We now have samples of new raws, people! We must start designing the populations of new worlds. Post either projects you'd like to see or projects that you yourself are working on. Once we get a bunch of these together, we can look at them and see if there are any common components that will make everything easier later on. If we make a library here of different tissue layers and thoracic cavity contents, then people don't have to do that later.
The sample raws are here:
http://www.bay12games.com/dwarves/spoilers/raws-12-18-08/index.htmlProjects completed:None, yet
Ideas:Each entry is associated with a name of a forum member who has expressed interest in working on the project, where applicable.
Alien Xenomorph - Granite26 - (interesting due to dimorphism, acid, and nested organs)
Battle Suited Cyborg - KaelGotDwarves - (interesting due to layering of materials)
Cactus Creature - Warlord255 - (interesting due to nonstandard structure of plants)
Candy-Land Creatures - Aqizzar - lots of variety here (probably going to include a number of neat prefstring entries)
Ghosts (is this even possible?)
Giant ants - lastofthelight - (interesting due to actual castes as well as queen/drone social structure)
Magma-blob Civilization (wars are fun with things that, when they die, kill everything around them)
Naturally Tough Dragons - KaelGotDwarves - (interesting due to possible material selection for tissues)
Lions - LumenPlacidum - (interesting due to gender dimorphism and manes)
Proteins - Footkerchief - (interesting due to a wide variety of possibilities; with the color systems and varied sizes and proportions, there can be a very great deal of mischief done)