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Author Topic: Community Mods and utilities list.  (Read 1209403 times)

SethCreiyd

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Re: Community Mods and utilities list.
« Reply #615 on: March 26, 2012, 03:56:22 am »

profit, would you please add Dwarf Chocolate to the list under Major Mods?  It adds a large amount of content constructed and presented in the style of standard DF.
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profit

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Re: Community Mods and utilities list.
« Reply #616 on: March 27, 2012, 09:51:52 pm »

Could you add my mod
The Bloodwinery - Brew blood brought by caravans, and obtained from body parts or meat into alcohol at The Bloodwinery.
to the list?

Also my mod Dwarven Lamination has been updated for v0.34.06 if you are keeping track of that.

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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

profit

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Re: Community Mods and utilities list.
« Reply #617 on: March 27, 2012, 09:56:21 pm »

profit, would you please add Dwarf Chocolate to the list under Major Mods?  It adds a large amount of content constructed and presented in the style of standard DF.

Do you think you could re-write your description it is not vague enough... </sarcasm>

Added the mod though =)

If you wanted to be a smidge more descriptive, I will add your short description as well.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Putnam

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Re: Community Mods and utilities list.
« Reply #618 on: March 27, 2012, 10:20:10 pm »

profit, would you please add Dwarf Chocolate to the list under Major Mods?  It adds a large amount of content constructed and presented in the style of standard DF.

Do you think you could re-write your description it is not vague enough... </sarcasm>

Added the mod though =)

If you wanted to be a smidge more descriptive, I will add your short description as well.

TBH, I've played plenty of the mod. It does pretty much what he says it does >_>

There's very little that I didn't appreciate or think "huh, that doesn't fit" about when playing the mod.

profit

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Re: Community Mods and utilities list.
« Reply #619 on: March 28, 2012, 01:21:45 pm »

profit, would you please add Dwarf Chocolate to the list under Major Mods?  It adds a large amount of content constructed and presented in the style of standard DF.

Do you think you could re-write your description it is not vague enough... </sarcasm>

Added the mod though =)

If you wanted to be a smidge more descriptive, I will add your short description as well.

TBH, I've played plenty of the mod. It does pretty much what he says it does >_>

There's very little that I didn't appreciate or think "huh, that doesn't fit" about when playing the mod.

So...
"It adds a large amount of content constructed and presented in the style of standard DF."  is actually descriptive?

Eh, guess I dont care.   It is just a description

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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

WillowLuman

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Re: Community Mods and utilities list.
« Reply #620 on: March 31, 2012, 05:08:13 pm »

Got a new one:
Daleks - Adds fully-functional Daleks from Doctor Who to your game. More monsters coming soon!
http://www.bay12forums.com/smf/index.php?topic=106091.msg3148043#msg3148043
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Igfig

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Re: Community Mods and utilities list.
« Reply #621 on: March 31, 2012, 06:12:29 pm »

Modest Mod (minor mod) is a collection of vital tweaks, bugfixes, and FPS boosters that everyone can enjoy.

Deon

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Re: Community Mods and utilities list.
« Reply #622 on: April 05, 2012, 12:14:35 pm »

Profit, could you please replace the Wasteland mod with Post-Apocalypse mod? Same description, the link to the mod is here: http://www.bay12forums.com/smf/index.php?topic=106269.0
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profit

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Re: Community Mods and utilities list.
« Reply #623 on: April 07, 2012, 12:24:03 am »

Got a new one:
Daleks - Adds fully-functional Daleks from Doctor Who to your game. More monsters coming soon!
http://www.bay12forums.com/smf/index.php?topic=106091.msg3148043#msg3148043

Added.

Modest Mod (minor mod) is a collection of vital tweaks, bugfixes, and FPS boosters that everyone can enjoy.

Added.

Profit, could you please replace the Wasteland mod with Post-Apocalypse mod? Same description, the link to the mod is here: http://www.bay12forums.com/smf/index.php?topic=106269.0
Done.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Putnam

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Re: Community Mods and utilities list.
« Reply #624 on: April 07, 2012, 12:37:27 am »

How about the Dragon Ball Mod (Minor) and SCP mod (Major) in my sig?

Dragon Ball mod: Play as the saiyans in a quest to... avoid tantrum spirals as much as possible! Defeat great enemies like Cell, or rather, be slaughtered by them!

SCP Mod: Found a site for the foundation! Avoid being killed by the Chaos Insurgency and don't let the Church of the Broken god steal your stuff! (Note: Sanity not guaranteed).

iXen

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Re: Community Mods and utilities list.
« Reply #625 on: April 07, 2012, 03:19:25 pm »

Could you add my DF beginner pack for Mac named MacNewbie to the list?
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profit

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Re: Community Mods and utilities list.
« Reply #626 on: April 14, 2012, 01:09:12 pm »

How about the Dragon Ball Mod (Minor) and SCP mod (Major) in my sig?

Dragon Ball mod: Play as the saiyans in a quest to... avoid tantrum spirals as much as possible! Defeat great enemies like Cell, or rather, be slaughtered by them!

SCP Mod: Found a site for the foundation! Avoid being killed by the Chaos Insurgency and don't let the Church of the Broken god steal your stuff! (Note: Sanity not guaranteed).

Added.

Could you add my DF beginner pack for Mac named MacNewbie to the list?

Added.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

WillowLuman

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Re: Community Mods and utilities list.
« Reply #627 on: April 14, 2012, 04:04:49 pm »

Updated the dalek mod to include cybermen
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i2amroy

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Re: Community Mods and utilities list.
« Reply #628 on: April 19, 2012, 08:59:58 pm »

Can we get the Raw Explorer added to the modding utilities?

It's a tool which parses the raws and allows editing of the creatures with user definable tokens (so anyone can go online and edit them, then they just need to be approved). It's easily on the road to being the next Dwarf Therapist level tool for modding, and is especially helpful for beginning modders.
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It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
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Re: Community Mods and utilities list.
« Reply #629 on: April 22, 2012, 10:43:42 pm »

Can we get the Raw Explorer added to the modding utilities?

It's a tool which parses the raws and allows editing of the creatures with user definable tokens (so anyone can go online and edit them, then they just need to be approved). It's easily on the road to being the next Dwarf Therapist level tool for modding, and is especially helpful for beginning modders.

Added.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.
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