Heh. My loony plans? Well, might as well let y'all in on my ultra-secret project, since I'm such a lazy bat it'll probably just die out.
Dwarven medieval-modern fusion metropolis. Skyscrapers, city streets and warehouses all share space with magma-powered wagons (for the privileged few who can afford them), screw pump gyms and semi-automatic crossbows.
This was to be the setting for a story unlike anything I've ever written before. Like the city it found itself in, it was also a fusion. From gritty film-noir narrative from the perspective of a dwarven private eye that had seen too much darkness, to the third-person "bird's eye" of the moody landscape of so much dwarven promise destroyed by corruption and greed.
From the prestigious offices of the largest company in the city where one of the city's founders sits at the controls to almost unimaginable wealth and power, to the shady back alleys where drug dealing has run rampant with a new influx of dwarven sugar, plump helmets, and a new drug known only as "Gnomeblight", the protagonist travels through the writhing mixture of cultures in the city of Stonehammer in search of what he thought was just a job like any other, something to put food in his mouth.
The city currently contains over 13,650 blocks in it. It's not an exact number because my bookkeeper can't count that high yet. And as the number of blocks goes higher, the number of frames per second goes lower.
And only the warehouse has a second level so far. It doesn't even have a floor.
Man, what I would give for a full-fledged DF editor... I've ripped up this city's streets three times already, just because of a little design flaw or reconsideration. That hurts. That really, really hurts. And I'm not even going to talk about the overpass, let alone the on-ramp.
I really wanted to write that story...