Wow you guys wont belive how this one turned out, 7 heads to 2 tails. I looks like everything is going pretty well. Also sorry but I got the results order all mixed up, you can find yourself though. It cant be that hard.
(Round 13)Cheeetar(tails)
Businessman Squad(heads)
Chess Board(heads)
SHAD0Wdump(heads)
Junk Bastard(tails)
Boksi(heads)
Flintus10(heads)
Strife26(away)
Pandarsenic(heads)
Psyco Jelly(heads)
Fenrir(away)
Cheeetar: That building power must have been temporary, you seem to suddenly feel very weak and exausted...
Businessman Squad: Instant gratification here. Busnessmen(and/or women) seem to breed like lice.
Chess Board: The Chess board sneaks out of the fort and sneaks up on einstein... WAMN! That had to hurt! Einstein falls over in a fetal position!
SHAD0Wdump: Doing a expert goatse you manage to crate a interdimensional portal! You and Junk Bastard are sucked in!
Junk Bastard: Seeing the mess Junk Bastard decides this area must be where people go to the bathroom. He drops a big duce right on
Fenrir: Fenrir cleans himself and his horse up.
Strife26: Strife sits back and works on his tan.
Pandarsenic: You tap into energys found deep within the earth! You manage to completely overcharge yourself! You swell up like a ballon...
Flintus10: You jump right on Cthulhu face! His gaze has no effect! You GOUGE OUT a pair of his eyes and replace yours with them in a matter of seconds!
Psyco Jelly: You Grab your tazer with all of your force and throw it into the ground! It tears a hole all the way to the other side of the earth(leading to some ocean) And a foutain of salt water appears!
Boksi: Yeah, your right! Its not only a not a form of energy but energy doesnt even exist at all!
Cthulhu(tails): Cthulhu stumbles around for a few seconds but otherwise seems completely unharmed.
Einstein:(tails): Einstein is rolling around in agony!
(stats)health: untouched, duel flaming scorpion tails, giant, MODDED, tan
inventory: Edmunds blessed +2 light armor, blessed blinking bag of holding with blessed explosives inside, blessed +4 chainsaw, Large red gem, hacheklay-fertysoupen (unknown item), English dictionary
skills: +2 explosive skills, +1 unarmed combat, +4 faith, +1 fire breath
location: the savanna
health: untouched, cyborg, third chainsaw arm, VERY tired
inventory: sweaty light armor
skills: +2 repair, +8 logic, +6 Chainsaw
location: the marble palace
revived: 2 times
health: immaculate, laser eagle eyes, anal teleport
inventory: badly damaged and torn light armor
skills: +4 science, +30 unarmed combat, +3 laser vision, +5 teleport
location: Fenrirs flower palace
revived: 2 times
health: untouched
inventory: light armor
skills: bound mango allergy, +12 bound summoning, +3 bound cooking, +5 bound unarmed combat, +7 logic
location: the savanna
revived: 3 times
health: untouched, piano right peg leg,
inventory: robotic exoskeleton, unique .357 Magnum, bag of jewels
skills: +15 repair, +12 logic, +3 pistol, +5 medicine, +2 music, +3 cleaning
location: Fenrirs flower palace
health: untouched, robotic, charged (10000000000000000000000000%){will explode from overcharge in 1 turn if not fixed}
inventory: none
skills: +40 repair, +6 PYSCHIC ORBOT POWARZ, +15 LAZOR, +2 chess skills, +1 FAME
location: the savanna
health: slightly injured, cyborg, Giant eyes, metal horn, all seeing
inventory: light armor
skills: +2 tactics, +12 repair, +3 explosives, +45 psychic, +7 LAZOR, +100 wisdom
location: the savanna
health: untouched
inventory: light armor covered in salt water.
skills: +7 logic, +5 taser, +4 lightning resist, +100 unarmed combat
location: the fort
(Pets)health: untouched, robotic
owner: Fenrir
inventory: saddle
skills: +10 unarmed combat, +5 repair, +30 music
location: the giant flower feild
health: untouched, robotic
owner: Cheeetar(bound)
inventory: nothing
skills: +5 logic, +50 chess skills, +5 tactics, -5 architecture, +6 unarmed combat
location: the savanna
health: untouched
Owner: SHAD0Wdump
inventory: MITCAT 75p cannon, Mk4 +3 Chainsaw, heavy ass armor
skills: +25 repair, +17 unarmed combat, +20 medicine, +12 science, +20 artilery, +15 chainsaw, +3 tactics, madman empathy, -6 cleaning
location: Fenrirs flower palace
revived: 1 time
(Armies)health: ready, 10,000 units
Leader: Cheeetar
uniform: Business suits, chainsaws
General skills: +4 Chainsaw, +3 accounting, -17 genetic flaw
Station: the marble palace
numbers lost: 0
(Bosses)health: untouched, giant, slight facial injurys
inventory: none
skills: +250 unarmed combat, +100 logic, +50 tactics, +150 wisdom, +40 gaze
location: the savanna
health: moderatly injured, brused groin(
)
inventory: civilian cloths, cloak of +10 lightning resist
skills: +250 psychic, +200 logic, +150 wisdom, +42 unarmed combat
location: the savanna
(library)On front:
"Certificate of authenticity. These are the pants of sir Edmund Rogers Smith the explorer and discoverer of this region of Mars. On the back of this paper is Edmunds final words and a AK-47"
On back:"The four gems are the key to the southern pass, there you will find eternal bliss"
(physics)-All dead players will be revived in a soft leather chair inside the fort with only light armor and bound things from previous characters.
-Characters with a palace or other custom spawn point may be revived there as their successors
-players buried in the realm of the old have their skills bound
-Characters may directly interact with players
-Grenades cannot be fryed by emp
-Energy doesnt exist
*NOTE: these can be changed at any time by an action!
(geography)The fort is spotless. There is a small metal box in the corner, there is a staircase leading outside. There are some soft leather chairs next to the northmost wall. There is a closet leading to the secret hanger here. There is a work bench with smart grenades here. There are a few beds here. The roof is missing. There is a salt water fountain rising to the clouds here
There are many madmen clustered around Cthulhu. There is a thunderstorm and there is fog that seem to be clearing up. There is well here. There are some few trees here. There are MOUNTAINS of furnature in the distance, there is a armored cobra whip in the distance. There is a fort and a marble palace here. There is a marble quarry here. There is a shiny object on the ground here. Its raining salt water.
There are four doors along the walls here. There is a small flickering light on the ceiling here. Behind door 1 there is a empty room, behind door 2 there is a empty room, behind door 3 there is a giant flower feild, behind door 4 is the void
This palace is owned by Fenrir. inside are portals to: (EARTH, MARS, SPACE, TWISTED MOUNTAIN, and HELL) There is a soft throne covered in shit with a large turd on it here. The walls are covered in shit
there is a palace here. The ground is covered in flowers(and a bit of shit).
This palace is owned by Cheeetar, there is a buisnessman army stationed here, there is a soft throne here. It is surrounded by walls, there are some empty beer bottles around it, the east wall is missing
There are some fighter ships here, there is a elevator leading to the fort here, there are some anti-aircraft weapons here, there is a nice lounge here, there is a working terminal here.
(graveyard)n9103:(quit)
health: a bit scraped, angry
inventory: light armor
skills: +15 tactics, +2 unarmed combat, +20 piloting
n9103 the earthling pilot left the fort in a fighter when he discovered that he was on Earth the whole time!
These soldiers will be remembered for how they were when they were last alive, rather then the turn they died.
Cheeetars 1st:
health: untouched
inventory: light armor, a chess board smeared in blood
skills: +3 chess skills, +1 unarmed combat
RIP Cheeetars the late earthling chess champion of Mars, killed by a vengeful group of robots.
SHAD0Wdumps 1st:
health: critical, no lower body
inventory: half of a light armor
skills: nothing special
RIP SHAD0Wdump the earthling soldier, killed by a mad man in a squirrel suit.
SHAD0Wdumps 2nd:
health: critical, right arm missing, burns on right side
inventory: damaged light armor
skills: +1 explosives
RIP SHAD0Wdump the earthling soldier, killed by a live smart grenade while hallucinating.
Boksis 1st:
health: injured, extreme headache
inventory: light armor, armored cobra whip
skills: +1 unarmed combat, +3 lashing, +1 logic
RIP Boksi the earthling soldier, decapitated by a sofa traveling at super sonic speeds.
n9103s 1st:
health: critical, minor brain damage, missing right leg, large burns
inventory: burnt light armor, destroyed 450 Terawatt EMP pulse Generator
skills: +1 artillery, +3 explosive skills, +1 pyschic
RIP n9103 the earthling soldier, bled to death while trying to preform a miracle sugery
Cheeetars 2nd:
health: untouched
inventory: light armor, bound bullet ridden chess board with a screaming demonic mouth, glaring red eyes, and a bow tie
skills: junk master, +5 chess skills
RIP Cheeetar the late junk master, killed by a demon in his chess board
Squeegys 1st:
health: critical, missing left arm, missing left leg, missing right arm(will die in next turn unless fixed)
inventory: 5 smart grenades, badly damaged light armor
skills: +2 repair, +5 tactics, +7 explosive skills
RIP Squeegy the madman, bled to death after being attacked by the madman hoard.
Boksis 2nd:
health: untouched
inventory: light armor
skills: mango allergy, +6 summoning, +3 cooking
RIP Boksi the earthling summoner, killed himself for the knowledge of others.
Boksis 3rd:
health: untouched
inventory: light armor
skills: bound mango allergy, +12 bound summoning, +3 bound cooking
RIP Boksi the earthling summoner, killed by Cthulhu.
Anyway on to round 14, I get this odd feeling I missed something. Oh well if you see something like that be sure to tell me.