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Author Topic: DoomRL 0.9.9.6 out, GRAPHIC TILES  (Read 161649 times)

SolarShado

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Re: DoomRL
« Reply #510 on: November 13, 2009, 12:49:38 pm »

Here's my latest attempt (and so far, greatest in this version):
Spoiler (click to show/hide)
Going after a nuke that was between two napalm barrels... mancubus I never saw...

But check out all the uniques! Too bad I could only use one.
« Last Edit: November 13, 2009, 12:55:24 pm by SolarShado »
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Mephansteras

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Re: DoomRL
« Reply #511 on: November 13, 2009, 12:52:08 pm »

I swear the game just got more difficult for no reason. I haven't gotten past level 3 with the last 4 or 5 characters I've played. Even going for dodgemaster hasn't helped in the slightest. They just don't miss!
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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Nicpon

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Re: DoomRL
« Reply #512 on: November 13, 2009, 01:00:15 pm »

Remember what day is today.
And remember that game knows it too.
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BishopX

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Re: DoomRL
« Reply #513 on: November 13, 2009, 01:03:51 pm »

Here's my latest attempt (and so far, greatest in this version):
Code: [Select]
--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

    [b] [ Weapon     ]   advanced combat shotgun (8d3) [6/6] (A1B1P1T1)
    [c] [ Boots      ]   modified protective boots [2/2] (78%) (T)
    [d] [ Prepared   ]   modified Plasma Shotgun (8d3) [30/30] (A1)


Going after a nuke that was between two napalm barrels... mancubus I never saw...

But check out all the uniques! Too bad I could only use one.

you know that accuracy mods do nothing on shotguns right?
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ToonyMan

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Re: DoomRL
« Reply #514 on: November 13, 2009, 01:06:13 pm »

Remember what day is today.
And remember that game knows it too.

Everyday in roguelikes are bad days.
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SolarShado

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Re: DoomRL
« Reply #515 on: November 13, 2009, 01:09:25 pm »

you know that accuracy mods do nothing on shotguns right?

Didn't think about it, besides, what else is an accuracy mod good for in AoS?
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Mephansteras

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Re: DoomRL
« Reply #516 on: November 13, 2009, 01:11:23 pm »

Stick it on your armor to remove the movement penalty.

But, yeah, I've found myself not thinking about it and sticking them on shotguns as well. Usually followed by 'Oh, damn it...'
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Sowelu

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Re: DoomRL
« Reply #517 on: November 13, 2009, 01:18:56 pm »

Alright Veterans of Phobos, help me out.  I can't decide which build I prefer, Gun Kata or Army of the Dead.

Army of the Dead can be totally awesome versus armored critters.  But...  I like Hellrunner so much, that if I was doing a shotgun build I just wouldn't take any endgame traits.  I'd take shottyman, then either hellrunner 2 or juggler.  You can never go wrong with hellrunner and juggler to get you out of tight spaces.  If you need a different gun to take care of other critters, well, grab two rocket launchers and a huge pile of ammo!

Yeah, accuracy mods on shotguns only eat up spaces that you could put better mods on.  It's not even that they have very little effect, it's that they have literally NO effect at all.
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zchris13

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Re: DoomRL
« Reply #518 on: November 13, 2009, 04:20:28 pm »

I just found an advanced combat shotgun, a chaingun, and a missile launcher on level 2.  That's right, a Missile Launcher.

This Friday the 13th, hell is going to have a BAD DAY.
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Aqizzar

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Re: DoomRL
« Reply #519 on: November 13, 2009, 04:39:47 pm »

I'm back from class, and John was happy to see me.

I ripped my way through the Chained Court.  I tore down The Wall.  I was nearly obliterated time and again by the Knights of Hell, hordes of fallen soldiers, and a vile fiery den of Arachnotrons who nearly robbed me of my bloody red armor.  But I am not afraid to be Hurt Plenty.

And now, with judicious (and I do mean ju di cious) use of my modified advanced rocket launcher, I have ruined the Halls of Carnage, and wrested the legendary BFG from Hell's Barony.  And with 10% more experience, I will master the dark art of Ammochain.

I am John Romero.  Hell fears my name.
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zchris13

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Re: DoomRL
« Reply #520 on: November 13, 2009, 04:43:54 pm »

Hell is having a bad day.
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beorn080

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Re: DoomRL
« Reply #521 on: November 13, 2009, 05:09:13 pm »

Now all you need is a BFG10K and you could kill 10 cyberdemons in a row. Granted, that might be a TAD bit excessive, but we are on B12Games, so I don't think its too much really.
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Gunner-Chan

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Re: DoomRL
« Reply #522 on: November 13, 2009, 05:23:58 pm »

You gotta remeber it's the lucky 13th Aqizzar, make the most of it!
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Aqizzar

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Re: DoomRL
« Reply #523 on: November 13, 2009, 05:26:38 pm »

I found a second BFG.  I fought off more Barons of Hell.  I found more weapon mods.  I got replacement red armor.

I ditched my old chainsaw to make room.  Who needs a chainsaw when you've got plasma Ammochainsaw?

I didn't read the wiki.  Until it was too late.

I entered the Unholy Cathedral.



Farewell John Romero.  You were too awesome for this world.

Spoiler: Post Mortem (click to show/hide)
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And here is where my beef pops up like a looming awkward boner.
Please amplify your relaxed states.
Quote from: PTTG??
The ancients built these quote pyramids to forever store vast quantities of rage.

Gunner-Chan

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Re: DoomRL
« Reply #524 on: November 13, 2009, 05:31:52 pm »

Oh damn... XD


Okay, everyone remeber. The Unholy cathedral is for melee characters ONLY.
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