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Author Topic: Angry Red Planet - Totally And Completely Dead  (Read 48103 times)

Aqizzar

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Re: Angry Red Planet - Registration Closed
« Reply #45 on: December 27, 2008, 10:41:21 pm »

One would think I'd have learned my lesson from Evolution.  Combined 10 hours I've been at this and the List Post isn't done yet.  Luckily I only have to do all this setup once, but cross referencing everything to make sure all the information is updated takes a lot of time.  Anyway, I've just got a little squaring to do, then write brief narratives to tie everyone's escape method to my own establishment, then I can post it and chill.

Realism: Cinematic Plausibility is the name of the game.  My setup is more forgiving than I'd expected it to be (I'm a nice guy), but I do intend to put characters in deadly situations.  No hurt feelings I hope.

I don't know a whole lot about all the science involved, and I'm probably wildly overestimating things like air-volume.  I don't really care.  I'm gaming the results to create drama and excitement, and if some rules of physics have to be bent to make allow that, then so be it.  But somebody is going to suffocate, somebody is going to starve, and getting anywhere, let alone off world, is going to be hard.  And like I said, when it comes to technology, MacGuyvering is strongly encouraged.  That's a good sort of attitude towards realism to keep in mind.

'fridge logic'

Oh the irony.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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Strife26

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Re: Angry Red Planet - Registration Closed
« Reply #46 on: December 27, 2008, 11:01:37 pm »

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Duke 2.0

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Re: Angry Red Planet - Sorry about that
« Reply #47 on: December 27, 2008, 11:08:06 pm »

 It appears in creating my character, I have given him a rather large advantage in regards to the rules.
 
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Strife26

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Re: Angry Red Planet - Registration Closed
« Reply #48 on: December 27, 2008, 11:18:56 pm »

Oh yes, my defense of the Trench. Any trip to mars would very likely be for several years or posibly life. I'd take some comfort items with me. Especially becuase a lot of time would be spent in a controled enviroment where civie clothes would be acceptable. Maybe Strife is just too used to nuclear air conditioning and is always cold?

He was originally carrying a .45. But I forgot to write it, so I've dropped it.

In low gravity, a handgun can be used as an effective means of transportation, if I remember correctly.
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Aqizzar

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Re: Angry Red Planet - Registration Closed
« Reply #49 on: December 27, 2008, 11:42:51 pm »

In low gravity, a handgun can be used as an effective means of transportation, if I remember correctly.

In nil or microgravity, yeah, a powerful handgun could propel you a ways, or indefinitely with no gravity.  On Mars?  Absolutely not.
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Strife26

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Re: Angry Red Planet - Registration Closed
« Reply #50 on: December 27, 2008, 11:53:48 pm »

That's part of why I decided to forget about it. I think that it was used in the context this game, on the moon.
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Aqizzar

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Re: Angry Red Planet - Registration Closed
« Reply #51 on: December 28, 2008, 02:32:34 am »

All landing module systems report nominal.  Prepared to detach from return systems.

Showing full green and ready to go.  Minor repairs continue on orbital craft, but nothing to fret.  Navigation standing by.

Final approach vector confirmed, locked negative 7 mark 81 for polar decent.

Confirmed SpecCom, in the pipe 5 by 5.  By the time you hear this Houston, we'll be on the surface.  ICS Ares 3 signing off.  Call you back in thirty.

Fluid lines detaching.  Power couplings disabled.  Automatic guidance correction in progress.  Structural docking-

Hey, anybody else feel that?

Isn't it suppo-


Boom.

What the fuck was that?

Engineering reports structural integrity compromised.  Gas leak detected in hydroponic bay.  Electrical dischchch... *arge* detec-

Somebody want to tell me what's going on?

The computer isn't responding!  I can't shut off the guidance rockets!

Emergency stations!  Lock down all gas li...
   Bloody hell!

Close the door! Now!               Shit, get inside!
      Look out for th-
                  Get away from those wires!
                                    Help me!
   Son of a bitch...                  Grab this befo-
               HOT HOT HOT HOT
                        Is that the ground?
         OW! Dammit!
                     Try to steer us away from that cra-

      Holy fuck!                     This is gonna-

               I said pull up!

                     Oh God...







God damn, that sucked...  Is anybody else hurt?

            Hello?




Groups

(See Characters and Locations in the List Post for details.

Spoiler: Squeegy and Faris (click to show/hide)

Spoiler: Long John Silver (click to show/hide)

Spoiler: Sean Mirrsen (click to show/hide)

Spoiler: Vlad, Serg, and Rosie (click to show/hide)

Spoiler: Diet (click to show/hide)


Spoiler: Simon (click to show/hide)


Spoiler: Strife (click to show/hide)

Spoiler: Qwerty (click to show/hide)

Spoiler: Harry (click to show/hide)

Spoiler: Andrzej (click to show/hide)

Spoiler: Trippy (click to show/hide)

Spoiler: Roy and Shideh (click to show/hide)


Situation

Qwerty, Kallev and the bridge crew are in danger.  Roy and Trippy are in bad shape.  Strife and Harry got the double whammy.

Squeegy, Faris, Long John, Diet, Simon, and Andrzej are all in relative danger of dying from boredom.

Pitor, Louise and the greasemonkeys have some room to move.  Sean has a robot army at his command.  And Vlad is the luckiest man on Mars, with a greenhouse to chill in and Serg and Rosie to chill with.

Next Turn

(I knew I forgot something.)

Everyone is picking themselves up and pretty shaken.  Consider the next turn being about 10-15 minutes.  Everyone gets one(1) action can they do in that time.

Spoiler: Notes and Comments (click to show/hide)
« Last Edit: December 28, 2008, 03:11:26 am by Aqizzar »
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
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The ancients built these quote pyramids to forever store vast quantities of rage.

Pandarsenic

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #52 on: December 28, 2008, 03:10:12 am »

Long John Silver turns the computer off to save its power and begins making designs with the food containers for entertainment, since he's stuck in a fridge with no other form of entertainment.
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Sean Mirrsen

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #53 on: December 28, 2008, 03:42:18 am »

Yeah, that was quite the mission to Mars. Sometimes I wonder why those idiots at NASA bother, they could save a lot of time and achieve just as much by programming the things to crash.

Sean remembers that Mars probably doesn't have a breathable atmosphere, even faintly so, and decides to rig one of the rovers for remote control, to take a "virtual ride on Mars". Knowing what's immediately around you is essential to survival.
« Last Edit: December 28, 2008, 03:58:24 am by Sean Mirrsen »
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

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Sir_Geo

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #54 on: December 28, 2008, 04:28:15 am »

Trippy tries to find something he can use to immobilize his leg.

EDIT: What I mean is to find something like a pipe and then use his (friends?) shirt (torn into strips) to tie it in place so that the bones don't move around.
« Last Edit: December 29, 2008, 01:43:57 pm by Sir_Geo »
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IndonesiaWarMinister

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #55 on: December 28, 2008, 04:34:14 am »

1. Faris tries to contact others using the radio
2. If fails, proceed to attempt-repair
3. Try to salvage anything that can be looted w/o destroying the life pod
« Last Edit: December 28, 2008, 08:17:58 am by IndonesiaWarMinister »
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Duke 2.0

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #56 on: December 28, 2008, 05:00:08 am »


 Step one: Check for air-leaks.
 Step One: Yell out a couple of whoops for making it onto Mars.
 Step Two: Check for air-leaks.
 Step Three: Search for a way to turn the Auger back into a working position. If there is no apparent way to do that(Hell just ram the damn thing with a vehicle that does work!), look for a vehicle that will work.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Gantolandon

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #57 on: December 28, 2008, 05:54:49 am »

Adrzej examines carefully his rover, running diagnostics and ensuring that all critical systems work.
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Serg

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #58 on: December 28, 2008, 06:28:44 am »

"That... That was quite the trip." Dr. Belov said, running her hands across the counters looking for something stable to hold onto, that is, until she realized there was the possibility of a critical leak in the hull. Ignoring the burns to the best of her ability, she beckoned to the other two, who were lucky enough to get stuck in one of the primary oxygen, food, and water recycling modules, (all through the power of plants! Whether they made any substantial progress is most likely going to be determined.) "Gotta find that air leak!"

1. She looks around for anything that might be usable for sealing up such a hole. (Space grade polymers, (both of the solid and liquid types,) thin kevlar patches for creating a seal on a broken plant container, or creating new containers for said plants. A bonding agent would be good too, a non-toxic glue or strong sealant.

1. Find items to use for patching up a hull breached air leak.

She also trys to listen for exactly where the air leak is coming from, (the water one is not as important, (although it could be if it was to one of the coolant tanks, (or plant waste, (or any type of vital space liquid.))))

2. Find and seal the air leak.

3. Possibly checking to see what the liquid is, (hopefully just water.)

Luckily there isn't the sound of electricity crackling, that would make the liquid situation possibly more serious.

4. Would be also a good time to get an inventory check of what is damaged, salvagable, mars plantable plants, any hydroponics equiptment, details on research, plants in general, projected quantitative uses for plants, seeds, stuff like that.

(Aqizzar is gonna kill me, 4 actions!? But it's a queue, from most important to least.)
« Last Edit: December 28, 2008, 07:18:51 pm by Serg »
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Asheron

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Re: Angry Red Planet - Turn 1 - Last Flight of the ICS Ares III
« Reply #59 on: December 28, 2008, 08:42:23 am »

It took Dietrich a few moments to realise what had happened. He had crashed. On Mars.
Sacre blue.
Atleast the evacuation pod had saved him from any serious damage.
He glanced around. The first - and only - thing he saw was his space suit.

I put on the space suit ( I keep the helmet open though, I still have some oxygen in the evacuation unit to go around with. ). I try to calm myself while I'm doing this.

 
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