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After experimenting with the options, how is 40d13? Problems only count if the defaults don't work.

Faster than 40d, no problems
- 42 (26.1%)
Faster than 40d, problems
- 72 (44.7%)
No slower than 40d, no problems
- 14 (8.7%)
No slower than 40d, problems
- 16 (9.9%)
Slower than 40d, no problems
- 2 (1.2%)
Slower than 40d, problems
- 3 (1.9%)
Doesn't work (please explain)
- 12 (7.5%)

Total Members Voted: 160


Pages: 1 ... 11 12 [13] 14 15 ... 147

Author Topic: FotF: Help test the output code for the next version of DF (40d13)  (Read 373154 times)

Antioch

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #180 on: December 24, 2008, 08:04:57 am »

I can't run it, it execute the file but nothing is showing, it is however using up all my cpu
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Deto

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #181 on: December 24, 2008, 08:21:21 am »

I can't run it, it execute the file but nothing is showing, it is however using up all my cpu

Can you post your computers specs and information about the program from Event Viewer? Baughn is going to need those, he can't do anything without any info :)
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savanik

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #182 on: December 24, 2008, 12:32:10 pm »

SoI installed the GTK+ 2.0 dev library, and now have errors indicating I'll have to install the SDL-devel library and the GL-dev library and... BAH! :) I am not a game developer! I'll stick to running what's there.

In fact, this is the specific hurdle I have with doing any game development of my own. I can write design documents all day long, but the first time I ever try to compile something I hit error messages that nobody else gets.

For reference, here they are.
Spoiler (click to show/hide)

Like I said earlier - as long as I have something that *runs* under Linux, I feel like I'm ahead. ;)

Savanik
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Baughn

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #183 on: December 24, 2008, 12:51:11 pm »

Eh? Yeah, you need the SDL, SDL-image and OpenGL development headers.

That's three packages to install. Really, you should manage.
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Andir

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #184 on: December 24, 2008, 02:00:31 pm »

If you're running on 64-bit Ubuntu, the 32bit libraries in Ubuntu's repository are missing files.  It will show them installed but it's only creating the links.  I don't know if other distros are affected by this problem.
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bhelyer

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #185 on: December 24, 2008, 03:59:51 pm »

Eh? Yeah, you need the SDL, SDL-image and OpenGL development headers.

That's three packages to install. Really, you should manage.

Plus, the SDL-dev libraries will pull down the GL-dev libraries, so it's really two packages to go past the GTK stuff.
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Baughn

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #186 on: December 24, 2008, 04:04:17 pm »

Actually, the SDL-image package will pull in the SDL package, too. ^_^
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savanik

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #187 on: December 24, 2008, 06:42:30 pm »

Eh? Yeah, you need the SDL, SDL-image and OpenGL development headers.

That's three packages to install. Really, you should manage.

While I understand there's only three packages, the question I'm facing is which three. :) libsdl has a small army of packages available. Am I looking for libsdl-console-dev, libsdl-sge-dev, libsdl-sge, libsdl1.2-dev? Similar questions arise with the other two packages. The README.linux file isn't too much more help, either, I'm afraid.

According to my package manager, I've already got libsdl1.2debian, libgladem-2.4-1c2a, libgl1-mesa-glx, libglade2.0-cil.... and a variety of others.If I had the exact package names, it would be easy.

Savanik
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Baughn

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #188 on: December 24, 2008, 07:09:05 pm »

I have no idea. I just installed SDL...

Ubuntu enjoys splitting packages up too much.
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bhelyer

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #189 on: December 24, 2008, 07:24:20 pm »

Code: [Select]
sudo apt-get install build-essential libsdl1.2-dev libsdl-image1.2-dev libgtk2.0-dev scons

Instant BC dev environmenttm.
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Zoal

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #190 on: December 25, 2008, 08:38:37 am »

This .exe won't run because it's linked with various Windows Vista bullshit dll's that are only available on that OS. It's apparent that Toady is using Windows Vista.

Please use http://www.dependencywalker.com/ to check.
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Toady One

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #191 on: December 25, 2008, 08:41:55 am »

I'm on XP.
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Zoal

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #192 on: December 25, 2008, 08:59:56 am »

Weird, OK... I googled the DLL's that were load errors in Dependency Walker and found stuff on MSFN forums with those DLL's and people saying they're only present on Vista
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Toady One

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #193 on: December 25, 2008, 09:09:49 am »

Are you having trouble running it specifically or was that just the report from the website?  Did it die on a particular DLL for you?  We're interested in bringing everybody along, and the new compiler arrangement is bound to cause some problems, the vast majority of which should have inclusive solutions.

(going to bed now, been up for 22 compiling over and over)
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Baughn

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Re: Future of the fort: Help test the output code for the next version of DF
« Reply #194 on: December 25, 2008, 09:16:56 am »

Dependency walker looks very useful. I concur with Toady: Please tell us exactly what DLLs are missing, if you have troubles starting the program.

(First post edited)
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