Summary:
((I think we'll drop the chaos, as planned, and start with the one that came earlier, the bunker-type scenario. I'll post it again below the summary, and we will start from there.))
((Any arbitrary decisions I make may be questioned, given sufficient reason))
((We should try to keep things to separate scenes in which things occur, no fancy scene-switch tricks. Conclusive scenes are food for the brain.))
((Okay, then. I find it rather funny that I'm the one trusted with this, but okay. Lemme take a look here. Umm... hrm. We are presented with a choice. Since I initially thought that Cheetar's post was good, I would propose that we go with a vote, however, that would make things take too long and overall kill the thread more than it already is. So, given the way this thread runs, I think we'll drop the chaos, as planned, and start with the one that came earlier, the bunker-type scenario. I'll post it again below the summary, and we will start from there. OK?))
((Any arbitrary decisions I make may be questioned... but I do feel that beyond those decisions, there is little way to keep order here and get anywhere fast. Dictatorship or bureaucracy, the difference is great in speed.))
((In any case, we should try to keep things to separate scenes in which things occur. We have been running an intro until now, and it pretty much requires we stop moving for a little while now. The way things will naturally pan out if we try to go with the flow and read it properly will be such that:
Transition (goes to) Scene (goes to) Transition (goes to) Scene (Repeat)
Honestly, I don't know how to define it. As is, though, until we establish a group of regulars and a good plot, no fancy camera tricks. (IE: Switching to a different scene for dramatic measure, etc.) We aren't trying to break flow here, and we shouldn't until we get more experience with this format.))
The screen fades from black, revealing a small group of humans, stalking through a forest. The camera pans away from the humans, showing the large mountain valley in which the forest rests. Spinning away from the mountain view, the camera shakily focuses on several large mushroom clouds rising in the distance, the direction opposite the group is heading in.
The camera advances steadily toward the scene of destruction, picking up a steady drum beat as it passes through the clouds, to reveal the blasted remnants of a once great city, now empty, smoldering ruins. Starting faintly, the babble of voices - hoarse, guttural voices - can be heard as the camera pans down from high above then into the ruined streets. The camera rises over a fallen building allowing one to the sight of a strange procession of cultists in stained, torn robes shuffling through one of the few intact streets. Their skin is visibly peeling, and their harsh monotonous chant is muffled by the distant sound of roaring flames and the occasional forceful explosion.
As the chant continues, the camera races away from them, the chants quickly fade from hearing as the camera flies back to the group of humans…
The members of the ragged band of survivors increase their pace and their occasional mutterings become increasingly frantic. The camera flashes to the eyes of some odd beast, whose vision is scarred by its fury. The camera flashes to the group again showing a bespectacled member of the group withdrawing a gleaming, black, handgun from his fur coat. He says: "We need to keep moving..." A chill wind blows and the humans pull their various coverings a little tighter. The group looks on solemnly at the man’s comment, and the camera zooms away, fading out.
The camera fades in to a screen-filling image of cheese. The camera zooms out, revealing a large advertisement over a skyscraper. The advertisement creaks in the wind, before the iron holding it up gives way. It begins to fall, and with a disharmonious sound crashes into a red car standing on the snowy street below, wrecking it.
A small child in tattered rags looks out a window, peering towards the sound as radioactive ash begins to line the street. The cultists appear at the end of the street, walking down it, and the child turns to run. He dashes to the back of the ruined house, pulling open a trapdoor with steps leading down into darkness. A voice in the dark tunnel calls out, the sound bouncing around the small, battered house.
"Chklidovak! Chklidovak darling are you there?!" The small child yells out, "The atomics are coming down the street!" There is a sound of much running in the stairs.
In the background, the thunder of what sounds like a minigun suddenly blares out...
The camera rushes thought a corridor down several stairs and into a room so we can see what's going on.
The room is a change of pace from the damage seen on the outside. On one side, it appears to be the average house's basement filled with potential apocalyptic amenities. On the other it is covered in metal, and appears to have a large metal blast door on the wall. A small family is huddled near the blast door.