-Welcome:-----------------------------------------------------------------------------------
The OpenGL Geometry Benchmark
Made by F. Brebion (
admin@fl-tw.com)
Comments, suggestions are welcome...
-System-------------------------------------------------------------------------------------
Vendor: AuthenticAMD
Name: AMD Turion(tm) 64 X2 Mobile Technology TL-50
Speed: 1990 Mhz
-OpenGL-------------------------------------------------------------------------------------
Vendor: ATI Technologies Inc.
Version: 2.1.8543 Release
Renderer: ATI Radeon Xpress Series
Extensions: GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers
GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_framebuffer_object GL_ARB_half_float_pixel GL_ARB_half_float_vertex
GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map
GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix
GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program
GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_env_combine3
GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_draw_range_elements
GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_point_parameters
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color
GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection
GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle
GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_vertex_array GL_KTX_buffer_region
GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint WGL_EXT_swap_control
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IM Display List (H 0 F L S): 13.66 FPS, 10.49 MTS, 768k Tris (T113/288)
IM Display List (H 0 I L I): 13.66 FPS, 10.49 MTS, 768k Tris (T101/288)
IM Display List (H 0 F L I): 13.65 FPS, 10.48 MTS, 768k Tris (T97/288)
IM Display List (H 0 I L S): 13.63 FPS, 10.47 MTS, 768k Tris (T117/288)
IM Display List (H 0 I S I): 13.40 FPS, 10.30 MTS, 768k Tris (T109/288)
VA Display List (H 0 I S I): 13.39 FPS, 10.28 MTS, 768k Tris (T141/288)
Compiled vertex arrays (H 0 F L I): 13.37 FPS, 10.27 MTS, 768k Tris (T65/288)
VA Display List (H 0 F S S): 13.37 FPS, 10.27 MTS, 768k Tris (T153/288)
IM Display List (H 0 F S S): 13.36 FPS, 10.26 MTS, 768k Tris (T121/288)
VA Display List (H 0 I S S): 13.35 FPS, 10.25 MTS, 768k Tris (T157/288)
IM Display List (H 0 I S S): 13.35 FPS, 10.25 MTS, 768k Tris (T125/288)
IM Display List (H 0 F S I): 13.34 FPS, 10.24 MTS, 768k Tris (T105/288)
VA Display List (H 0 F L S): 13.32 FPS, 10.23 MTS, 768k Tris (T145/288)
VA Display List (H 0 F S I): 13.32 FPS, 10.23 MTS, 768k Tris (T137/288)
VA Display List (H 0 I L I): 13.16 FPS, 10.11 MTS, 768k Tris (T133/288)
VA Display List (H 0 F L I): 13.14 FPS, 10.09 MTS, 768k Tris (T129/288)
VA Display List (H 0 I L S): 13.03 FPS, 10.01 MTS, 768k Tris (T149/288)
Compiled vertex arrays (H 0 I L I): 12.91 FPS, 9.92 MTS, 768k Tris (T69/288)
Vertex arrays (H 0 F L I): 12.42 FPS, 9.54 MTS, 768k Tris (T33/288)
IM Display List (L 0 F L S): 212.19 FPS, 9.47 MTS, 44k Tris (T112/288)
IM Display List (L 0 I L I): 212.12 FPS, 9.47 MTS, 44k Tris (T100/288)
IM Display List (L 0 I L S): 211.67 FPS, 9.45 MTS, 44k Tris (T116/288)
VA Display List (L 0 I L I): 209.67 FPS, 9.36 MTS, 44k Tris (T132/288)
Compiled vertex arrays (H 0 F S I): 12.18 FPS, 9.35 MTS, 768k Tris (T73/288)
VA Display List (L 0 I L S): 209.33 FPS, 9.35 MTS, 44k Tris (T148/288)
VA Display List (L 0 F L S): 209.19 FPS, 9.34 MTS, 44k Tris (T144/288)
VA Display List (L 0 F L I): 208.26 FPS, 9.30 MTS, 44k Tris (T128/288)
Compiled vertex arrays (H 0 I S I): 12.07 FPS, 9.27 MTS, 768k Tris (T77/288)
IM Display List (L 0 F L I): 204.93 FPS, 9.15 MTS, 44k Tris (T96/288)
Vertex arrays (H 0 I L I): 11.87 FPS, 9.12 MTS, 768k Tris (T37/288)
Compiled vertex arrays (L 0 F L I): 199.80 FPS, 8.92 MTS, 44k Tris (T64/288)
Compiled vertex arrays (L 0 I L I): 195.87 FPS, 8.75 MTS, 44k Tris (T68/288)
Compiled vertex arrays (H 0 F S S): 11.33 FPS, 8.70 MTS, 768k Tris (T89/288)
Compiled vertex arrays (H 0 I S S): 11.24 FPS, 8.64 MTS, 768k Tris (T93/288)
Immediate mode (H 0 F S S): 11.04 FPS, 8.48 MTS, 768k Tris (T25/288)
Vertex arrays (H 0 F S I): 10.82 FPS, 8.31 MTS, 768k Tris (T41/288)
Immediate mode (H 0 I S S): 10.61 FPS, 8.15 MTS, 768k Tris (T29/288)
VA Display List (L 0 F S S): 178.00 FPS, 7.95 MTS, 44k Tris (T152/288)
Immediate mode (H 0 F S I): 10.34 FPS, 7.94 MTS, 768k Tris (T9/288)
Vertex arrays (H 0 I S I): 10.26 FPS, 7.88 MTS, 768k Tris (T45/288)
VA Display List (L 0 I S S): 176.33 FPS, 7.87 MTS, 44k Tris (T156/288)
VA Display List (L 0 I S I): 176.16 FPS, 7.87 MTS, 44k Tris (T140/288)
IM Display List (L 0 F S S): 175.82 FPS, 7.85 MTS, 44k Tris (T120/288)
IM Display List (L 0 I S I): 174.32 FPS, 7.78 MTS, 44k Tris (T108/288)
IM Display List (L 0 I S S): 174.00 FPS, 7.77 MTS, 44k Tris (T124/288)
IM Display List (L 0 F S I): 174.00 FPS, 7.77 MTS, 44k Tris (T104/288)
Vertex arrays (H 0 F S S): 10.10 FPS, 7.76 MTS, 768k Tris (T57/288)
VA Display List (L 0 F S I): 173.67 FPS, 7.75 MTS, 44k Tris (T136/288)
Vertex arrays (L 0 I L I): 169.61 FPS, 7.57 MTS, 44k Tris (T36/288)
Vertex arrays (H 0 I S S): 9.66 FPS, 7.42 MTS, 768k Tris (T61/288)
Compiled vertex arrays (H 0 I L S): 9.61 FPS, 7.38 MTS, 768k Tris (T85/288)
Vertex arrays (L 0 F L I): 164.45 FPS, 7.34 MTS, 44k Tris (T32/288)
Compiled vertex arrays (H 0 F L S): 9.49 FPS, 7.29 MTS, 768k Tris (T81/288)
Immediate mode (H 0 I S I): 9.47 FPS, 7.27 MTS, 768k Tris (T13/288)
Compiled vertex arrays (L 0 I S I): 160.33 FPS, 7.16 MTS, 44k Tris (T76/288)
Compiled vertex arrays (L 0 F S I): 159.40 FPS, 7.12 MTS, 44k Tris (T72/288)
Vertex arrays (H 0 F L S): 9.12 FPS, 7.01 MTS, 768k Tris (T49/288)
Compiled vertex arrays (L 0 F S S): 156.13 FPS, 6.97 MTS, 44k Tris (T88/288)
Compiled vertex arrays (L 0 I L S): 154.90 FPS, 6.92 MTS, 44k Tris (T84/288)
Vertex arrays (H 0 I L S): 8.86 FPS, 6.81 MTS, 768k Tris (T53/288)
Immediate mode (L 0 F S S): 149.67 FPS, 6.68 MTS, 44k Tris (T24/288)
Compiled vertex arrays (H 3 F L I): 8.70 FPS, 6.68 MTS, 768k Tris (T67/288)
Compiled vertex arrays (L 0 I S S): 148.70 FPS, 6.64 MTS, 44k Tris (T92/288)
Vertex arrays (L 0 F L S): 146.76 FPS, 6.55 MTS, 44k Tris (T48/288)
Vertex arrays (L 0 F S I): 145.00 FPS, 6.47 MTS, 44k Tris (T40/288)
Immediate mode (L 0 I S S): 142.00 FPS, 6.34 MTS, 44k Tris (T28/288)
Compiled vertex arrays (L 0 F L S): 141.95 FPS, 6.34 MTS, 44k Tris (T80/288)
Compiled vertex arrays (H 3 I L I): 8.23 FPS, 6.32 MTS, 768k Tris (T71/288)
Vertex arrays (L 0 F S S): 141.43 FPS, 6.32 MTS, 44k Tris (T56/288)
Immediate mode (L 0 F S I): 140.15 FPS, 6.26 MTS, 44k Tris (T8/288)
Vertex arrays (L 0 I S I): 139.33 FPS, 6.22 MTS, 44k Tris (T44/288)
Vertex arrays (L 0 I L S): 138.91 FPS, 6.20 MTS, 44k Tris (T52/288)
Vertex arrays (H 3 F L I): 7.94 FPS, 6.10 MTS, 768k Tris (T35/288)
Vertex arrays (H 3 I L I): 7.84 FPS, 6.02 MTS, 768k Tris (T39/288)
Compiled vertex arrays (L 3 F L I): 132.03 FPS, 5.90 MTS, 44k Tris (T66/288)
Vertex arrays (L 0 I S S): 131.82 FPS, 5.89 MTS, 44k Tris (T60/288)
Immediate mode (L 0 I S I): 130.67 FPS, 5.83 MTS, 44k Tris (T12/288)
Compiled vertex arrays (L 3 I L I): 130.16 FPS, 5.81 MTS, 44k Tris (T70/288)
Compiled vertex arrays (H 3 I L S): 7.06 FPS, 5.42 MTS, 768k Tris (T87/288)
VA Display List (H 3 I S I): 7.03 FPS, 5.40 MTS, 768k Tris (T143/288)
VA Display List (H 3 I S S): 7.01 FPS, 5.39 MTS, 768k Tris (T159/288)
IM Display List (H 3 I L S): 7.01 FPS, 5.38 MTS, 768k Tris (T119/288)
IM Display List (H 3 F L I): 6.99 FPS, 5.37 MTS, 768k Tris (T99/288)
VA Display List (H 3 F S S): 6.96 FPS, 5.35 MTS, 768k Tris (T155/288)
VA Display List (H 3 F S I): 6.95 FPS, 5.34 MTS, 768k Tris (T139/288)
IM Display List (H 3 I L I): 6.93 FPS, 5.32 MTS, 768k Tris (T103/288)
VA Display List (H 3 F L I): 6.90 FPS, 5.30 MTS, 768k Tris (T131/288)
VA Display List (H 3 F L S): 6.89 FPS, 5.29 MTS, 768k Tris (T147/288)
IM Display List (H 3 F S I): 6.88 FPS, 5.29 MTS, 768k Tris (T107/288)
IM Display List (H 3 I S I): 6.86 FPS, 5.27 MTS, 768k Tris (T111/288)
VA Display List (H 3 I L S): 6.79 FPS, 5.22 MTS, 768k Tris (T151/288)
IM Display List (H 3 F L S): 6.75 FPS, 5.18 MTS, 768k Tris (T115/288)
IM Display List (H 3 F S S): 6.74 FPS, 5.18 MTS, 768k Tris (T123/288)
IM Display List (H 3 I S S): 6.70 FPS, 5.15 MTS, 768k Tris (T127/288)
Vertex arrays (L 3 I L I): 114.51 FPS, 5.11 MTS, 44k Tris (T38/288)
Compiled vertex arrays (H 3 F L S): 6.63 FPS, 5.09 MTS, 768k Tris (T83/288)
Compiled vertex arrays (H 3 F S I): 6.50 FPS, 4.99 MTS, 768k Tris (T75/288)
Vertex arrays (H 3 I L S): 6.48 FPS, 4.98 MTS, 768k Tris (T55/288)
IM Display List (L 3 I L S): 109.56 FPS, 4.89 MTS, 44k Tris (T118/288)
VA Display List (L 3 F L I): 109.22 FPS, 4.88 MTS, 44k Tris (T130/288)
VA Display List (L 3 I L I): 109.15 FPS, 4.87 MTS, 44k Tris (T134/288)
VA Display List (L 3 I L S): 109.12 FPS, 4.87 MTS, 44k Tris (T150/288)
VA Display List (L 3 F L S): 109.08 FPS, 4.87 MTS, 44k Tris (T146/288)
Compiled vertex arrays (H 3 F S S): 6.29 FPS, 4.83 MTS, 768k Tris (T91/288)
IM Display List (L 3 F L S): 108.19 FPS, 4.83 MTS, 44k Tris (T114/288)
Compiled vertex arrays (H 3 I S S): 6.23 FPS, 4.79 MTS, 768k Tris (T95/288)
Vertex arrays (L 3 F L I): 105.86 FPS, 4.73 MTS, 44k Tris (T34/288)
IM Display List (L 3 F L I): 104.83 FPS, 4.68 MTS, 44k Tris (T98/288)
Compiled vertex arrays (L 3 I L S): 103.13 FPS, 4.60 MTS, 44k Tris (T86/288)
VA Display List (H 3 I L I): 5.94 FPS, 4.56 MTS, 768k Tris (T135/288)
Vertex arrays (L 3 F L S): 101.86 FPS, 4.55 MTS, 44k Tris (T50/288)
IM Display List (L 3 I L I): 101.06 FPS, 4.51 MTS, 44k Tris (T102/288)
Vertex arrays (H 3 F S I): 5.82 FPS, 4.47 MTS, 768k Tris (T43/288)
Vertex arrays (L 3 I L S): 99.67 FPS, 4.45 MTS, 44k Tris (T54/288)
Vertex arrays (H 3 F L S): 5.79 FPS, 4.45 MTS, 768k Tris (T51/288)
Compiled vertex arrays (L 3 F L S): 98.97 FPS, 4.42 MTS, 44k Tris (T82/288)
VA Display List (L 3 I S I): 98.57 FPS, 4.40 MTS, 44k Tris (T142/288)
VA Display List (L 3 I S S): 98.57 FPS, 4.40 MTS, 44k Tris (T158/288)
IM Display List (L 3 F S S): 98.24 FPS, 4.39 MTS, 44k Tris (T122/288)
IM Display List (L 3 F S I): 98.00 FPS, 4.38 MTS, 44k Tris (T106/288)
IM Display List (L 3 I S I): 97.80 FPS, 4.37 MTS, 44k Tris (T110/288)
IM Display List (L 3 I S S): 97.54 FPS, 4.36 MTS, 44k Tris (T126/288)
Compiled vertex arrays (H 3 I S I): 5.66 FPS, 4.35 MTS, 768k Tris (T79/288)
Immediate mode (H 3 I S I): 5.65 FPS, 4.34 MTS, 768k Tris (T15/288)
VA Display List (L 3 F S S): 97.11 FPS, 4.34 MTS, 44k Tris (T154/288)
Immediate mode (H 3 F S I): 5.60 FPS, 4.30 MTS, 768k Tris (T11/288)
Immediate mode (H 3 I S S): 5.59 FPS, 4.30 MTS, 768k Tris (T31/288)
Vertex arrays (H 3 F S S): 5.56 FPS, 4.27 MTS, 768k Tris (T59/288)
Immediate mode (H 3 F S S): 5.53 FPS, 4.25 MTS, 768k Tris (T27/288)
Vertex arrays (H 3 I S I): 5.50 FPS, 4.22 MTS, 768k Tris (T47/288)
Compiled vertex arrays (L 3 F S I): 91.64 FPS, 4.09 MTS, 44k Tris (T74/288)
Compiled vertex arrays (L 3 I S I): 91.51 FPS, 4.09 MTS, 44k Tris (T78/288)
Vertex arrays (H 3 I S S): 5.30 FPS, 4.07 MTS, 768k Tris (T63/288)
Compiled vertex arrays (L 3 F S S): 89.46 FPS, 3.99 MTS, 44k Tris (T90/288)
Compiled vertex arrays (L 3 I S S): 87.25 FPS, 3.90 MTS, 44k Tris (T94/288)
Immediate mode (H 0 F L I): 4.89 FPS, 3.75 MTS, 768k Tris (T1/288)
Immediate mode (H 0 I L I): 4.82 FPS, 3.70 MTS, 768k Tris (T5/288)
Immediate mode (H 0 I L S): 4.77 FPS, 3.66 MTS, 768k Tris (T21/288)
Vertex arrays (L 3 F S I): 81.97 FPS, 3.66 MTS, 44k Tris (T42/288)
Immediate mode (L 3 I S I): 81.31 FPS, 3.63 MTS, 44k Tris (T14/288)
Immediate mode (L 3 I S S): 81.12 FPS, 3.62 MTS, 44k Tris (T30/288)
Vertex arrays (L 3 I S I): 80.23 FPS, 3.58 MTS, 44k Tris (T46/288)
Vertex arrays (L 3 F S S): 80.20 FPS, 3.58 MTS, 44k Tris (T58/288)
Immediate mode (L 3 F S S): 79.97 FPS, 3.57 MTS, 44k Tris (T26/288)
Immediate mode (L 3 F S I): 79.59 FPS, 3.55 MTS, 44k Tris (T10/288)
Immediate mode (L 0 I L I): 77.26 FPS, 3.45 MTS, 44k Tris (T4/288)
Immediate mode (L 0 I L S): 77.20 FPS, 3.45 MTS, 44k Tris (T20/288)
Vertex arrays (L 3 I S S): 76.74 FPS, 3.43 MTS, 44k Tris (T62/288)
VA Display List (L 3 F S I): 71.90 FPS, 3.21 MTS, 44k Tris (T138/288)
Immediate mode (L 0 F L I): 71.50 FPS, 3.19 MTS, 44k Tris (T0/288)
Immediate mode (H 0 F L S): 3.96 FPS, 3.04 MTS, 768k Tris (T17/288)
Immediate mode (L 0 F L S): 64.37 FPS, 2.87 MTS, 44k Tris (T16/288)
Immediate mode (H 3 F L I): 2.20 FPS, 1.69 MTS, 768k Tris (T3/288)
Immediate mode (L 3 F L S): 36.96 FPS, 1.65 MTS, 44k Tris (T18/288)
Immediate mode (L 3 I L I): 36.63 FPS, 1.64 MTS, 44k Tris (T6/288)
Immediate mode (L 3 F L I): 36.16 FPS, 1.61 MTS, 44k Tris (T2/288)
Immediate mode (L 3 I L S): 35.61 FPS, 1.59 MTS, 44k Tris (T22/288)
Immediate mode (H 3 I L S): 1.99 FPS, 1.53 MTS, 768k Tris (T23/288)
Immediate mode (H 3 F L S): 1.96 FPS, 1.50 MTS, 768k Tris (T19/288)
Immediate mode (H 3 I L I): 1.88 FPS, 1.45 MTS, 768k Tris (T7/288)
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