...and before I would want to bother with subcatagories, I would like some of you to go through and check and see which utilities do not support the last version of dwarf fortress so I can clear out the unsupported deadwood.
OK, I just spent several hours going through the Miscellaneous mods and utilities section, updating the links and descriptions and sorting out which ones are obsolete and which will work with 0.31.25.
First of all, I suggest the following links under Miscellaneous mods and utilities should be moved to the Modding Utilities section:Dwarf Fortress Mod manager Allows the creation and editing of mods and makes merging them together easy. Also helps to export mods into compact patch files, allows splitting and tweaking mods, & much more. (Works with 0.31.25)
Random Raw Creator (RRC) This tool uses a list of nouns to create new raws for DF. It can create random Toys, Plants, Weapons, Stone, Food, Instruments, Minerals, and Gems. (Coincides with v0.31.21, but should work on 0.31.25)
DF World Tinker An advanced modding tool. It allows code gurus to add custom workshops and reactions to an established fort. Also, it can swap materials around and find raw data for Titans. (Works with 0.31.25)
And while you're at it, the following utility should be added to the Modding Utilities section as well:Random plant creation script Creates 70-80 new random plant species. It uses existing language and symbol files to generate random plant names and derive properties from the name. (Sounds a bit buggy, but it should work for 0.31.25)
The following is what I consider an updated Miscellaneous mods and utilities section:NOTE:
Quickfort is mostly functional in 0.31.25. Digging designations work fine. But designating stockpiles and farm plots do not (as of v2.00pre3). And build designations have not been tested thoroughly because it seems few people use them. Keep in mind that the author plans to release a new version in a couple of weeks.
Miscellaneous mods and utilities: These do not fit neatly into other categories.
PerfectWorldDF Utility to make your own world in any manner you want and how you want it to be. You want a world that looks like a smiley face or the united states? THIS IS THE UTILITY!
(Personal Opinion: Looks amazing) (Works in 0.31.25, but a few report crashes)
SoundSense A sound engine for DF which brings tons of new sound FX and music. It takes the game to a whole new level. Many who try it are no longer willing to play without. (Java-based, version independent)
Quickfort Some people would classify this as an essential utility, it allows you to use .CSV spreadsheets to plan and build a fort... Very rapidly I might add. (Mostly functional in 0.31.25)
ChromaFort A Utility to be used with quickfort. Turns bitmaps into .CSV Spreadsheets. (Version N/A)
Embark Anywhere Extract into dwarf fortress folder and run the .exe while selecting a site. (Appears to work in 0.31.25)
Just embark Just run this once and it will hack your DF so you can embark anywhere. (Works in 0.31.25)
10-15-20-30 Embark size As the name implies, it allows you to change your embark party to 10, 15, 20, or 30 dwarves. (Designed for 0.31.25)
Nano Fortress This Utility allows you to embark on areas that are normally too small, like a 1 by 1 tile fortress. (Works in 0.31.25)
DFusion * Embark expander: have other races join * Simple_embark: modify your start dwarf count * Friendship: allows other races to do jobs * Tools: Race changer, Job select enabler, Embark anywhere, Adventurer swapper, Make creatures follow * Adv_tools: some tools for adventurers * Migrants: immigrants are random races (Works in 0.31.25)
Dwarf Foreman Automatic job manager. Allows you to do certain things like setting a level of stock you want something to be at and taking the repetitiveness out of general fortress management. (Works with 0.31.25)
NoExotic Removes the exotic tags from creatures to allow them to be trained without a dungeon master. (Should still work)
Legends Viewer (Superceded
World Viewer.) Recreates Legends Mode from exported data. Browser like navigation, including tabs, allows to easily view other people/places/entities by just clicking names in the event logs or search lists, including a graphical map. (Works in 0.31.25)
Runesmith A entity information and alteration Program. (Works in 0.31.25, but has minor bugs)
DGC Dwarven Guidance Counselor: As the name suggests, it gives job recommendations based on attributes & traits. (Should work with 0.31.25)
Pathing Simulator A maze navigation simulator which functions as a demo for path finding optimizations. (Java-based, version independent)
WinMerge Open source software. Useful for installing mods as you can see what is changing.
Finally, I think the following section should be created. (Although there is only one utility that fits there right now, I suspect more will fit there later as the rest of the OP gets updated.)Obsolete Utilities: Tools which do not work with recent versions, but are useful and unique enough to keep checking for updates (or to consider do-it-yourself updating).
M.O.U.S.E Fortress An AHK script allowing you to use mouse commands inside Dwarf Fortress.