quote:
Originally posted by irmo:
<STRONG>I still think the idea of a tradeoff between quality and speed is un-dwarven. Dwarves do the best work they possibly can, and take as much time as they need.If you don't want high quality, put a less-skilled worker on the job. The main reason for not wanting high quality right now is, as mentioned before, keeping rent down. This is a flaw in the way rent is calculated and it needs to be fixed.</STRONG>
Okay how about this. There is only so much you can do to a "table" before it becomes something more. A table with built in shelves and a kegholder is no longer just an ordinary table. The problem with the current system is that there are only grades of WORTH, there is no denomination to indicate the actual quality of the furniture.
If you started the quality slider at "absolute crap, but still a table" you can start from the ground up. A normal table would be a table without any extras, and without any flaws. A dwarf would happily work on a table until it has no more flaws. The end product is still affordable because it is considered a fine example of dwarf craftsmanship.
BUT! It is still JUST a table. Any dwarf would expect that quality, some dwarves would expect more. If a table with no flaws is considered average by dwarves, a masterwork table would be a pretty sight indeed. The quality levels would then work this like: (for tables in this case)
Utter crap: It supports stuff without falling apart, barely.
further up:
Flawed: A functioning table with a few imperfections, uneven joints, rough edges ect.
up to the midline, which is:
Normal: Good workmanship, no flaws, but plain.
Finely crafted: No flaws, decorative carved trim added.
Exceptional: Amazing design, embedded with engraved stone tiles.
and so on
Now if it worked like this you would never have to worry about unwanted masterpieces. Ask a legendary dwarf to make you 20 tables, and he will happily churn out 20 normal tables. If you wanted him to make you somethign special, you could ask him to put more detail and time into the tables, it would take longer but you would end up with something more valuable.
Of course, there will still be moments of inspiration where a dwarf will create something far beyond his usual skill. But this would be a happy occaision if the maker recieved a large boost of xp to mark his achievement. The few surplus items too valuable for economy housing could be placed in a public area such as the dining room, which makes everyone happy.
Make sense?