So
I had written a paragraph over not having Statueform, despite finding literally all lvl 9 spells before getting three runes.
But right before hitting the post button, I thought I'd double-check. A little final sanity check. I searched the TXT file for Statueform.
It's there ?
I can memorize the spell ? ? ? ?
But I couldn't before entering Zot, and I carefully watched every single book I found, to see what spells are added to my library.
I know I did, because I was malding over not finding statueform for nearly a week.
So I guess enjoy this 5-rune unarmed monk of Chei, that doesn't use statueform, and instead rolls at enemies and slowly punches them with their normal, fleshy Palentonga fists.
Dungeon Crawl Stone Soup version 0.26-a0-649-gf8c6c3aab7 (tiles) character file.
Game seed: 14342414761612975224
3145281 Gravenous the Cruiserweight Champion (level 27, 250/250 HPs)
Began as a Palentonga Monk on Oct 5, 2020.
Was the Champion of Cheibriados.
Escaped with the Orb
... and 5 runes on Oct 6, 2020!
The game lasted 01:57:51 (74176 turns).
Gravenous the Cruiserweight Champion (PaMo) Turns: 74176, Time: 01:57:52
Health: 250/250 AC: 27 Str: 39 XL: 27
Magic: 33/33 EV: 23 Int: 34 God: Cheibriados [******]
Gold: 3821 SH: 36 Dex: 21 Spells: 26/26 levels left
rFire + + + SeeInvis + - Unarmed
rCold + . . Faith . r - +8 tower shield {reflect}
rNeg . . . Spirit + A - +4 moon troll leather armour {Spirit, Regen++ MP+5}
rPois . Reflect + V - +0 mask of the Dragon {MR+ Slay+3 SInv}
rElec + Harm . z - +4 cloak "Jukhles" {Int+5 Dex-4 Slay+5}
rCorr . Rampage . S - +3 pair of gloves of Old and Reckless {MR+}
MR +++.. Clarity + Q - +4 barding {rC+}
Stlth +......... G - amulet of regeneration
HPRegen 1.71/turn E - ring of Hatie {rElec rF+ rC- Int+3}
MPRegen 0.23/turn W - ring "Koeves" {rF++ rC+ MR- Int+2 SInv}
@: very slow
A: large, antennae 1, rugged brown scales 3, see invisible, clarity, clumsy 2,
deformed body, deterioration 1, dopey 1, frail 1, low mp 1, shaggy fur 1, weak
1, roll, armoured tail
0: Orb of Zot
}: 5/15 runes: decaying, serpentine, slimy, silver, abyssal
a: Rolling Charge, Bend Time, Temporal Distortion, Slouch, Step From Time,
Renounce Religion
You escaped.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You visited 11 branches of the dungeon, and saw 55 of its levels.
You visited the Abyss 1 time.
You visited 1 bazaar.
You also visited: Desolation.
You collected 8560 gold pieces.
You spent 4739 gold pieces at shops.
Inventory:
Missiles
C - 3 throwing nets (quivered)
Armour
r - a +8 tower shield of reflection (worn)
z - the +4 cloak "Jukhles" (worn) {Int+5 Dex-4 Slay+5}
(You bought it in a shop in a bazaar)
It affects your intelligence (+5).
It affects your dexterity (-4).
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
A - the +4 moon troll leather armour (worn) {Spirit, Regen++ MP+5}
(You bought it in a shop in a bazaar)
It affects your magic capacity (+5).
It increases your rate of regeneration.
Q - a +4 barding of cold resistance (worn)
S - the +3 pair of gloves of Old and Reckless (worn) {MR+}
(You found it on level 4 of the Depths)
It affects your resistance to hostile enchantments.
V - the +0 mask of the Dragon (worn) {MR+ Slay+3 SInv}
(You found it in the Desolation of Salt)
It affects your accuracy and damage with ranged weapons and melee attacks
(+3).
It affects your resistance to hostile enchantments.
It lets you see invisible.
X - the +2 cloak of Hedging {MR+ Int+4}
(You found it in the Desolation of Salt)
It affects your intelligence (+4).
It affects your resistance to hostile enchantments.
Jewellery
g - an uncursed ring of protection from magic
p - an uncursed amulet of faith
q - an uncursed ring of protection from fire
u - the ring of Fieghyx {rN++ Int+3 SInv}
(You took it off an orc knight on level 5 of the Vaults)
[ring of see invisible]
It affects your intelligence (+3).
It greatly protects you from negative energy.
It lets you see invisible.
v - an uncursed ring of resist corrosion
E - the ring of Hatie (left hand) {rElec rF+ rC- Int+3}
(You found it in the Desolation of Salt)
[ring of protection from fire]
It affects your intelligence (+3).
It protects you from fire.
It makes you vulnerable to cold.
It insulates you from electricity.
G - an amulet of regeneration (around neck)
K - an uncursed ring of poison resistance
W - the ring "Koeves" (right hand) {rF++ rC+ MR- Int+2 SInv}
(You found it in the Desolation of Salt)
[ring of see invisible]
It affects your intelligence (+2).
It greatly protects you from fire.
It protects you from cold.
It affects your resistance to hostile enchantments.
It lets you see invisible.
Wands
w - a wand of paralysis (50)
D - a wand of acid (40)
I - a wand of digging (23)
O - a wand of iceblast (61)
Scrolls
a - 15 scrolls of amnesia
c - 18 scrolls of teleportation
d - 32 scrolls of identify
f - 27 scrolls of remove curse
l - 6 scrolls of blinking
n - 10 scrolls of fog
y - 3 scrolls of fear
H - a scroll of enchant armour
L - a scroll of silence
N - 2 scrolls of summoning
P - 2 scrolls of magic mapping
T - a scroll of holy word
Potions
b - a potion of cancellation
e - 30 potions of curing
h - 12 potions of flight
i - 5 potions of lignification
j - 5 potions of mutation
k - 8 potions of magic
m - 14 potions of heal wounds
o - 5 potions of haste
t - 5 potions of berserk rage
B - 6 potions of might
F - 4 potions of invisibility
J - 4 potions of ambrosia
M - 4 potions of resistance
Miscellaneous
R - a phantom mirror
U - a tin of tremorstones (3/3)
Y - a phial of floods
Z - a condenser vane (2/2)
Skills:
+ Level 23.2 Fighting
+ Level 17.9 Dodging
- Level 1.2 Stealth
* Level 23.3 Shields
O Level 27 Unarmed Combat
- Level 12.0 Invocations
- Level 7.0 Evocations
You had 26 spell levels left.
You didn't know any spells.
Your spell library contained the following spells:
Spells Type Power Failure Level
Animate Skeleton Necr #..... 8% 1
Apportation Tloc #..... 8% 1
Beastly Appendage Tmut #..... 8% 1
Corona Hex #...... 8% 1
Foxfire Conj/Fire #... 8% 1
Magic Dart Conj #... 8% 1
Pain Necr #... 8% 1
Sandblast Erth #..... 8% 1
Shock Conj/Air #... 8% 1
Sting Tmut/Pois #... 8% 1
Summon Small Mammal Summ #... 8% 1
Blink Tloc N/A 12% 2
Call Imp Summ #....... 12% 2
Corpse Rot Necr/Air N/A 12% 2
Ensorcelled Hibernation Hex/Ice #..... 12% 2
Passwall Tmut/Erth #....... 12% 2
Poisonous Vapours Pois/Air #..... 12% 2
Searing Ray Conj #..... 12% 2
Slow Hex #....... 12% 2
Sublimation of Blood Necr #......... 12% 2
Swiftness Air #....... 12% 2
Wereblood Tmut #....... 12% 2
Call Canine Familiar Summ #....... 24% 3
Confusing Touch Hex #....... 24% 3
Conjure Flame Conj/Fire #....... 24% 3
Dazzling Flash Conj/Hex #..... 24% 3
Gell's Gravitas Tloc #......... 24% 3
Ignite Poison Fire/Tmut/Pois #....... 24% 3
Inner Flame Hex/Fire #....... 24% 3
Lesser Beckoning Tloc #......... 24% 3
Mephitic Cloud Conj/Pois/Air #....... 24% 3
Portal Projectile Hex/Tloc #..... 24% 3
Spider Form Tmut/Pois #......... 24% 3
Static Discharge Conj/Air #....... 24% 3
Stone Arrow Conj/Erth #..... 24% 3
Summon Guardian Golem Hex/Summ #....... 24% 3
Teleport Other Tloc #....... 24% 3
Tukima's Dance Hex #....... 24% 3
Vampiric Draining Necr #......... 24% 3
Airstrike Air #......... 61% 4
Animate Dead Necr #......... 61% 4
Cause Fear Hex #......... 61% 4
Dispel Undead Necr #....... 61% 4
Fulminant Prism Conj/Hex #......... 61% 4
Ice Form Ice/Tmut #....... 61% 4
Iskenderun's Mystic Bla Conj/Tloc #....... 61% 4
Leda's Liquefaction Hex/Erth #......... 61% 4
Olgreb's Toxic Radiance Pois #....... 61% 4
Passage of Golubria Tloc N/A 61% 4
Petrify Tmut/Erth #....... 61% 4
Sticky Flame Conj/Fire #....... 61% 4
Summon Ice Beast Ice/Summ #....... 61% 4
Summon Lightning Spire Summ/Air #....... 61% 4
Agony Necr #....... 91% 5
Alistair's Intoxication Tmut/Pois #........ 91% 5
Blade Hands Tmut #......... 91% 5
Bolt of Magma Conj/Fire/Erth #......... 91% 5
Borgnjor's Vile Clutch Necr/Erth #......... 91% 5
Fireball Conj/Fire #......... 91% 5
Irradiate Conj/Tmut #......... 91% 5
Iskenderun's Battlesphe Conj #....... 91% 5
Lee's Rapid Deconstruct Erth #......... 91% 5
Lightning Bolt Conj/Air #......... 91% 5
Metabolic Englaciation Hex/Ice #......... 91% 5
Silence Hex/Air #......... 91% 5
Summon Demon Summ #......... 91% 5
Summon Forest Summ/Tloc #......... 91% 5
Summon Mana Viper Hex/Summ #....... 91% 5
Yara's Violent Unravell Hex/Tmut #......... 91% 5
Conjure Ball Lightning Conj/Air #......... 100% 6
Death Channel Necr #......... 100% 6
Dispersal Tloc #......... 100% 6
Eringya's Noxious Bog Tmut/Pois #......... 100% 6
Freezing Cloud Conj/Ice/Air #......... 100% 6
Hydra Form Tmut #......... 100% 6
Invisibility Hex #....... 100% 6
Iron Shot Conj/Erth #......... 100% 6
Ozocubu's Refrigeration Ice #......... 100% 6
Shadow Creatures Summ N/A 100% 6
Simulacrum Ice/Necr #......... 100% 6
Statue Form Tmut/Erth #........ 100% 6
Malign Gateway Summ/Tloc #......... 100% 7
Monstrous Menagerie Summ #......... 100% 7
Orb of Destruction Conj #......... 100% 7
Spellforged Servitor Conj/Summ #......... 100% 7
Summon Greater Demon Summ #......... 100% 7
Summon Hydra Summ #......... 100% 7
Chain Lightning Conj/Air #......... 100% 8
Disjunction Tloc #......... 100% 8
Lehudib's Crystal Spear Conj/Erth #......... 100% 8
Summon Horrible Things Summ #......... 100% 8
Absolute Zero Ice #......... 100% 9
Fire Storm Conj/Fire #......... 100% 9
Shatter Erth #......... 100% 9
Tornado Air #......... 100% 9
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:7 Lair (6/6) D:9
Swamp (4/4) Lair:4 Snake (4/4) Lair:2 Slime (5/5) Lair:6
Orc (2/2) D:12 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (0/3) Vaults:3 Depths (5/5) D:15 Zot (5/5) Depths:5
Desolation (visited)
Altars:
Cheibriados
Elyvilon
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva
Shops:
D:4 * D:5 ( D:10 * D:11 [ D:15 ! Orc:1 * Orc:2 [*[[
Elf:1 !=(} Elf:2 * Snake:3 }=} Vaults:1 ( Vaults:2 *= Vaults:3 }
Vaults:5 ! Depths:5 (*
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3 Depths:5
Ziggurat: Depths:4
Trove: D:10 (show abyssal rune of Zot)
Annotations:
D:9 3 runed translucent doors, Pedro's ghost, journeyman FoFi
Swamp:2 2 transporters
Swamp:4 1 runed translucent door, Ysuot's ghost, journeyman OpWn
Elf:2 5 runed translucent doors
Vaults:2 1 runed translucent door, Gravenous's ghost, adept PaMo
Depths:1 exclusion: orange crystal statue
Zot:2 3 runed translucent doors, Mikey69's ghost, legendary DsBe; Uneer's ghost,
legendary GnFE
Innate Abilities, Weirdness & Mutations
You are completely covered in rugged brown scales. (AC +3, +7% HP)
You have supernaturally acute eyesight. (SInv)
Armour fits poorly on your strangely shaped body.
You can roll at foes to attack.
You have a long armoured tail.
You have a pair of small antennae on your head.
You possess an exceptional clarity of mind.
You are very clumsy. (Dex -4)
Your body sometimes deteriorates upon taking damage.
You are dopey. (Int -2)
You are frail. (-10% HP)
Your magical capacity is low. (-10% MP)
You are covered in fur. (AC +1)
You are weak. (Str -2)
All in all, opinion on Palentongas unchanged. Big chonky rolly bois. Better than centaurs were. Probably a top-tier Chei/above average general hybrid-melee pick, because of the roll. It's kind of short ranged, and tends to miss a lot, but it's still mobility.