Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4

Author Topic: Monster adventurers?  (Read 7469 times)

Jebraltix

  • Bay Watcher
    • View Profile
Monster adventurers?
« on: December 29, 2008, 12:22:38 am »

I keep seeing these people saying that they're going around as monsters, an orc, a dragon, and other things. How do people do this?
Logged
My armor is made of a combination of calluses, scar tissue, dried blood and vomit.
You know the old saying. Elves are only good for two things. Dying and porn.

Roundabout Lout

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #1 on: December 29, 2008, 01:26:14 am »

We need a sticky for questions like this. They've been answered hundreds of times.
In the entities raw, add a new entity with a name different from the rest.
Under that, add a creature tag for the creature you want, and the [INDIV_CONTROLLABLE] tag. This lets you play as a Play Now! as the creature of your choice.
Logged

Neoskel

  • Bay Watcher
  • Read or the owl will eat you.
    • View Profile
Re: Monster adventurers?
« Reply #2 on: December 29, 2008, 03:11:49 pm »

Now to add to this thread i'll review certain major monsters and their contributions to adventure mode. I'll start with megabeasts, go to semi-megas and then demons, chasm creatures, magma cratures and lastly roaming creatures. I won't list animals, just 'monsters'.

Warning: LOOOONG post. I'll put each section in spoiler tags.



Megabeasts
Spoiler (click to show/hide)

Semimegabeasts
Spoiler (click to show/hide)

Demons
Spoiler (click to show/hide)

Chasm Creatures
Spoiler (click to show/hide)

Magma Creatures
Spoiler (click to show/hide)

Roaming Creatures
Spoiler (click to show/hide)


Whew. Hope this is of some use to people.
« Last Edit: December 31, 2008, 01:14:15 am by Neoskel »
Logged
Urist Mcsurvivalist has been accosted by edible vermin lately.

Goblins: The fourth iron ore.

Jebraltix

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #3 on: December 29, 2008, 03:15:37 pm »

We need a sticky for questions like this. They've been answered hundreds of times.
In the entities raw, add a new entity with a name different from the rest.
Under that, add a creature tag for the creature you want, and the [INDIV_CONTROLLABLE] tag. This lets you play as a Play Now! as the creature of your choice.

Tried a few different things and what this guy said but it won't work. Anybody willing to explain it?
Logged
My armor is made of a combination of calluses, scar tissue, dried blood and vomit.
You know the old saying. Elves are only good for two things. Dying and porn.

LegoLord

  • Bay Watcher
  • Can you see it now?
    • View Profile
Re: Monster adventurers?
« Reply #4 on: December 29, 2008, 03:17:12 pm »

In the current version of the LEGO mod, minifigures are a bit overpowered.  You can play them in adventure mode.
Logged
"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Jebraltix

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #5 on: December 29, 2008, 03:23:05 pm »

Ok I got it to work now.  :)
Logged
My armor is made of a combination of calluses, scar tissue, dried blood and vomit.
You know the old saying. Elves are only good for two things. Dying and porn.

Plank of Wood

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #6 on: December 29, 2008, 07:24:28 pm »

I AM IRON MAN!
Logged
The science of burning innocent children could be perfected into clockwork.
They're like little bearded corals.

cowofdoom78963

  • Bay Watcher
  • check
    • View Profile
Re: Monster adventurers?
« Reply #7 on: December 29, 2008, 07:41:08 pm »

I AM IRON MAN!
I always think the same thing when I see one :D
Logged

LegoLord

  • Bay Watcher
  • Can you see it now?
    • View Profile
Re: Monster adventurers?
« Reply #8 on: December 29, 2008, 07:43:45 pm »

Actually, the desire to do what Jebraltix wanted to do is what introduced Bohrok to the LEGO mod.  When I first made them, they were unstoppable juggernauts.  I weakened them before releasing the mod, however.
Logged
"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

CJ1145

  • Bay Watcher
  • *Insert Meme Here*
    • View Profile
Re: Monster adventurers?
« Reply #9 on: December 29, 2008, 07:57:40 pm »

I AM IRON MAN!
I always think the same thing when I see one :D

You ever seen an Iron Man fight a Batman and Nightwing at the same time? EPIC >.<
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Zollarr

  • Bay Watcher
  • No my god...
    • View Profile
Re: Monster adventurers?
« Reply #10 on: December 31, 2008, 12:24:40 am »

well i just tried to experiment with a monster adventurer.I randomly picked a leechman, who ended by drowning...

anybody else try to play as a carp?
Logged
You know the old saying. Elves are only good for two things. Dying and porn.

TheDiabolix

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #11 on: December 31, 2008, 06:34:00 am »

I had the same problem with the leechman, but I figured it wasnt a fish.  ???
Logged

Plank of Wood

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #12 on: December 31, 2008, 07:23:58 am »

anybody else try to play as a carp?

I once made a carp civ  :-X
Logged
The science of burning innocent children could be perfected into clockwork.
They're like little bearded corals.

GenericOverusedName

  • Bay Watcher
    • View Profile
Re: Monster adventurers?
« Reply #13 on: December 31, 2008, 09:20:54 am »

Running amok as a beak dog is actually pretty fun. It's got a decent bite, and it can wield weaponry and wear armor!
Logged

WorkerDrone

  • Bay Watcher
  • Hey, if you can dream it, you can do it!
    • View Profile
Re: Monster adventurers?
« Reply #14 on: December 31, 2008, 07:14:50 pm »

Wield weapons AND wear armor? Well armor I can understand. Goblins with bits of scrap hanging off them? It would also be cool if you could armor horses. Then it would be kinda like those Men at Arms you have to take down when humans siege you mounted. But weapons? Hmm...interesting.

Edit:

For that matter, it would be nice if you could have mounted combat! Those stray horses would have a use then.
Logged
Pages: [1] 2 3 4