Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 69

Author Topic: Community Mods and utilities list.  (Read 1215865 times)

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #45 on: January 13, 2009, 02:06:16 am »

Just like to mention dwarf manager, a nice utility that builds upon what dwarf foreman started.

You know, I was looking at that and wondering why you mentioned that because I have always had dwarf manager and not dwarf foreman on the list (It was outdated)  But looking at my list more carefully the link was named "Dwarf Foreman" even though it pointed to "Dwarf Manager"

The issue has been corrected.
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #46 on: January 14, 2009, 08:27:18 pm »

Also I noticed Dwarf Manager has been updated to 40d9, So you can all use it again on your current DF version =)
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #47 on: January 17, 2009, 08:22:08 pm »

Added RantingRodent's Graphical Overhaul to the list =)
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #48 on: January 25, 2009, 06:19:52 am »

Any new mods anyone wants to add to the list?
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

RantingRodent

  • Bay Watcher
    • View Profile
Re: Community Mods and utilities list.
« Reply #49 on: January 25, 2009, 09:00:36 am »

Added RantingRodent's Graphical Overhaul to the list =)

Sweet.  Now I feel special.
Logged
Graphical Overhaul 0.31 DFFD | Bundle |  Thread (beta3)
Raw Patcher DFFD  | Thread (1.0)
Graphical Overhaul 40d DFFD | Bundle
ASCII Tileset 40d DFFD  | Thread (2.0)

CobaltKobold

  • Bay Watcher
  • ☼HOOD☼ ☼ROBE☼ ☼DAGGER☼ [TAIL]
    • View Profile
Re: Community Mods and utilities list.
« Reply #50 on: January 25, 2009, 09:27:59 am »

Your masterful spriting deser'es it.
Logged
Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #51 on: January 27, 2009, 09:51:56 am »

Your masterful spriting deser'es it.

Hehehe =)
It is a nice graphics set.
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

LegoLord

  • Bay Watcher
  • Can you see it now?
    • View Profile
Re: Community Mods and utilities list.
« Reply #52 on: January 31, 2009, 11:16:08 pm »

This needs to be stickied.
Logged
"Oh look there is a dragon my clothes might burn let me take them off and only wear steel plate."
And this is how tinned food was invented.
Alternately: The Brick Testament. It's a really fun look at what the bible would look like if interpreted literally. With Legos.
Just so I remember

Flaede

  • Bay Watcher
  • Beware the Moon Creatures.
    • View Profile
Re: Community Mods and utilities list.
« Reply #53 on: February 01, 2009, 03:15:21 am »

This needs to be stickied.

Seconded. Best way to learn the modding stuff is by cribbing from greatness.
SO much of the "I need a mod to do this" could be avoided.
Some of these utilities are amazing and deserve some props.
It would be a lot easier to keep an updated list if folks didn't have to keep hunting for it.
Logged
Toady typically doesn't do things by half measures.  As evidenced by turning "make hauling work better" into "implement mine carts with physics".
There are many issues with this statement.
[/quote]

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #54 on: February 01, 2009, 04:18:58 pm »

Yes it certainly would help if it was stickied.

Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #55 on: February 03, 2009, 10:51:37 am »

Ahh well...
« Last Edit: February 03, 2009, 10:53:12 am by profit »
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Community Mods and utilities list.
« Reply #56 on: February 05, 2009, 05:24:13 pm »

All right, I'll sticky it for now.
Logged
The Toad, a Natural Resource:  Preserve yours today!

A_Fey_Dwarf

  • Bay Watcher
    • View Profile
Re: Community Mods and utilities list.
« Reply #57 on: February 05, 2009, 06:11:43 pm »

Woo stickied. Thanks Toady, this list is really helpful.
Logged

TheMirth

  • Bay Watcher
  • Titan cancels smash, interrupted by baby
    • View Profile
Re: Community Mods and utilities list.
« Reply #58 on: February 05, 2009, 06:49:01 pm »

Hooray! I've had to search the second page for it a few times to find something. Now I won't have to click on the number 2 or hope for bumps.
Logged

profit

  • Bay Watcher
  • Finely Crafted Engravings... Or it didn't happen.
    • View Profile
Re: Community Mods and utilities list.
« Reply #59 on: February 06, 2009, 11:16:24 pm »

Yay, we now have a sticky =)

Also added a new mod, make sure to keep them coming and mention any I miss.
Logged
Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
Pages: 1 2 3 [4] 5 6 ... 69