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Author Topic: DoomRL 0.9.9.6 out, GRAPHIC TILES  (Read 161449 times)

Robsoie

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Re: DoomRL: Hell just froze over
« Reply #1260 on: February 11, 2011, 05:14:06 pm »

A question.
In this new version there are no more .ini files, they are replaced by .lua
And it gives me lots of trouble with the keybindings.lua

In the previous version, changing the keys to fit my needs was rather easy, as the doomrl.ini has something like this
Quote
etc...
OK        = "ENTER";
MoreInfo  = "m";
Enter     = ">";
Unload    = "U";
Pickup    = "g";
Drop      = "d";
Inventory = "i";
Equipment = "e";
Open      = "o";
Close     = "c";
etc...
So i could modify the key binding without a problem.
But the now .lua has this
Quote
etc..
COMMAND_PICKUP            = 15;
COMMAND_DROP              = 16;
COMMAND_INVENTORY         = 17;
COMMAND_EQUIPMENT         = 18;
COMMAND_OPEN              = 19;
COMMAND_CLOSE             = 20;
COMMAND_LOOK              = 21;
COMMAND_ALTFIRE           = 23;
COMMAND_FIRE              = 24;
COMMAND_USE               = 25;
COMMAND_PLAYERINFO        = 26;
COMMAND_SAVE              = 27;
COMMAND_TACTIC            = 28;
etc...
that's already much more obscure for non-coder people like me.
For the default keys, i can figure the relation, as by example COMMAND_WALKNORTH         = 2; means that (up arrow) is 2

But because neither the manual or the .lua files are saying which keys of the keyboard is assigned to which number, so for keys i want to use and that are not used in the default keybindings and that i would like to use, i can't find any ways to see what is what ?

EDIT : just figured out that those were not the lines in need to modifications, the ones to customise were in the 2nd part of the .lua files
Quote
etc...
   g         = COMMAND_PICKUP,
   d         = COMMAND_DROP,
   i         = COMMAND_INVENTORY,
   e         = COMMAND_EQUIPMENT,
   o         = COMMAND_OPEN,
   c         = COMMAND_CLOSE,
   l         = COMMAND_LOOK,
etc..

Good it's working now with my choices of keys.
« Last Edit: February 11, 2011, 05:24:23 pm by Robsoie »
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Duke 2.0

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Re: DoomRL: Hell just froze over
« Reply #1261 on: February 11, 2011, 05:24:52 pm »

 Hopefully they patch that soon.

 And goddam I'm getting like a million agility mods now. I kinda need the others to test out the new assemblies.

 The extra bonus and boss for the Hells Arena level are kinda clued at when you first enter, and thankfully you can chose whether to engage it or not. I got a weapon schematic out of it, so there are some very valuables behind facing it. And the boss teleports, so don't worry about getting into a good position.
« Last Edit: February 11, 2011, 05:27:26 pm by Duke 2.0 »
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I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Tarran

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Re: DoomRL: Hell just froze over
« Reply #1262 on: February 11, 2011, 05:25:20 pm »

Holy crap, the Arena Master's staff allows you to attack like an arch-vile at the cost of exhaustion! Awesome!
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Duke 2.0

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Re: DoomRL: Hell just froze over
« Reply #1263 on: February 11, 2011, 05:59:59 pm »

Holy crap, the Arena Master's staff allows you to attack like an arch-vile at the cost of exhaustion! Awesome!
Spoiler (click to show/hide)
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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SolarShado

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Re: DoomRL: Hell just froze over
« Reply #1264 on: February 11, 2011, 06:02:57 pm »

The extra bonus and boss for the Hells Arena level are kinda clued at when you first enter, and thankfully you can chose whether to engage it or not. I got a weapon schematic out of it, so there are some very valuables behind facing it. And the boss teleports, so don't worry about getting into a good position.

Wait, something new in Hell's Arena? Do I need to carefully read what the voice says instead of ignoring it?
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Duke 2.0

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Re: DoomRL: Hell just froze over
« Reply #1265 on: February 11, 2011, 06:11:17 pm »

 Whoops. Hells Armory. That would be a scary thing to face way back then.

 Just rocked the Mortuary again on this second run under the current version. I saved a copy because weapon schematics could be tested with all the mods in the corners.

 Edit: Seems either Hell has some different "Monsters come from everywhere!" level or there was a variant added. Slightly more protected than before.
« Last Edit: February 11, 2011, 06:14:48 pm by Duke 2.0 »
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Robsoie

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Re: DoomRL: Hell just froze over
« Reply #1266 on: February 11, 2011, 06:12:05 pm »

Quote
Wait, something new in Hell's Arena? Do I need to carefully read what the voice says instead of ignoring it?
No, just kill anything.
You need to kill anything in Arena now to trigger the new *spoiler* in Chained Court

Spoiler (click to show/hide)
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Tarran

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Re: DoomRL: Hell just froze over
« Reply #1267 on: February 11, 2011, 06:19:26 pm »

Ooooooooohhhhh... Guys, I just found a "Hellwave" pack, which is a unique. And... I... Just used it because I thought it was like a weapon mod. Turns out, it's just a not-damaging-player bomb of some sort that has only one use. Son of a gun... That was a waste. I am now sad.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Duke 2.0

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Re: DoomRL: Hell just froze over
« Reply #1268 on: February 11, 2011, 06:21:12 pm »

 Ehehehehe, seems there is a new hazard in the Lava Pits. Keep your eyes out, and be sure to have more than one envirosuit pack.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

SolarShado

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Re: DoomRL: Hell just froze over
« Reply #1269 on: February 11, 2011, 06:25:30 pm »

HELL: now with even more ways to kill you
:)
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Levi

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Re: DoomRL: Hell just froze over
« Reply #1270 on: February 11, 2011, 06:26:50 pm »

Man, I can't wait till someone does the opposite and turns NetHack into an FPS.
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Duke 2.0

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Re: DoomRL: Hell just froze over
« Reply #1271 on: February 11, 2011, 06:29:11 pm »

« Last Edit: February 11, 2011, 06:40:55 pm by Duke 2.0 »
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Tarran

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Re: DoomRL: Hell just froze over
« Reply #1272 on: February 11, 2011, 06:39:32 pm »

I just found out: BFG shots now explode exactly where you aim. That's useful.

Also, nearing the end of my Medium run.

Ehehehehe, seems there is a new hazard in the Lava Pits. Keep your eyes out, and be sure to have more than one envirosuit pack.
I... Uh... See what you mean. Didn't even get one shot off at me though. And the reward didn't seem to do anything when I used it.

Edit: Woo! Beat a .2 game in my first run! My only regrets were wasting the Hellwave pack and not having invincibility at the end so I could see JC. Also note that I did find Trigun, but forgot to pick it up.
« Last Edit: February 11, 2011, 07:07:34 pm by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Robsoie

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Re: DoomRL: Hell just froze over
« Reply #1273 on: February 11, 2011, 07:53:08 pm »

My first "complete" win. Lowest difficulty level though, but as i'm far from an expert so there was lots of very challenging levels to me, i frankly doubt i can do that in higher difficulty levels, i was so close to death in many levels.

But how much lucky i was during this run, my 352th DoomRL game apparently :D

Spoiler: rather big spoilers (click to show/hide)

Doing that on higher difficulty level is rather beyond me, it was a nightmare already at such low level :D
« Last Edit: February 11, 2011, 08:00:44 pm by Robsoie »
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Robsoie

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Re: DoomRL: Hell just froze over
« Reply #1274 on: February 11, 2011, 07:54:58 pm »

.oops double post.
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