You know I think Im going to start updating a bit later in the day to give people a better chance to post. Anyway, good luck everyone!
Round 6:
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Strife26:(tails) You think very hard about your curse, trying to figure out how to get rid of it. You laugh to yourself about the stupidity of getting something like a curse. Then you suddenly feel sick to your stomach! You seem to have angred some greater power! You glow black for a few seconds.
Cheeetar:(heads) You take the chess board and do some ancient rituals you learned from your grandparents long ago, you bind your soul to the chess board! It will now follow you through all your future incarnations. You feel knowledgeable about the ways of chess.
SHAD0Wdump:(heads) You decide to build a monster, you go a get various bodys and carry them off into a shed. A horrible thunder storm occurs! You combine various bodys you found and make a beast. You place it on the roof of the shed on a beam. It is struck by lightning! IT LIVES!
SHAD0Wdumps dodge:(heads) The monster attacks you viciously! Luckily you are safe behind a thick glass in the observation area. The monster seeing how his attacks are ineffective runs outside and disappears into the thick fog.
Boksi:(tails) You decide to become a mango mage. As practice you summon some mango juice to drink. A portal appears above you and you are drenched with juice! You get a awful rash!
Fenrir:(heads) You use some old techniques from your pioneering ancestors and remove the poison! Even better your suit seems to have repaired itself completely! It repairs your broken limbs while you remove your poison.
Pandarsenic:(tails) You zap the junk moster with your laser in hopes for some junk to fall off for you to fix yourself with. Instead it seems to hit a small reflective surface and flys right back at you!
Pandarsenics dodge: As you are struck by the laser you fired you automaticaly activate your energy collectors and are completly unharmed! As a matter of fact you seem to have gotten the energy used back.
Squeegy:(tails) You decide to repair yet another robot hoping this time it really IS a robot, but first you need to find a chainsaw... You find one in the hand of the rotten corpse of a madman in a squirrel suit. There is something very wrong about this chainsaw... but you just cant put your finger on it... The madman in the chainsaw suit swings at you with a madman in a chainsaw suit who swings at you with a madman in a chainsaw suit who swings at you with a madman in a chainsaw suit who swings at you with a madman in a chainsaw suit who swings at you with a madman in a chainsaw suit who swings at you with a madman in a chainsaw suit ad infinitum!
dodge result:(heads) You run for your life with the army of madmen chasing you screaming! You outrun them entrirly and jump into the fort!
Flintus10 and SombreChapaeu:(away) Flintus10 and SombreChapaeu play a game of chess for the rest of their turn.
n9103:(tails) You activate the sensors on the intercom only to find that the radar is being jammed by some sort of... radar jammer
. Anyway all that appears on the screen is what looks like a smiley face. Then you notice that the intercom is beeping.
n9103s dodge:(tails) Wait a second there is a bomb taped to the back of the intercom! It explodes blowing off one of your legs and sending you flying into the wall behind you!
junk monster:(tails) Cheeetars junk monster rears up once more to smash Pandarsenic but this time Pandarsenic blocks it! With PYSCHIC ORBOT DEATH!
dodge result:(tails) The junk moster is blasted directly by the attack! It is flung far into the sky! Of course it smashes right back down to mars heavily damaged!
stats:
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health: badly injured, broken left leg, unknown sickness, DOOMED(will die in 2 turns)
inventory: cursed light armor, cursed blinking bag of holding with cursed explosives inside, cursed broken chainsaw
skills: +2 explosive skills, +1 unarmed combat, +2 logic
location: the fort
health: slightly injured, back injurys
inventory: light armor, bound bullet ridden chess board with a screaming demonic mouth and glaring red eyes
skills: junk master, +3 chess skills
location: the fort
revived: 1 time
health: badly damaged, impact damage
Owner: Cheeetar
inventory: nothing
skills: +10 repair, +7 unarmed combat
location: the feild
revived: 1 time
health: untouched
inventory: light armor
skills: +5 science, +1 logic
location: the shed
revived: 2 times
health: slightly injured, rash
inventory: light armor, mango juice covering
skills: mango allergy, +3 summoning
location: the fort
revived: 1 time
health: slightly injured, sprained right leg
inventory: robotic exoskeleton
skills: +4 repair, +6 logic, +1 pistol, +3 medicine
location: the strange room
health: heavy damage, robotic, charged (80%), right side missing
inventory: none
skills: +5 repair, +5 PYSCHIC ORBOT POWARZ, +2 laser beam
location: the feild
health: untouched
inventory: 3 smart grenades
skills: +2 repair, +5 tactics, +6 explosive skills
location: the fort
health: untouched
inventory: 1 smart grenade
skills: +2 tactics, +3 repair, +2 explosives, +1 chess
location: the fort
health: critical, minor brain damage, missing right leg, large burns
inventory: burnt light armor, destroyed 450 Terawatt EMP pulse Generator
skills: +1 artillery, +3 explosive skills, +1 pyschic
location: the fort
health: untouched, wide awake
inventory: shiny MkII Chainsaw, light armor
skills: +1 cleaning, +1 chess
location: the fort
physics:
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-Characters may directly interact with players
-Grenades cannot be fryed by emp(they can be cooked though
)
*NOTE: these can be changed at any time by an action!
geography:
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There is a destroyed terminal in the middle of the room, there is a small metal box in the corner, there is a staircase leading outside. There are some soft leather chairs next to the northmost wall. There is a empty closet here. There is a work bench with smart grenades here. There is a dryed goop all over the walls! There are a few beds here. There are some ashes on the floor.
A endless army of madmen in chainsaw suits are heading tword the fort! There is a thunderstorm and there is fog. There are PILES of robot scraps here. There is a small minefield here. There is well here. There are some few trees here. There is a small white hole in the distance, there are MOUNTAINS of furnature and clocks in the distance, there is the body of a soldier holding a armored cobra whip in the distance. There is a monster roaming the feilds somewhere here. There is a shed and a fort here.
There are four doors along the walls here. There is a small flickering light on the ceiling here. Behind door 1 there is a empty room, behind door 2 there is a piano, behind door 3 there is a giant empty flower feild, behind door 4 is the void
There is a protected observation area here, there is a labaratory here, there is a roof hatch here, there are some spare organs and body parts here.
graveyard
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These soldiers will be remembered for how they were when they were last alive, rather then the turn they died.
Cheeetars 1st:
health: untouched
inventory: light armor, a chess board smeared in blood
skills: +3 chess skills, +1 unarmed combat
RIP Cheeetars the late earthling chess champion of Mars, killed by a vengeful group of robots.
SHAD0Wdumps 1st:
health: critical, no lower body
inventory: half of a light armor
skills: nothing special
RIP SHAD0Wdump the earthling soldier, killed by a mad man in a squirrel suit.
SHAD0Wdumps 2nd:
health: critical, right arm missing, burns on right side
inventory: damaged light armor
skills: +1 explosives
RIP SHAD0Wdump the earthling soldier, killed by a live smart grenade while hallucinating.
Boksis 1st:
health: injured, extreme headache
inventory: light armor, armored cobra whip
skills: +1 unarmed combat, +3 lashing, +1 logic
RIP Boksi the earthling soldier, decapitated by a sofa traveling at super sonic speeds.
Today went pretty well, lots of events and stuff