Semper Fi demon assholes!
Angel of 100, COMPLETED!
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DoomRL (v.0.9.9) roguelike post-mortem character dump
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Dan Long, level 19 Cacodemon Sergeant Major, killed by something...
on level 100 of the Phobos base.
He survived 640137 turns and scored 512215 points.
He played for 5 hours, 49 minutes and 33 seconds.
He didn't like it too rough.
He killed 1494 out of 1886 hellspawn. (79%)
He was an Angel of 100!
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Centurial Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 80/80 Experience 297252/19
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Ironman (Level 3)
Finesse (Level 2)
Hellrunner (Level 2)
Son of a bitch (Level 3)
Reloader (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
SoB->SoB->Fin->Fin->WK->TH->MAc->WK->SoB->TH->Iro->Iro->Iro->HR->HR->DM->Jug->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] modified red armor [6/6] (63%) (ABP)
[b] [ Weapon ] advanced plasma rifle (1d7)x6 [40/40] (A3T3)
[c] [ Boots ] Phaseshift Boots [4/4] (100%)
[d] [ Prepared ] advanced rocket launcher (6d6) [1/1] (B3T2)
-- Inventory -------------------------------------------------
[a] modified red armor [4/4] (126%) (AB)
[b] modified red armor [4/4] (129%) (AB)
[c] Onyx Armor [2]
[d] rocket (x7)
[e] rocket (x10)
[f] large med-pack
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] Hell Staff
-- Kills -----------------------------------------------------
80 former humans
203 former sergeants
160 former captains
96 imps
45 demons
65 lost souls
79 cacodemons
229 barons of hell
49 hell knights
136 arachnotrons
5 former commandos
5 pain elementals
101 arch-viles
118 mancubi
123 revenants
-- History ---------------------------------------------------
On level 6 he found the Grammaton Cleric Beretta!
On level 30 he found the Assault Shotgun!
On level 34 he found the Phaseshift Boots!
He nuked level 41!
He nuked level 56!
On level 73 he found the Hell Staff!
On level 89 he found the Onyx Armor!
He nuked level 95!
On level 100 he finally was killed by something...
-- Messages --------------------------------------------------
You use a large med-pack. You feel fully healed.
You use a envirosuit pack. You feel protected!
There is a Small Health Globe lying here.
You dodge! Boom! You dodge! Boom! You dodge! Boom! You dodge! Boom! You
dodge! Boom! You dodge! Boom!
Fire -- Choose target...
The missile hits the arachnotron. The missile hits the arachnotron. The
missile hits the arachnotron. The missile hits the arachnotron. The
missile hits the arachnotron. The missile hits the arachnotron. The missile
hits the arachnotron.
Fire -- Choose target...
The missile hits the arachnotron. The missile hits the arachnotron. The
arachnotron dies. You feel relatively safe now.
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
-- General ---------------------------------------------------
Before him 21 brave souls have ventured into Phobos:
9 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 11 souls claim to have killed him...
1 sacrificed itself for the good of mankind.
5 killed the bastard and survived.
5 showed that it can outsmart hell itself.
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Ammochain may seem overpowered, but it's VERY VERY necessary for Ao100. Fighting the hordes of Archviles and Revenants, especially when 2-3 revenants/barons are being revived at a time, necessitates a constant stream of heavy ordinance, and I think that any other build, even shotguns, would run out of ammo with how many non-ammo dropping monsters show up. Also, ammochain lets you use the rest of your inventory to carry med packs, phase devices, and envirosuits, which coming VERY handy.
I mean, groups of 4-5 mancubi/revenants were very commonplace, and archviles were around every corner in every level, so being crazy prepared was a prerequisite to surviving.
(Yeah, I know it's possible to do Ao100 without ammochain, but it sure doesn't seem like it...)
I like that I still get nukes, and that I can just completely bypass levels if I have invincibility going on. Getting to such high levels was neat, but once you hit a certain point, it's just not that useful to level up, since there isn't anything else that can really help you.
Really though, it got really monotonous at the later levels. It was an exciting, turbulent, unpredictable type of monotony, but it was monotony nonetheless.
What I was worried about most was my supply of armor. I had one really good armor, a agility/bulk/power modded red armor, which was my awesome super red, which I relied on mostly. I also had two other bulk and speed modded red armors to supplement my supply. I used every single armor shard I could find to repair my super red, and it pulled me out of alot of tough situations.
Damn barons though, their acid ball attack drains armor strength like crazy. It shaved off like 25% from my super red with every hit, it was crazy to just get hit once and need to repair it.
The various uniques I picked up weren't really useful. The only one I really used were the phaseshift boots. I carried the Onyx armor and hell staff around with me in case of an emergency, but I never used them.
What I'm very grateful for is that I found an advanced plasma rifle, which, as you can see, I modded quite a bit. I couldn't find any power mods for it though, which was very odd. I find a crapload of advanced combat shotguns, which were always a disappointment since I had no intention of using them.
Though, as the difficulty escalates, you learn to grow out of the habit of "Saving globes for when you really need them". Like, say, if things were easier, and I saw a supercharge, I'd go "I'll save it till the end of the level, when I go down", but when you're on level 80, you see that globe and go "GIMME GIMME GIMME! Even if there's nothing killing me right now, there's bound to be something killing me in a couple seconds!". Serious, that stuff never lasted long.
I had a respectable store of Homing Phase Devices, which I used sparingly and only in emergencies. They got me out of QUITE A FEW tight spots that might have ended in tragedy otherwise. however, in the last few levels, I shot them off one after the other to skip straight to the end, which was, ironically, an arachnotron cave. Arachnotron caves are really hard in normal games, but are actually a step-down in difficulty when a normal Ao100 level entails fighting 4-5+ archviles and 5-7+ revenants.
Jesus Christ, that took awhile, I'm glad I have so much free time.