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Author Topic: Acemerchants- The Secular Fortress [Sucession]  (Read 2991 times)

woose1

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Acemerchants- The Secular Fortress [Sucession]
« on: December 30, 2008, 01:21:30 pm »

Here are the professions.
Let me see....

There are 5 marksdwarves, one is in a pernament state of internal rage, one has a babeh and a kitteh.
There are 4 axedwarves, one of whome I imagine pompus and loud because he came in the imigrant wave.
6 miners........
4 fudgin woodcutters.
4 carpenters. (2 are also woodcutters.)
1 bowyer.
8 stoneworkers/masons.
3 animal trainers/trappers/caretakers.
Im not even going to bother with the metalworkers.... there are so many of them!!
One gemsetter/cutter.
7 craftdwarves (1 of whom is a glassworker... useless.....).
3 fisherdwarves/fishcleaners.
11 (  ) growers/feed preperation staff.
3 engineers not yet put to use.
1 stupid-butt mayor.
3 recruits armed with crossbows.
6 dumb peasants... some of whom have random tasks...
4 children and 2 babehs.

Pick your lot.

Rules:
1. Each person will have the fort for a year, starting in spring.
2. No savescumming unless absolutely needed (The entire fort is wiped out)
3. Constant updates are mandatory, but pictures are not.
4. We are running on DF 40d5, on windows.
5. The fort has already been started. (Year is 242)
6. If your dwarf dies prematurely, you must hand over the dictatorship rule to the next person in line.
6. Have a good time, and remember:

LOSING IS FUN

Signup list:
Filiusenox
Inari- Female Miner
Hurgal
Im_Sparks

Now with SolarShado as "Shado, the mechanic!"

Edit: Oh! Almost forgot.
Here is the DFMA thingy.
http://mkv25.net/dfma/map-4255-acemerchants

Also, here is the fort.
Hope you dont mind Filefront....
http://files.filefront.com/savezip/;12818682;/fileinfo.html
Fort v2:
http://dffd.wimbli.com/file.php?id=784
Fort v3:
« Last Edit: January 10, 2009, 10:57:55 am by woose1 »
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SolarShado

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Re: Acemerchants- The Secular Fortress
« Reply #1 on: December 30, 2008, 01:35:27 pm »

er... "Each person will have the fort for a year"? are we doing a comunity fort or a succession fort? i can't really do sucession forts, i've only got 'net access on the weekends ususally.
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woose1

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Re: Acemerchants- The Secular Fortress
« Reply #2 on: December 30, 2008, 01:40:32 pm »

Ahh..... I see.....

were would I put this as a succsession fort then? >.<
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SolarShado

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Re: Acemerchants- The Secular Fortress
« Reply #3 on: December 30, 2008, 01:43:08 pm »

O, sorry 'bout that! sucession forts can go here too. i was just asking what exact you were planning, you called it a comunity fort and then started about passing the save around... kinda confused me.
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #4 on: December 30, 2008, 01:45:17 pm »

Ok, no problem.

If you cant play the succsesion fort then, feel free to post journal entries as "Shado".
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SolarShado

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #5 on: December 30, 2008, 01:48:57 pm »

hmm... don't think that's been done before... i'll give it a try! Shado's take on recient events... i'll try to come up with something when this gets going.

EDIT: i'll sig this thread, an mebe we'll get some moar people in here
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filiusenox

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #6 on: December 30, 2008, 02:07:56 pm »

Ill join as long it isnt a RAR file.I cant get those things to work.Do you mind massive monuments?
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #7 on: December 30, 2008, 03:56:52 pm »

Do you mind massive monuments?
Nope.

Edit:Also, you need to pick a dwarf.
« Last Edit: December 30, 2008, 04:09:25 pm by woose1 »
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #8 on: December 30, 2008, 11:11:31 pm »

*Bump

Bumping your own threadz iz kewl!
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SolarShado

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #9 on: December 30, 2008, 11:31:53 pm »

nox is working on it, right?
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #10 on: December 31, 2008, 11:31:58 am »

I dont know... I update the rules and see if he wakes up :/
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #11 on: December 31, 2008, 05:14:34 pm »

Ooo, can I be one of the miners?  A female one preferably.  One who strives for excellence and/or likes art if that's possible.  Otherwise, just the most experienced one available. ;p

I've never played a sucession game before, and I'm still kinda new at DF, but I've been looking for one to play.  If you don't mind the noobieness, I'd love to play.  I'm on vacation atm, so I've got plenty of time for it.

PS: oh, and/or who likes statues and/or cats.
« Last Edit: December 31, 2008, 05:20:42 pm by Inari »
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #12 on: December 31, 2008, 05:27:18 pm »

*laughs*
Oh is that all red sand in your entrance tunnel?  I thought it was blood.  Carnage!
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woose1

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #13 on: December 31, 2008, 06:45:49 pm »

If Fili doesnt update within the next day, just go ahead and start.

(warning you, goblins will start seiging real soon and we are all out of booze.)
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Inari

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Re: Acemerchants- The Secular Fortress [Sucession]
« Reply #14 on: December 31, 2008, 07:22:19 pm »

You talking to me?

Oh blimey, I've never done a siege before.  My current fortress is only in it's fourth year.  Are you sure you want me to go first?  I'd rather not, I'd rather watch a bit first and get more of a feel for the fortress (not to mention learn how to handle sieges).  Could we wait a bit and see if anyone else joins up?

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