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Author Topic: Hoomans?  (Read 553 times)

The Doctor

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Hoomans?
« on: December 19, 2008, 08:47:19 pm »

I have humans instead of dwarves.

I modded it a little, but not enough to do this. I did a bad chop-job, putting Warfoxes into the game. Embarkable warfoxes. And I took some clothes off my dwarves "We have this" list.

It was a small map, and I have humans in the Mountain Home, kobolds in the Dark Fortress, Goblins in the forest retreat, and Elves in the town. No dwarves, though.

Anyone know what this is?
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Nesoo

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Re: Hoomans?
« Reply #1 on: December 20, 2008, 06:01:39 pm »

Did you generate a new world? I don't do any modding myself, so I don't know enough to help you out, but I do know that changes to RAWs generally require a new world gen.
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000508 □ [dwarf mode][flows] flooding over a full pond will kill the fish inside

The Doctor

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Re: Hoomans?
« Reply #2 on: December 20, 2008, 06:08:25 pm »

Yeah, this was in the regenned world.
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Demonic Gophers

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Re: Hoomans?
« Reply #3 on: December 20, 2008, 06:09:12 pm »

Do you have two [CREATURE:FOX] entries in the raws?  From what I've heard, that sort of duplication can cause some rather strange bugs, including this sort of thing.

The original fox entry is in creature_large_temperate.
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Footkerchief

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Re: Hoomans?
« Reply #4 on: December 21, 2008, 12:48:02 am »

Sounds like you bumped the creature index somehow.  Duplication would do it, as Gophers noted.
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Captain Mayday

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Re: Hoomans?
« Reply #5 on: December 21, 2008, 01:18:00 am »

Clear the data\objects folder.
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The Doctor

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Re: Hoomans?
« Reply #6 on: December 21, 2008, 02:30:50 am »

I fixed it.

Thanks.
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