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Author Topic: Importing Liberals, or, Who Needs Backwards Compatibility?  (Read 2456 times)

Yanlin

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #15 on: January 17, 2009, 09:45:39 am »

By this logic the best way to win the game would be to constantly steal Deloreans. But if you make it unlikely to happen, nobody is gonna use it. Bad feature.
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beorn080

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #16 on: January 17, 2009, 04:14:46 pm »

Note a feature, an easter egg of sorts. Similar to mutants and death squad's, it would be something the average player never sees, but adds to the fun if found.
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mainiac

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #17 on: January 17, 2009, 05:13:03 pm »

You could make it so there's a chance of stealing a Delorean every game.

So, start of game, the Delorean event random value is determined.  1 in 100 chance that it returns "true."

99% of the time, the Delorean random value is false, and there's no Delorean's ever in the game.

If the Delorean event returned true and the game is going very badly the Delorean sequence fires the next time you try to steal a car.  If you go out to steal anything  instead you are told "Holy crap!  You found a 1982 Delorean!  The key's right there in the ignition and the owner is looking the other way..."

If you take the Delorean event, who ever was assigned to steal the car goes back in time and teams up with your founded in 2007.  Then they stash the car and set about fixing the country.  Obviously, you can't use the car again until the country is elite liberal, with a green electricity industry that can give you the 1.21 gigawatts of power you need, that fusion stuff doesn't sound very liberal.  Or maybe you can use the car again, letting you undo the death of your founder or time traveler, but at the risk of creating an new nemesis who uses his knowledge of the future for conservative ends, becoming an arch conservative powerful enough to make the CSS boss look tame.
« Last Edit: January 17, 2009, 05:42:56 pm by mainiac »
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EuchreJack

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #18 on: January 17, 2009, 05:28:51 pm »

I LOVE this idea!

Please, please, please, pretty please, somebody implement it!

Yanlin

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #19 on: January 17, 2009, 09:08:02 pm »

Time travel is just too much if done this way. I'd gladly make it so you could restart the game with your already developed character AND your former self to help you. But that would spark some serious debating on the forums. I don't want that.
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Servant Corps

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #20 on: January 17, 2009, 09:24:55 pm »

I'm opposed to time travel. LCS is satire, and at least is somewhat grounded in reality.
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Aquillion

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #21 on: January 17, 2009, 10:38:55 pm »

I could see it as basically just being a 'reset button'.  You start a new game using your current founder.  It could only happen in the far future, too...

LCS has always gotten a little bit weird at the extreme endpoints.  This wouldn't be that different from that.
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EuchreJack

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Re: Importing Liberals, or, Who Needs Backwards Compatibility?
« Reply #22 on: January 18, 2009, 02:06:31 am »

Course, your character has to have some greatly-enhanced power, to represent some knowledge of what's gonna happen, such as a "5" in Business and/or Tactics (yes, the increased tactics skill is unlikely, as the knowledge isn't that precise).

This should be above and beyond what the character currently has.

I also think that it shouldn't neccesarily be your founder that goes in the past, as in the time travel movies (Back to the Future and Terminator are my main sources here) the guy who's in charge doesn't go to the past.  Essentially, whatever shmuck you send to steal that car heads to the past by mistake, and gets one skill boosted considerably to represent coming from the future.

Now, whether this character founds a more-effective LCS, or simply advises some existing group (like a default group consisting of seven college students living in the homeless shelter, one being a tad more talented and being the "founder") I leave up to my fellow forum goers.

One other option is to allow this to happen after laser guns appear on occasion when the squad presses "the button" at the nuclear power plant.  Then, the entire squad is teleported to the past, as they accidentally activated an experimental time teleporter instead of shutting off the nuclear plant.
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