Renderer: ATI Radeon HD 3600 Series
Vendor: ATI Technologies Inc.
Memory: 512 MB
Version: 2.1.8304 Release
Shading language version: 1.20
Max number of light sources: 8
Max viewport size: 8192 x 8192
Max texture size: 8192 x 8192
Max anisotropy: 16
Max samples: 8
Max draw buffers: 8
Max texture coordinates: 16
Max vertex texture image units: 16
Extensions: 119
GL_AMD_performance_monitor
GL_AMDX_vertex_shader_tessellator
GL_ARB_color_buffer_float
GL_ARB_depth_buffer_float
GL_ARB_depth_texture
GL_ARB_draw_buffers
GL_ARB_draw_instanced
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_instanced_arrays
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_shader_objects
GL_ARB_shader_texture_lod
GL_ARB_shading_language_100
GL_ARB_shadow
GL_ARB_shadow_ambient
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_float
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_non_power_of_two
GL_ARB_texture_rectangle
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_envmap_bumpmap
GL_ATI_fragment_shader
GL_ATI_meminfo
GL_ATI_separate_stencil
GL_ATI_texture_compression_3dc
GL_ATI_texture_env_combine3
GL_ATI_texture_float
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_copy_texture
GL_EXT_draw_buffers2
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_point_parameters
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_wrap
GL_EXT_subtexture
GL_EXT_texgen_reflection
GL_EXT_texture3D
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_rectangle
GL_EXT_texture_shared_exponent
GL_EXT_texture_sRGB
GL_EXT_transform_feedback
GL_EXT_vertex_array
GL_KTX_buffer_region
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
WGL_ARB_buffer_region
WGL_ARB_extensions_string
WGL_ARB_make_current_read
WGL_ARB_multisample
WGL_ARB_pbuffer
WGL_ARB_pixel_format
WGL_ARB_pixel_format_float
WGL_ARB_render_texture
WGL_ATI_pixel_format_float
WGL_ATI_render_texture_rectangle
WGL_EXT_extensions_string
WGL_EXT_framebuffer_sRGB
WGL_EXT_pixel_format_packed_float
WGL_EXT_swap_control
WGL_I3D_genlock
WGL_NV_swap_group
Core features
v1.1 (100 % - 7/7)
v1.2 (100 % - 8/8)
v1.3 (100 % - 9/9)
v1.4 (100 % - 15/15)
v1.5 (100 % - 3/3)
v2.0 (100 % - 10/10)
v2.1 (100 % - 3/3)
v3.0 (61 % - 13/21)
OpenGL driver version check (Current: 2.1.8304 Release, Latest known: 6.14.10.4943):
Outdated version of display drivers detected
According the database, you are might be not using the latest version of display drivers for your video card.
No ICD registry entry
The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.
Compiled vertex array support
This feature improves OpenGL performance by using video memory to cache transformed vertices.
Multitexture support
This feature accelerates complex rendering such as lightmaps or environment mapping.
Secondary color support
This feature provides an alternate method of coloring specular highlights on polygons.
S3TC compression support
This feature improves texture mapping performance in some applications by using lossy compression.
Texture edge clamp support
This feature improves texturing quality by adding clamping control to edge texel filtering.
Vertex program support
This feature enables a wide variety of effects via flexible vertex programming (equivalent to DX8 Vertex Shader.)
Fragment program support
This feature enables a wide variety of effects via per pixel programming (equivalent to DX9 Pixel Shader.)
Texture anisotropic filtering support
This feature improves the quality of texture mapping on oblique surfaces.
Occlusion test support
This feature provides hardware accelerated culling for objects.
Point sprite support
This feature improves performance in some particle systems.
OpenGL Shading Language support
This feature enables high level shading language for shaders.
Frame buffer object support
This feature enables render to texture functionality.
Extension verification:
GL_ARB_depth_buffer_float has been added to the extensions list of ATI Radeon HD 3600 Series
GL_ARB_fragment_program_shadow has been added to the extensions list of ATI Radeon HD 3600 Series
GL_ARB_framebuffer_object was not found, but has the entry point glBindFramebuffer
GL_ARB_framebuffer_object was not found, but has the entry point glBindRenderbuffer
GL_ARB_framebuffer_object was not found, but has the entry point glBlitFramebuffer
GL_ARB_framebuffer_object was not found, but has the entry point glCheckFramebufferStatus
GL_ARB_framebuffer_object was not found, but has the entry point glDeleteFramebuffers
GL_ARB_framebuffer_object was not found, but has the entry point glDeleteRenderbuffers
GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferRenderbuffer
GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture1D
GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture2D
GL_ARB_framebuffer_object was not found, but has the entry point glFramebufferTexture3D
GL_ARB_framebuffer_object was not found, but has the entry point glGenFramebuffers
GL_ARB_framebuffer_object was not found, but has the entry point glGenRenderbuffers
GL_ARB_framebuffer_object was not found, but has the entry point glGenerateMipmap
GL_ARB_framebuffer_object was not found, but has the entry point glGetFramebufferAttachmentParameteriv
GL_ARB_framebuffer_object was not found, but has the entry point glGetRenderbufferParameteriv
GL_ARB_framebuffer_object was not found, but has the entry point glIsFramebuffer
GL_ARB_framebuffer_object was not found, but has the entry point glIsRenderbuffer
GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorage
GL_ARB_framebuffer_object was not found, but has the entry point glRenderbufferStorageMultisample
GL_ARB_imaging was not found, but has the entry point glBlendEquation
GL_ARB_map_buffer_range was not found, but has the entry point glFlushMappedBufferRange
GL_ARB_map_buffer_range was not found, but has the entry point glMapBufferRange
GL_EXT_draw_buffers2 has been added to the extensions list of ATI Radeon HD 3600 Series
GL_EXT_texture_integer was not found, but has the entry point glClearColorIiEXT
GL_EXT_texture_integer was not found, but has the entry point glClearColorIuiEXT
GL_EXT_texture_integer was not found, but has the entry point glGetTexParameterIivEXT
GL_EXT_texture_integer was not found, but has the entry point glGetTexParameterIuivEXT
GL_EXT_texture_integer was not found, but has the entry point glTexParameterIivEXT
GL_EXT_texture_integer was not found, but has the entry point glTexParameterIuivEXT
GL_EXT_transform_feedback has been added to the extensions list of ATI Radeon HD 3600 Series
GL_EXT_vertex_shader was not found, but has the entry point glBeginVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindLightParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindMaterialParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindTexGenParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindTextureUnitParameterEXT
GL_EXT_vertex_shader was not found, but has the entry point glBindVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glDeleteVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glDisableVariantClientStateEXT
GL_EXT_vertex_shader was not found, but has the entry point glEnableVariantClientStateEXT
GL_EXT_vertex_shader was not found, but has the entry point glEndVertexShaderEXT
GL_EXT_vertex_shader was not found, but has the entry point glExtractComponentEXT
GL_EXT_vertex_shader was not found, but has the entry point glGenSymbolsEXT
GL_EXT_vertex_shader was not found, but has the entry point glGenVertexShadersEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantBooleanvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantFloatvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetInvariantIntegervEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantBooleanvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantFloatvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetLocalConstantIntegervEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantBooleanvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantFloatvEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantIntegervEXT
GL_EXT_vertex_shader was not found, but has the entry point glGetVariantPointervEXT
GL_EXT_vertex_shader was not found, but has the entry point glInsertComponentEXT
GL_EXT_vertex_shader was not found, but has the entry point glIsVariantEnabledEXT
GL_EXT_vertex_shader was not found, but has the entry point glSetInvariantEXT
GL_EXT_vertex_shader was not found, but has the entry point glSetLocalConstantEXT
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp1EXT
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp2EXT
GL_EXT_vertex_shader was not found, but has the entry point glShaderOp3EXT
GL_EXT_vertex_shader was not found, but has the entry point glSwizzleEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantPointerEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantbvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantdvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantfvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantivEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantsvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantubvEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantuivEXT
GL_EXT_vertex_shader was not found, but has the entry point glVariantusvEXT
GL_EXT_vertex_shader was not found, but has the entry point glWriteMaskEXT
GL_NV_conditional_render was not found, but has the entry point glBeginConditionalRenderNV
GL_NV_conditional_render was not found, but has the entry point glEndConditionalRenderNV
GL_NV_transform_feedback was not found, but has the entry point glGetIntegerIndexedvEXT
GL_NV_transform_feedback was not found, but has the entry point glGetBooleanIndexedvEXT
WGL_I3D_genlock has been added to the extensions list of ATI Radeon HD 3600 Series
WGL_NV_swap_group has been added to the extensions list of ATI Radeon HD 3600 Series
GL_EXT_depth_buffer_float was not found, but is available in driver version 6.14.10.4943