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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1680823 times)

Damiac

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14415 on: October 08, 2017, 11:44:21 am »

OK, took 5 tries but here's my winning troll.  Ended up finding a gold dragon armor in a lair rune branch, so I stopped training dodge for a while and focused armor.  I probably would have been a little better off exchanging some of my dodging for more fighting, especially given the heavy armor I ended up in.  However, usually you don't get access to gold dragon armor until depths, by which point you'll probably have accumulated enough EA scrolls that you would be better off using them on a fire, ice, or swamp dragon armor. 

So I think vogon made some good points about the value of early fighting vs dodging.  Still, I take a less extreme version of that stance, I still recommend a lot of dodging early on.

Code: [Select]
Dungeon Crawl Stone Soup version 0.21-a0-349-g0c35859 (webtiles) character file.

2550328 damiac the Wrestler (level 27, 282/282 HPs)
             Began as a Troll Fighter on Oct 6, 2017.
             Was the Champion of Okawaru.
             Escaped with the Orb
             ... and 4 runes on Oct 8, 2017!
             
             The game lasted 04:50:23 (61446 turns).

damiac the Wrestler (Troll Fighter)                Turns: 61446, Time: 04:50:23

Health: 282/282    AC: 34    Str: 32    XL:     27
Magic:  25/25      EV: 15    Int: 12    God:    Okawaru [******]
Gold:   3970       SH: 23    Dex: 18    Spells: 14/26 levels left

rFire    + + .     SeeInvis +     - Unarmed
rCold    + . .     Gourm    +   S - +5 shield "Melih" {-Cast *Corrode MR+++ Int+5}
rNeg     . . .     Faith    .   Z - +4 gold dragon scales
rPois    +         Spirit   .   M - +1 hat {SInv}
rElec    +         Reflect  +   o - +2 cloak {MR+}
rCorr    +         Harm     .   (gloves unavailable)
MR       +++++     Rnd*Rage +   (boots unavailable)
Stlth    ..........NoCast   +   W - +5 amulet of reflection
HPRegen  0.97/turn              n - ring of the Chupacabra {rCorr +Blink rElec Stlth+}
MPRegen  0.19/turn              N - ring of Rotzim {rF+ Int+3}

@: hasted, very quick
A: unfitting armour, claws 3, berserk 1, blink, fast metabolism 3, gourmand, low
mp 1, regeneration 1, shaggy fur 1, tough skin 2, MP-powered wands
0: Orb of Zot
}: 4/15 runes: decaying, serpentine, slimy, silver
a: Blink, Heroism, Finesse, Renounce Religion, Evoke Blink


You escaped.
You worshipped Okawaru.
Okawaru was exalted by your worship.
You were not hungry.

You visited 9 branches of the dungeon, and saw 51 of its levels.
You visited 1 bazaar.
You also visited: Trove and Desolation.

You collected 6241 gold pieces.
You spent 2271 gold pieces at shops.

Inventory:

Hand Weapons
 R - a -3 blowgun
Missiles
 a - 29 curare-tipped needles
 p - 28 tomahawks
 x - 102 large rocks
 F - 6 silver javelins
 P - 4 javelins of returning
 U - 2 javelins (quivered)
Armour
 o - a +2 cloak of magic resistance (worn)
 M - a +1 hat of see invisible (worn)
 S - the +5 shield "Melih" (worn) {-Cast *Corrode MR+++ Int+5}
   (You took it off Asterion on level 2 of the Vaults)   
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It prevents spellcasting.
   It may corrode you when you take damage.
 Z - +4 gold dragon scales (worn)
Jewellery
 d - the ring "Axtooch" {rC+ Int+3 SInv Stlth+}
   (You found it in the Desolation of Salt)   
   
   [ring of intelligence]
   
   It affects your intelligence (+3).
   It protects you from cold.
   It lets you see invisible.
   It makes you more stealthy.
 f - a +3 ring of protection
 n - the ring of the Chupacabra (left claw) {rCorr +Blink rElec Stlth+}
   (You took it off a deep elf annihilator on level 5 of the Vaults)   
   
   [ring of resist corrosion]
   
   It insulates you from electricity.
   It lets you blink.
   It makes you more stealthy.
 q - a +3 ring of evasion
 t - the amulet "Sinoqe" {Reflect rPois rN++ MP-9 SH+3 SInv}
   (You found it in a treasure trove)   
   
   [amulet of reflection]
   
   It shields you and reflects attacks.
   It protects you from poison.
   It greatly protects you from negative energy.
   It affects your magic capacity (-9).
   It lets you see invisible.
   It affects your SH (+3).
 N - the ring of Rotzim (right claw) {rF+ Int+3}
   (You bought it in a shop on level 2 of the Vaults)   
   
   [ring of protection from fire]
   
   It affects your intelligence (+3).
   It protects you from fire.
 O - the ring of Juteun {rElec rN+ Str+4}
   (You found it on level 5 of the Pits of Slime)   
   
   [ring of positive energy]
   
   It affects your strength (+4).
   It insulates you from electricity.
   It protects you from negative energy.
 W - a +5 amulet of reflection (around neck)
Wands
 b - a wand of clouds (3/9)
 j - a wand of digging (19/24)
 k - a wand of confusion (11/48)
 v - a wand of digging (14/24)
 B - a wand of digging (12/24)
 D - a wand of acid (12/15)
 I - a wand of digging (7/24)
 V - a wand of confusion (14/48)
Scrolls
 r - 5 scrolls of blinking
 u - 3 scrolls of identify
 w - 7 scrolls of fear
 y - a scroll of fog
 A - 20 scrolls of remove curse
 E - 21 scrolls of teleportation
 H - a scroll of silence
 X - 8 scrolls of recharging
Potions
 c - 4 potions of resistance
 e - a potion of might
 g - 5 potions of haste
 h - 16 potions of curing
 i - 3 potions of invisibility
 s - a potion of ambrosia
 G - a potion of berserk rage
 J - 7 potions of cancellation
 Q - 11 potions of heal wounds
 Y - 5 potions of agility
Miscellaneous
 m - a fan of gales
 L - a lightning rod (4/4)
Comestibles
 l - 24 meat rations
 C - 20 fruits
 K - 2 royal jellies


   Skills:
 + Level 17.9 Fighting
 * Level 17.7 Throwing
 * Level 20.0 Armour
 + Level 17.2 Dodging
 - Level 11.0 Shields
 - Level 22.4 Unarmed Combat
 - Level 8.6 Invocations
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14416 on: October 08, 2017, 11:51:08 am »

Gave a try to that Hellcrawl (downloaded what i think is the latest version from May) and though some of them seems odd to me i found some of the features (and unfeatures) actually interesting :
Spoiler (click to show/hide)

I ran a gargoyle fighter and went for the ancestor guy altar as soon as i found it as it's a concept i like (having an ally that is slightly customisable to simulate a bit a RL party gameplay instead of the old loner adventurer thing) and due to my disinterest of the DCSS evolution i have experienced only few times this ancestor gameplay as i ceased to play the modern itteration of the game that featured that altar .

Got my character reaching level 15 on D:15 but got then utterly annihilated by then as i opened a vault that was apparently filled with only creatures that could smite or shoot me at range (a fire dragon got the final shot with the remaining half of my character health going to 0 on that single shot, having found no fire resistance up to then can be a pain ), and the ancestor guy died even faster to them, unfortunate that i had no more teleportation scroll and that i couldn't find the stairs.

But that said i was rather unlucky in the loot department (unless it's a feature that equipment is vastly more sub-par than in DCSS) , didn't found a better flail (i had decided to have a flail run) than a +0 flail (holy) and no piece of equipment i got had any brand or ego (despite the feature list eog equipment more common), i got only a few nice +stats ring (ego rings being removed)

The lack of stairs up change a very lot the "running away" game as you can only move forward in the dungeon, and escaping with a stair means actually landing in a more difficult depth (and losing the potential XP from a floor of course as you can't come back), it makes for an interesting game concept to try.
Though i imagine Hellcrawl is probably a lot less interesting for the combos that are more reliant on the "running away" gameplay.
« Last Edit: October 08, 2017, 11:54:09 am by Robsoie »
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vogonpoet

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14417 on: October 08, 2017, 03:22:25 pm »

Holy crap I suck at this game, I really do.

Code: [Select]
Dungeon Crawl Stone Soup version 0.21-a0-349-g0c35859 (console) character file.

253930 vogonpoet the Unseen (level 19, -6/109 HPs)
             Began as a Spriggan Enchanter on Oct 6, 2017.
             Was the Champion of Ashenzari.
             Killed from afar by a tengu reaver (53 damage)
             ... with a bolt of magma
             ... on level 4 of the Vaults on Oct 8, 2017.
             The game lasted 04:05:46 (41958 turns).

vogonpoet the Unseen (Spriggan Enchanter)          Turns: 41958, Time: 04:05:48

Health: -6/109     AC: 13    Str:  5    XL:     19   Next: 39%
Magic:  10/48      EV: 34    Int: 27    God:    Ashenzari [******]
Gold:   2897       SH:  6    Dex: 16    Spells: 16/48 levels left

rFire    . . .     SeeInvis +   G - +5 dagger (pain) (curse)
rCold    + . .     Gourm    .   Y - +0 buckler (curse)
rNeg     . . .     Faith    .   L - +4 troll leather armour (curse)
rPois    .         Spirit   .   B - +1 hat (curse)
rElec    .         Reflect  .   k - +2 cloak (curse)
rCorr    .         Harm     .   (gloves unavailable)
MR       +++..     Clarity  +   (boots unavailable)
Stlth    ++++++++..             W - amulet of regeneration (curse)
HPRegen  1.08/turn              K - ring "Boelas" {rC+ Int+3} (curse)
MPRegen  0.31/turn              X - ring of magical power (curse)

@: lethally poisoned (-6 -> -6), very quick
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
}: 1/15 runes: gossamer
a: Curse Item, Scrying, Transfer Knowledge, Renounce Religion


You were on level 4 of the Vaults.
You worshipped Ashenzari.
Ashenzari was exalted by your worship.
You were full.

53 damage from a Bolt of Magma. Ouch.

This SpEn really felt like it was struggling once I got to Vaults... its meant to feel like running down hill... I don't know, I guess I just suck.
« Last Edit: October 08, 2017, 04:49:02 pm by vogonpoet »
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FakerFangirl

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14418 on: October 08, 2017, 11:34:08 pm »

Spriggans are OP.
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Sarrak

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14419 on: October 09, 2017, 12:09:50 am »

Spriggans are OP.
Very much so. Survived with one in Abyss up to tenth-something level (started as Abyssal Knight). It was a version where portals down did not generate at starting AK level, so it was rather pointless.
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IcyTea31

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14420 on: October 09, 2017, 12:25:41 am »

Yeah, I found Hellcrawl to be simpler and thus slightly easier than regular. My DsCK got surprisingly far until I made the mistake of stepping into a corridor to retreat from three meliai and got smitten by the other two. Probably could have handled them had I faced them all at once.
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vogonpoet

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14421 on: October 09, 2017, 04:26:25 am »

Spriggans are OP.

That was indeed the point my character was meant to make... I definitely have a hubris problem with roguelikes.

/I'm so bad, I lost a level 50 archer in the Mana temple once, hundreds of turns after killing Nuurag-Vaarn, what was I doing in there, I just don't know
//So bad
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FakerFangirl

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14422 on: October 09, 2017, 07:17:05 pm »

/I'm so bad, I lost a level 50 archer in the Mana temple once, hundreds of turns after killing Nuurag-Vaarn, what was I doing in there, I just don't know
I've been wanting to play Ancient Domains of Mystery but couldn't find the name! Thanks.
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TheDarkStar

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14423 on: October 09, 2017, 10:21:39 pm »

I've been trying out SpEn since people have been discussing it so much. Here's my current character:

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0 (tiles) character file.

Niafebb the Imperceptible (Spriggan Enchanter)     Turns: 47494, Time: 01:50:24

Health: 93/93      AC: 15    Str:  4    XL:     18   Next: 97%
Magic:  36/36      EV: 38    Int: 23    God:    Ashenzari [******]
Gold:   2396       SH:  0    Dex: 18    Spells: 7/52 levels left

rFire    + . .     SeeInvis +   G - +6 dagger (venom) (curse)
rCold    + . .     Gourm    .   (shield restricted)
rNeg     . . .     Faith    .   T - +5 steam dragon scales (curse)
rPois    .         Spirit   .   N - +2 hat {MR+} (curse)
rElec    +         Reflect  .   i - +2 cloak (curse)
rCorr    .         Harm     .   (gloves unavailable)
MR       ++++.     Clarity  +   (boots unavailable)
Stlth    ++++++++++             l - amulet of regeneration (curse)
Regen    0.7/turn               P - ring of Shadows {Umbra +Inv Stlth+} (curse)
MPRegen  0.3/turn               O - ring "Ymoiham" {rElec rF+ rC+ Slay+3} (curse)

@: wreathed by umbra, very quick
A: unfitting armour, repulsion field 1, see invisible, herbivore 3, speed 3, low
mp 1, slow metabolism 2
}: 1/15 runes: decaying
a: Curse Item, Scrying, Transfer Knowledge, Renounce Religion, Evoke
Invisibility


You are on level 2 of the Vaults.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are very hungry.

You have visited 6 branches of the dungeon, and seen 30 of its levels.
You have also visited: Ossuary, Bailey and Volcano.

You have collected 3116 gold pieces.
You have spent 720 gold pieces at shops.

Inventory:

Hand Weapons
 b - the cursed +1 demon whip of Turmoil {venom, *Corrode rElec rF+++ Str-4}
   (You acquired it in a bailey)   
   
   It poisons the flesh of those it strikes.
   
   It affects your strength (-4).
   It renders you almost immune to fire.
   It insulates you from electricity.
   It may corrode you when you take damage.
   It has a curse placed upon it.
 G - a cursed +6 dagger of venom (weapon)
 S - a +1 dagger of protection
Missiles
 n - 2 throwing nets (quivered)
Armour
 i - a cursed +2 cloak (worn)
 N - a cursed +2 hat of magic resistance (worn)
 T - cursed +5 steam dragon scales (worn)
 W - a +1 hat of intelligence
Jewellery
 l - a cursed amulet of regeneration (around neck)
 r - an uncursed ring of ice
 v - an uncursed ring of fire
 D - a +4 ring of strength
 J - an uncursed ring of positive energy
 O - the cursed ring "Ymoiham" (right hand) {rElec rF+ rC+ Slay+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   [ring of protection from cold]
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+3).
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It has a curse placed upon it.
 P - the cursed ring of Shadows (left hand) {Umbra +Inv Stlth+}
   (You found it on level 8 of the Dungeon)   
   
   [ring of stealth]
   
   It lets you turn invisible.
   It makes you more stealthy.
   It has a curse placed upon it.
 Q - an uncursed ring of protection from fire
 U - an uncursed ring of wizardry
 Y - an uncursed ring of flight
Wands
 t - a wand of disintegration (?/24)
 H - a wand of disintegration (?/24)
 I - a wand of scattershot (?/9)
 R - a wand of digging (?/24)
Scrolls
 c - a scroll of summoning
 q - a scroll of magic mapping
 s - a scroll of enchant armour
 x - 2 scrolls of amnesia
 y - a scroll of teleportation
 E - 16 scrolls of identify
 F - a scroll of recharging
 L - 9 scrolls of remove curse
 M - 2 scrolls of holy word
 X - 5 scrolls of immolation
Potions
 e - 8 potions of resistance
 f - 6 potions of mutation
 h - 8 potions of flight
 k - 19 potions of curing
 o - 2 potions of heal wounds
 p - 2 potions of magic
 u - 2 potions of ambrosia
 w - 2 potions of invisibility
 z - 7 potions of brilliance
 A - 7 potions of agility
 B - 4 potions of cancellation
 C - 7 potions of haste
 K - 3 potions of lignification
 Z - 5 potions of might
Books
 a - a book of Enchantments   
   
    Spells                             Type                      Level
    a - Cause Fear                   Hexes                         4
    b - Yara's Violent Unravelling   Hexes/Transmutation           5
    c - Silence                      Hexes/Air                     5
    d - Deflect Missiles             Charms/Air                    6
    e - Discord                      Hexes                         8
 j - a book of Summonings   
   
    Spells                             Type                      Level
    a - Recall                       Summoning/Translocation       3
    b - Aura of Abjuration           Summoning                     5
    c - Summon Demon                 Summoning                     5
    d - Summon Forest                Summoning/Translocation       5
    e - Summon Mana Viper            Hexes/Summoning               5
    f - Shadow Creatures             Summoning                     6
 V - a book of Air   
   
    Spells                             Type                      Level
    a - Shock                        Conjuration/Air               1
    b - Swiftness                    Charms/Air                    2
    c - Static Discharge             Conjuration/Air               3
    d - Airstrike                    Air                           4
    e - Lightning Bolt               Conjuration/Air               5
Comestibles
 d - 5 bread rations
 g - 22 royal jellies
 m - 38 fruits


   Skills:
 - Level 10.1 Fighting
 - Level 9.0(13.4) Short Blades
 * Level 17.7(21.4) Dodging
 - Level 25.3(27) Stealth
 * Level 17.6 Spellcasting
 * Level 5.0(9.4) Conjurations
 * Level 14.3(18.3) Hexes
 * Level 4.5(8.9) Summonings
 - Level 5.6(10.1) Air Magic
 + Level 9.8(14.1) Evocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            #######      0%          1    None
b - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
c - Confuse               Hex            #######.     0%          3    None
d - Tukima's Dance        Hex            #######.     0%          3    None
e - Dazzling Spray        Conj/Hex       ######       1%          3    None
f - Invisibility          Hex            #######.     1%          6    ####...
g - Ozocubu's Armour      Chrm/Ice       ###.....     6%          3    None
h - Lightning Bolt        Conj/Air       ######....   1%          5    None
i - Summon Mana Viper     Hex/Summ       ######..     1%          5    None
j - Shadow Creatures      Summ           N/A          10%         6    ####...
k - Discord               Hex            #######...   9%          8    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (6/6) D:11
  Swamp (4/4) Lair:3       Spider (0/4) Lair:3        Slime (0/5) Lair:5
    Orc (2/2) D:12            Elf (0/3) Orc:2        Vaults (2/5) D:13
  Crypt (0/3) Vaults:2     Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
Orc:1 ((   Orc:2 *(%*


Innate Abilities, Weirdness & Mutations

You are very small and have problems with some larger weapons.
You are too small for most types of armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
You are surrounded by a mild repulsion field. (EV +2)
Your magical capacity is low. (-10% MP)


Message History

a +0 short sword; a +2 shortbow of freezing; a +0 leather armour; 15 arrows; an elf skeleton
k - 19 potions of curing (gained 1)
Things that are here:
a +0 whip; a +0 robe; an ogre skeleton
Things that are here:
a +0 giant spiked club; an ogre skeleton
Things that are here:
a +0 giant spiked club x2; a two-headed ogre skeleton
Things that are here:
a +0 giant spiked club; a +0 giant club
Things that are here:
a +0 giant club x2; a two-headed ogre skeleton
Found a cursed -1 battleaxe.
There is an open door here.
Key pressed, stopping explore.
There is a large open door here.
Done exploring.
Done exploring.
Char dumped to 'morgue/Niafebb.txt'.
Saving game... please wait.

-snip-

Vanquished Creatures

-snip-

Grand Total: 1498 creatures vanquished

-snip-

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 |
---------------+-------------------------------------------------------+-----
Stealth        |  5  6     7  8             11 15 18 21 23 25          | 25.3
Short Blades   |        2  3  4  5           6  7  8  9                |  9.0
Spellcasting   |                 3  6  8                 9 12 14 16 17 | 17.6
Hexes          |                 4  6  8     9 10             11 12 14 | 14.3
Fighting       |                          4  5  6     7  8     9    10 | 10.1
Dodging        |                          8 10    11 12 13 14 15 16 17 | 17.7
Evocations     |                          1  3  5  7  8  9             |  9.8
Conjurations   |                                               3  4  5 |  5.0
Air Magic      |                                               3  4  5 |  5.6
Summonings     |                                               1  3  4 |  4.5

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   178 |   145 |   479 |   720 |  1134 |  1484 ||  4140
 Cast: Ensorcelled Hiber |    14 |    20 |    57 |   119 |   303 |   349 ||   862
       Confuse           |       |     1 |    58 |    42 |   118 |   114 ||   333
       Tukima's Dance    |       |       |     3 |    18 |    30 |    62 ||   113
       Invisibility      |       |       |       |     1 |    10 |     9 ||    20
       Dazzling Spray    |       |       |       |       |    22 |     6 ||    28
       Ozocubu's Armour  |       |       |       |       |     2 |       ||     2
       Lightning Bolt    |       |       |       |       |     1 |    23 ||    24
       Summon Mana Viper |       |       |       |       |       |    77 ||    77
       Shadow Creatures  |       |       |       |       |       |     5 ||     5
       Discord           |       |       |       |       |       |    14 ||    14
Invok: Curse Item        |       |       |       |     6 |       |     1 ||     7
  Use: Scroll            |     4 |     7 |    10 |     8 |    22 |     4 ||    55
       Potion            |       |       |     1 |     2 |     2 |    10 ||    15
 Stab: Sleeping          |    16 |    26 |    45 |   136 |   248 |   224 ||   695
       Distracted        |     1 |     1 |     1 |     4 |     3 |    16 ||    26
       Confused          |       |     1 |    30 |    28 |    62 |    61 ||   182
       Invisible         |       |       |       |     3 |    52 |    52 ||   107
  Eat: Bread ration      |       |     1 |     1 |     1 |     3 |     5 ||    11
       Royal jelly       |       |       |       |     1 |     1 |       ||     2
       Fruit             |       |       |       |       |     1 |     1 ||     2
Armor: Robe              |    30 |    19 |    34 |     9 |       |       ||    92
       Steam dragon scal |       |       |       |    30 |   116 |   130 ||   276
Dodge: Dodged            |   139 |   100 |   292 |   535 |  1288 |  2066 ||  4420


I got lucky and found the Ring of Shadows early along with a ton of spells from the Hexes school. Currently I have Discord and Shadow Creatures reliably castable and I have the Swamp rune. Unfortunately, I'm missing a lot of resistances. What advice do people have in this regard? Since I'm taking a stealth route, is it as important for me to have full resists?

Edit: Another question: Is Ashenzari's skill transfer all that useful? It seems that (especially with a stealth build) once you have your weapons and skills set up for something it would be a pain to switch gear for a different approach.

Edit 2: Killed by Jory :/. I was mostly limited by having no options for killing enemies who don't go to sleep easily - I found minimal conjurations spells for most of the game.
« Last Edit: October 10, 2017, 12:45:41 am by TheDarkStar »
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

vogonpoet

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14424 on: October 10, 2017, 05:03:43 am »

Well up until your death it looked pretty good :-/. I would have thought mana vipers would wipe the floor with Jory, especially with any sort of shadow creature support. I dunno, maybe you should have had less stealth and more dodging/fighting at the point in your dump, and an extra summons spell for creating space... sputterflies being my fave, but ice beasts (cap 3) can still be useful late on.
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Everything I know about reality, I learned from Dwarf Fortress.

TheDarkStar

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14425 on: October 10, 2017, 02:28:40 pm »

Neither mana vipers nor shadow creatures saved me. Honestly, I should have just teleported away (no blink spells but I had a few teleport spells). That's a good point about skills, though - especially with a ring that boosted my stealth that much, I probably should have focused my skills elsewhere.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

vogonpoet

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14426 on: October 10, 2017, 03:19:59 pm »

/I'm so bad, I lost a level 50 archer in the Mana temple once, hundreds of turns after killing Nuurag-Vaarn, what was I doing in there, I just don't know
I've been wanting to play Ancient Domains of Mystery but couldn't find the name! Thanks.
Ah, I normally think of ADOM as my first roguelike love... then I remember Moraff's World and get confused.... did Moraff's World have permadeath?  It was a randomly generated dungeon crawl, and I remember dying a lot, so I guess it was actually my first. ... I was playing it in '92, a good 8 years before I met ADOM for the first time.

Then Silfir sent me to DF, and Soirana and gut sent me to Crawl, and now I rarely play ADOM.

/nscsb
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Antioch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14427 on: October 10, 2017, 03:46:03 pm »

To be honest Crawl is so far above the other classic roguelikes in terms of interface and elimination of tedium that it is pretty hard to go back to something else.
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You finish ripping the human corpse of Sigmund into pieces.
This raw flesh tastes delicious!

Antioch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14428 on: October 10, 2017, 03:52:59 pm »

Also I did a ziggurat sprint:


Code: [Select]
Dungeon Sprint DCSS version 0.20.1 (tiles) character file.

512747 CPTANT the Conqueror (level 19, 151/151 HPs)
             Began as a Deep Elf Fire Elementalist on Oct 10, 2017.
             Was the Champion of Vehumet.
             Escaped with the Orb!
             The game lasted 01:07:36 (3502 turns).

CPTANT the Conqueror (Deep Elf Fire Elementalist)   Turns: 3502, Time: 01:07:36

Health: 151/151    AC: 14    Str:  7    XL:     19   Next: 84%
Magic:  61/61      EV: 41    Int: 27    God:    Vehumet [******]
Gold:   0          SH: 11    Dex: 22    Spells: 1/72 levels left

rFire    + + .     SeeInvis +   C - staff of energy
rCold    + + +     Gourm    .   M - +3 buckler
rNeg     + . .     Faith    .   U - +2 robe {rF+}
rPois    +         Spirit   .   h - +0 mask of the Dragon {MR+ Slay+3 SInv}
rElec    +         Reflect  .   S - +2 cloak {rPois}
rCorr    .         Harm     .   N - +0 pair of gloves of Howaggy {rC+ SInv}
MR       ++...     NoTele   +   j - +1 pair of boots of Discretion {+Inv Regen+}
Stlth    +++.......             m - amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
Regen    0.8/turn               I - ring "Mofuejif" {+Fly rC+ rN+ Dex+7}
MPRegen  0.4/turn               X - ring of Ofoser {rElec rF+ rC+ MP+9}

@: repel missiles
A: no striking features
0: Orb of Zot
a: Renounce Religion, Evoke Invisibility, Evoke Flight


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not hungry.

You visited 1 branch
Inventory:

Hand Weapons
 L - a +5 double sword of draining
 R - the +7 demon blade of Nemelex Xobeh {vamp, +Blink rF+ Str+4 Dex+2}
   (You found it in the Dungeon)   
   
   It inflicts no extra harm, but heals its wielder when it wounds a living
   foe.
   
   It affects your strength (+4).
   It affects your dexterity (+2).
   It protects you from fire.
   It lets you blink.
Armour
 h - the +0 mask of the Dragon (worn) {MR+ Slay+3 SInv}
   (You found it in the Dungeon)   
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+3).
   It affects your resistance to hostile enchantments.
   It lets you see invisible.
 j - the +1 pair of boots of Discretion (worn) {+Inv Regen+}
   (You found it in the Dungeon)   
   
   It lets you turn invisible.
   It increases your rate of regeneration.
 M - a +3 buckler (worn)
 N - the +0 pair of gloves of Howaggy (worn) {rC+ SInv}
   (You found it in the Dungeon)   
   
   It protects you from cold.
   It lets you see invisible.
 S - a +2 cloak of poison resistance (worn)
 U - a +2 robe of fire resistance (worn)
Magical Staves
 C - an uncursed staff of energy (weapon)
 Q - an uncursed staff of wizardry
 Y - an uncursed staff of fire
Jewellery
 a - an uncursed ring of ice
 m - the amulet of the Air (around neck) {Inacc +Fly rElec EV+5 RMsl}
   (You found it in the Dungeon)   
   
   [amulet of inaccuracy]
   
   It reduces the accuracy of all your attacks.
   It affects your evasion (+5).
   It insulates you from electricity.
   It lets you fly.
   It protects you from missiles.
 G - the ring "Yrghu" {rCorr rElec Dex+2}
   (You took it off a red draconian in the Dungeon)   
   
   [ring of resist corrosion]
   
   It affects your dexterity (+2).
   It insulates you from electricity.
 I - the ring "Mofuejif" (left hand) {+Fly rC+ rN+ Dex+7}
   (You took it off a deep elf annihilator in the Dungeon)   
   
   [ring of flight]
   
   It affects your dexterity (+7).
   It protects you from cold.
   It protects you from negative energy.
   It lets you fly.
 O - the macabre finger necklace {rN+}
   (You took it off a vault guard in the Dungeon)   
   
   [amulet of nothing]
   
   It protects you from negative energy.
 P - the amulet of Duedweo {RegenMP rPois Stlth+}
   (You found it in the Dungeon)   
   
   [amulet of magic regeneration]
   
   It increases your magic regeneration.
   It protects you from poison.
   It makes you more stealthy.
 W - an uncursed ring of positive energy
 X - the ring of Ofoser (right hand) {rElec rF+ rC+ MP+9}
   (You found it in the Dungeon)   
   
   [ring of protection from cold]
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It affects your magic capacity (+9).
 Z - the ring of Witupuiwol {Wiz MR+ Int+4}
   (You took it off a deep elf archer in the Dungeon)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+4).
   It affects your resistance to hostile enchantments.
Wands
 y - a wand of disintegration (5/24)
 z - a wand of iceblast (2/15)
 B - a wand of acid (1/15)
Scrolls
 i - a scroll of blinking
 p - 3 scrolls of amnesia
 q - 2 scrolls of recharging
 r - 7 scrolls of fog
 s - a scroll of holy word
 t - 5 scrolls of identify
 u - 5 scrolls of remove curse
 v - 2 scrolls of fear
 A - 4 scrolls of enchant armour
Potions
 d - 9 potions of curing
 e - 30 potions of heal wounds
 f - 4 potions of haste
 g - a potion of magic
 k - 2 potions of invisibility
 l - 4 potions of resistance
Books
 b - a book of Enchantments   
   
    Spells                             Type                      Level
    a - Cause Fear                   Hexes                         4
    b - Yara's Violent Unravelling   Hexes/Transmutation           5
    c - Silence                      Hexes/Air                     5
    d - Deflect Missiles             Charms/Air                    6
    e - Discord                      Hexes                         8
 o - a book of Unlife   
   
    Spells                             Type                      Level
    a - Recall                       Summoning/Translocation       3
    b - Animate Dead                 Necromancy                    4
    c - Control Undead               Necromancy                    4
    d - Cigotuvi's Embrace           Necromancy                    5
    e - Death Channel                Necromancy                    6
    f - Simulacrum                   Ice/Necromancy                6
 E - a Necronomicon   
   
    Spells                             Type                      Level
    a - Haunt                        Necromancy/Summoning          7
    b - Borgnjor's Revivification    Necromancy                    8
    c - Death's Door                 Charms/Necromancy             8
    d - Infestation                  Necromancy                    8
    e - Necromutation                Transmutation/Necromancy      8
 F - a book of the Tempests   
   
    Spells                             Type                      Level
    a - Static Discharge             Conjuration/Air               3
    b - Lightning Bolt               Conjuration/Air               5
    c - Ignition                     Fire                          8
    d - Tornado                      Air                           9
    e - Shatter                      Earth                         9
 T - a book of the Warp   
   
    Spells                             Type                      Level
    a - Gell's Gravitas              Translocation                 3
    b - Portal Projectile            Hexes/Translocation           3
    c - Force Lance                  Conjuration/Translocation     4
    d - Dispersal                    Translocation                 6
    e - Controlled Blink             Translocation                 8
    f - Disjunction                  Translocation                 8
 V - a book of the Sky   
   
    Spells                             Type                      Level
    a - Summon Lightning Spire       Summoning/Air                 4
    b - Silence                      Hexes/Air                     5
    c - Deflect Missiles             Charms/Air                    6
    d - Conjure Ball Lightning       Conjuration/Air               6
    e - Tornado                      Air                           9
Miscellaneous
 n - 7 phantom mirrors
 D - a crystal ball of energy
 J - a phial of floods
 K - a lightning rod (4/4)
Comestibles
 c - 5 bread rations
 w - 35 fruits
 x - 2 meat rations


   Skills:
 O Level 27 Fighting
 - Level 14.1 Long Blades
 - Level 18.9 Armour
 O Level 27 Dodging
 - Level 17.5 Stealth
 - Level 12.6 Shields
 O Level 27 Spellcasting
 - Level 23.9 Conjurations
 - Level 19.0 Hexes
   Level 11.9 Charms
 - Level 19.9 Necromancy
 - Level 16.7 Translocations
 - Level 19.7 Fire Magic
 - Level 11.1 Earth Magic
 - Level 16.0 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Discord               Hex            #######...   2%          8    None
b - Fireball              Conj/Fire      ########..   0%          5    None
c - Fire Storm            Conj/Fire      ########..   3%          9    None
d - Ignition              Fire           #######...   1%          8    None
e - Iron Shot             Conj/Erth      #######...   1%          6    None
f - Dispersal             Tloc           #######...   1%          6    None
g - Controlled Blink      Tloc           N/A          4%          8    None
h - Blink                 Tloc           N/A          0%          2    None
i - Darkness              Hex            #######...   1%          6    None
j - Flame Tongue          Conj/Fire      #####        0%          1    None
k - Control Undead        Necr           #######...   0%          4    None
l - Necromutation         Tmut/Necr      ######....   63%         8    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu

Message History

The floor.
Things that are here:
an uncursed staff of poison; a moth of wrath corpse
You see here a +1 dagger of protection.
Things that are here:
an uncursed staff of conjuration; a tarantella corpse
You see here a cursed -2 ring of evasion.
You see here a +5 shortbow of freezing.
There is a transporter here.
An exit appears before you!
You enter the transporter and appear at another place.
Found the Orb of Zot.
Found a staircase leading out of the dungeon.
You see here the Orb of Zot.
You pick up the Orb of Zot! The Orb lets out a hideous shriek!
The lords of Pandemonium are not amused. Beware!
Now all you have to do is get back out of the dungeon!
There is a staircase leading out of the dungeon here.
You can't go down here!
You have escaped!

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¦¦¦...|.))).}).::}.|).¦.:.:}.)))[[:||}:[|.¦.
..¦.).}):.}):))[))))|.¦.}=):}[))))=)=))|[.¦.
=.¦..):.)[)))))|)))").¦...}|:=)[=|})==[:}.¦.
}.¦........)))).)..)..¦.....).:[|[:.......¦.
}.¦...................¦...................¦.
..¦..........:........¦...................¦.
..¦..............))...¦...................¦.
..¦.....).............¦...................¦.


There were no monsters in sight!

Vanquished Creatures
  6 shard shrikes (shapeshifter) (D)
  A caustic shrike (shapeshifter) (D)
  A golden dragon (D)
  2 glowing shapeshifters (D)
  An iron giant (shapeshifter) (D)
  A tentacled monstrosity (D)
  7 Orb Guardians (D)
  A titan (D)
  A lich (D)
  10 deep elf blademasters (D)
  2 titans (shapeshifter) (D)
  15 deep elf master archers (D)
  3 quicksilver dragons (D)
  2 quicksilver dragons (shapeshifter) (D)
  An acid blob (shapeshifter) (D)
  3 sphinxes (shapeshifter) (D)
  A thorn hunter (D)
  5 storm dragons (D)
  A shadow dragon (shapeshifter) (D)
  An azure jelly (shapeshifter) (D)
  2 fire giants (D)
  2 iron dragons (shapeshifter) (D)
  A fire giant (shapeshifter) (D)
  14 deep elf sorcerers (D)
  4 ghost moths (D)
  2 ghost moths (shapeshifter) (D)
  4 spriggan defenders (D)
  5 stone giants (D)
  A stone giant (shapeshifter) (D)
  2 green draconians (D)
  4 black draconians (D)
  A deep elf demonologist (D)
  A dire elephant (shapeshifter) (D)
  2 red draconians (D)
  A dire elephant (D)
  3 purple draconians (D)
  A yellow draconian (D)
  14 deep elf annihilators (D)
  4 white draconians (D)
  A spark wasp (D)
  A merfolk javelineer (D)
  A mummy priest (D)
  A fire dragon (shapeshifter) (D)
  14 deep elf high priests (D)
  A yaktaur captain (D)
  19 vault guards (D)
  2 fire dragons (D)
  A centaur warrior (D)
  6 spriggan air magi (D)
  2 two-headed ogres (shapeshifter) (D)
  3 anacondas (shapeshifter) (D)
  A catoblepas (shapeshifter) (D)
  6 dancing weapons (D)
  A satyr (D)
  A vampire mage (D)
  2 orc high priests (D)
  2 shock serpents (shapeshifter) (D)
  7 spriggan berserkers (D)
  3 soul eaters (D)
  14 deep elf knights (D)
  An iron golem (D)
  3 spriggan druids (D)
  A sea snake (shapeshifter) (D)
  A fire crab (shapeshifter) (D)
  10 deep elf archers (D)
  4 glowing orange brains (shapeshifter) (D)
  4 mana vipers (shapeshifter) (D)
  4 lindwurms (shapeshifter) (D)
  A harpy (shapeshifter) (D)
  6 orb spiders (D)
  20 deep elf magi (D)
  12 wolf spiders (D)
  A cyclops (D)
  2 orc sorcerers (D)
  2 necromancers (D)
  A faun (shapeshifter) (D)
  An oklob plant (D)
  7 moths of wrath (D)
  A shining eye (shapeshifter) (D)
  A cyclops (shapeshifter) (D)
  A manticore (shapeshifter) (D)
  2 elephants (shapeshifter) (D)
  A black mamba (D)
  A guardian serpent (shapeshifter) (D)
  A moth of wrath (shapeshifter) (D)
  2 water nymphs (shapeshifter) (D)
  A torpor snail (shapeshifter) (D)
  An orange demon (D)
  2 komodo dragons (shapeshifter) (D)
  A yaktaur (shapeshifter) (D)
  2 rime drakes (shapeshifter) (D)
  3 dryads (D)
  7 yaktaurs (D)
  3 demonic crawlers (D)
  An efreet (D)
  2 guardian mummies (D)
  A troll (shapeshifter) (D)
  2 merfolk (shapeshifter) (D)
  3 trolls (D)
  5 wind drakes (D)
  A wind drake (shapeshifter) (D)
  2 meliai (shapeshifter) (D)
  8 jumping spiders (D)
  15 hornets (D)
  A blink frog (shapeshifter) (D)
  2 dream sheep (shapeshifter) (D)
  A snapping turtle (shapeshifter) (D)
  A spriggan (shapeshifter) (D)
  A shadow (D)
  2 yaks (D)
  5 tarantellas (D)
  5 redbacks (D)
  A redback (shapeshifter) (D)
  5 spriggans (D)
  An ushabti (D)
  2 tarantellas (shapeshifter) (D)
  3 vampires (D)
  10 air elementals (D)
  7 fire elementals (D)
  3 basilisks (shapeshifter) (D)
  A wyvern (shapeshifter) (D)
  2 wargs (D)
  3 insubstantial wisps (D)
  A swamp worm (shapeshifter) (D)
  A water moccasin (shapeshifter) (D)
  A soldier ant (shapeshifter) (D)
  A floating eye (shapeshifter) (D)
  2 porcupines (D)
  A hell hound (D)
  2 water moccasins (D)
  6 orc warriors (D)
  A black bear (D)
  An eye of draining (shapeshifter) (D)
  2 phantoms (D)
  4 ogres (D)
  3 centaurs (D)
  An ogre (shapeshifter) (D)
  2 necrophages (D)
  5 wolves (D)
  A big kobold (shapeshifter) (D)
  An earth elemental (D)
  A killer bee (shapeshifter) (D)
  5 wights (D)
  A crimson imp (D)
  A quasit (D)
  An iron imp (D)
  An orc wizard (D)
  An iguana (D)
  A mummy (D)
  4 adders (D)
  2 river rats (D)
  A shadow imp (D)
  An ufetubus (D)
  A spectral adder (D)
  An adder zombie (D)
  An adder skeleton (D)
  A worm (shapeshifter) (D)
  2 spectral bats (D)
  3 bat zombies (D)
  A jackal (D)
  2 ball pythons (D)
  A ball python zombie (D)
  A leopard gecko skeleton (D)
  A spectral giant cockroach (D)
  5 fire vortices (D)
505 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 titans (shapeshifter) (D)
  A dancing weapon (D)
  A mana viper (shapeshifter) (D)
  A deep elf mage (D)
  A black mamba (shapeshifter) (D)
  An efreet (D)
  A redback (D)
8 creatures vanquished.

Vanquished Creatures (others)
  A catoblepas (shapeshifter) (D)
  A water nymph (shapeshifter) (D)
  A jumping spider (shapeshifter) (D)
  43 fire vortices (D)
46 creatures vanquished.

Grand Total: 559 creatures vanquished



             

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19 |
---------------+----------------------------------------------------------+-----
Fighting       |  3     5        6     7     8 10 11 12 14 18 23 27       | 27.0
Dodging        |  4     5        7           9 11 13 15 18 21       26 27 | 27.0
Spellcasting   |  4  5  7        9    10       14 20 24 25          27    | 27.0
Conjurations   |  4     7        8     9                      11 17 21 23 | 23.9
Fire Magic     |  4  5  9       11    13 18 19                            | 19.7
Translocations |                       2     5  9 11 12 15 16             | 16.7
Shields        |                             3  5                    8 12 | 12.6
Earth Magic    |                             4  8 10 11                   | 11.1
Evocations     |                                      4 12 16             | 16.0
Charms         |                                           11             | 11.9
Hexes          |                                           11 19          | 19.0
Long Blades    |                                               8 14       | 14.1
Armour         |                                                    16 18 | 18.9
Stealth        |                                                    10 17 | 17.5
Necromancy     |                                                       19 | 19.9

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Staff             |       |       |       |       |     1 |       |       ||     1
       Double sword      |       |       |       |       |       |    13 |     9 ||    22
 Cast: Fireball          |       |     2 |     4 |     5 |     8 |     5 |     2 ||    26
       Ignition          |       |       |     2 |    16 |    33 |    54 |    12 ||   117
       Iron Shot         |       |       |       |     7 |    18 |    21 |     1 ||    47
       Dispersal         |       |       |       |       |     2 |       |       ||     2
       Controlled Blink  |       |       |       |       |     1 |     6 |     2 ||     9
       Discord           |       |       |       |       |       |     7 |     1 ||     8
       Blink             |       |       |       |       |       |     2 |       ||     2
       Fire Storm        |       |       |       |       |       |       |    16 ||    16
Evoke: Lightning rod     |     3 |     3 |     2 |       |     4 |     4 |     4 ||    20
       Wand              |     1 |     2 |     1 |     2 |     7 |     6 |     3 ||    22
       Phial of floods   |       |       |       |       |       |     2 |       ||     2
       Phantom mirror    |       |       |       |       |       |     1 |       ||     1
  Use: Potion            |     1 |       |     1 |     5 |     4 |     4 |     1 ||    16
       Scroll            |       |       |       |     2 |     3 |     1 |     1 ||     7
 Stab: Distracted        |       |       |       |       |       |     1 |       ||     1
  Eat: Fruit             |       |       |       |     2 |     2 |     3 |       ||     7
       Chunk             |       |       |       |     2 |     6 |     6 |       ||    14
       Meat ration       |       |       |       |       |       |     1 |     1 ||     2
Armor: Robe              |       |     1 |       |       |       |     7 |     1 ||     9
Dodge: Dodged            |       |     3 |     2 |    10 |    24 |    74 |    11 ||   124
       Deflected         |       |       |       |     3 |     3 |     1 |     1 ||     8
Block: Buckler           |       |       |       |     2 |    12 |    24 |     7 ||    45
Rpst.: Double sword      |       |       |       |       |       |     3 |     1 ||     4


Ziggurat sprint is just super random. One time everything is super easy the other you get the room filled with only uniques including all hell and pan lords. This one felt really easy.

Yeah I know you don't need to kill everything.
Logged
You finish ripping the human corpse of Sigmund into pieces.
This raw flesh tastes delicious!

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #14429 on: October 11, 2017, 06:39:33 am »

A rather devastating loss:

Code: [Select]
Dungeon Crawl Stone Soup version 0.20.0 (tiles) character file.

610821 161 the Messiah (level 27, -7/256 HPs)
             Began as a Hill Orc Fighter on Sept 15, 2017.
             Was the Champion of Beogh.
             Splashed by an acid blob's acid (11 damage)
             ... on level 4 of the Realm of Zot on Oct 10, 2017.
             The game lasted 09:55:02 (66051 turns).

161 the Messiah (Hill Orc Fighter)                 Turns: 66051, Time: 09:55:02

Health: -7/256     AC:  9    Str: 26    XL:     27
Magic:  38/38      EV: 23    Int: 18    God:    Beogh [******]
Gold:   4203       SH: 18    Dex: 22    Spells: 26/26 levels left

rFire    + + .     SeeInvis +   b - +9 broad axe (vamp)
rCold    + + .     Gourm    .   x - +2 shield of Resistance {rF+ rC+ MR+}
rNeg     + + .     Faith    .   y - +8 orange crystal plate armour {Archmagi, Int+3 Clar}
rPois    +         Spirit   .   F - +1 hat "Dearhius" {rN+}
rElec    +         Reflect  .   N - +1 cloak of Starlight {rElec rC+ EV+4 Stlth--}
rCorr    .         Harm     .   V - +2 pair of gloves {Dex+3}
MR       ++++.     Clarity  +   J - +2 pair of boots
Stlth    ..........             H - amulet of regeneration
Regen    1.0/turn               v - ring of Vurikar {rPois rN+ Int+7}
MPRegen  0.3/turn               G - ring "Sianein" {rF+ MR+ Str+3 SInv}

@: corroded
A: walk on water, yellow scales 1, mutation resistance 1
}: 3/15 runes: barnacled, silver, gossamer
a: Smiting, Recall Orcish Followers, Give Item to Named Follower, Resurrection,
Renounce Religion


You were on level 4 of the Realm of Zot.
You worshipped Beogh.
Beogh was exalted by your worship.
You were not hungry.

You visited 9 branches of the dungeon, and saw 48 of its levels.
You visited the Abyss 1 time.
You visited 1 bazaar.
You also visited: Labyrinth and Ice Cave.

You collected 7365 gold pieces.
You spent 3162 gold pieces at shops.

Inventory:

Hand Weapons
 b - a +9 vampiric broad axe (weapon)
Missiles
 Y - 3 throwing nets (quivered)
Armour
 x - the +2 shield of Resistance (worn) {rF+ rC+ MR+}
   (You took it off an orc on level 8 of the Dungeon)   
   
   It protects you from fire.
   It protects you from cold.
   It affects your resistance to hostile enchantments.
 y - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar}
   (You found it in a labyrinth)   
   
   It affects your intelligence (+3).
   It protects you against confusion.
 F - the +1 hat "Dearhius" (worn) {rN+}
   (You found it on level 1 of the Depths)   
   
   It protects you from negative energy.
 J - a +2 pair of boots (worn)
 N - the +1 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You found it on level 3 of the Depths)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
 V - a +2 pair of gloves of dexterity (worn)
 X - the scarf of Dossoergh {Regen+}
   (You found it on level 4 of the Shoals)   
   
   It increases your rate of regeneration.
Jewellery
 p - a +5 ring of slaying
 v - the ring of Vurikar (left hand) {rPois rN+ Int+7}
   (You found it on level 8 of the Dungeon)   
   
   [ring of positive energy]
   
   It affects your intelligence (+7).
   It protects you from poison.
   It protects you from negative energy.
 G - the ring "Sianein" (right hand) {rF+ MR+ Str+3 SInv}
   (You took it off a spriggan berserker on level 4 of the Depths)   
   
   [ring of see invisible]
   
   It affects your strength (+3).
   It protects you from fire.
   It affects your resistance to hostile enchantments.
   It lets you see invisible.
 H - an amulet of regeneration (around neck)
 Z - the ring "Esutar" {rC+ Str+3 Stlth-}
   (You bought it in a shop on level 2 of the Vaults)   
   
   [ring of loudness]
   
   It affects your strength (+3).
   It protects you from cold.
   It makes you less stealthy.
Wands
 a - a wand of digging (5/24)
 h - a wand of acid (10/15)
 j - a wand of scattershot (9/9)
 m - a wand of disintegration (8/24)
 n - a wand of iceblast (3/15)
 R - a wand of lightning (3/15)
Scrolls
 d - 3 scrolls of magic mapping
 i - 16 scrolls of teleportation
 k - 4 scrolls of fog
 o - 15 scrolls of remove curse
 q - 2 scrolls of brand weapon
 r - 6 scrolls of fear
 u - a scroll of enchant armour
 B - a scroll of enchant weapon
 K - a scroll of holy word
 P - a scroll of identify
 T - 2 scrolls of blinking
Potions
 c - 2 potions of cancellation
 e - a potion of might
 g - 19 potions of curing
 l - 11 potions of mutation
 s - a potion of invisibility
 t - 5 potions of agility
 C - 3 potions of heal wounds
 I - 5 potions of haste
 O - 2 potions of resistance
Miscellaneous
 z - a lightning rod (4/4)
 D - a fan of gales (inert)
 E - a lamp of fire (inert)
 L - a box of beasts
 Q - 2 sacks of spiders
 S - a phial of floods (inert)
 U - 2 phantom mirrors
Comestibles
 f - 23 bread rations
 A - 7 fruits
 M - 3 royal jellies


   Skills:
 + Level 22.7 Fighting
 - Level 20.4 Axes
 - Level 19.2 Throwing
 + Level 21.9 Armour
 - Level 19.2 Dodging
 - Level 16.1 Shields
 + Level 23.7 Invocations
 + Level 14.2 Evocations


You had 26 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:4            Lair (6/6) D:10
 Shoals (4/4) Lair:3       Spider (4/4) Lair:3        Slime (0/5) Lair:6
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (5/5) D:14
  Crypt (0/3) Vaults:2     Depths (5/5) D:15            Zot (4/5) Depths:5

Altars:
Ashenzari
Fedhas
Hepliaklqana
Makhleb
Nemelex Xobeh
Qazlal
Ru
Sif Muna
Trog
Vehumet
Yredelemnul
Zin
The Shining One

Shops:
D:8 (   D:10 (   D:13 *   Orc:2 *[:?   Elf:1 *   Elf:2 (   Elf:3 *   Shoals:3 (   Vaults:1 !   Vaults:2 *   Vaults:3 *   Depths:1 %   Depths:5 [[:*

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:4 Depths:5
Ziggurat: Depths:4

Annotations:
D:6 1 runed door


Innate Abilities, Weirdness & Mutations

You can walk on water.
You are partially covered in yellow scales. (AC +2)
You are somewhat resistant to further mutation.


Message History

* * * LOW HITPOINT WARNING * * *
The acid corrodes you! You are splashed with acid! The acid burns!
* * * LOW HITPOINT WARNING * * *
The yellow draconian throws acid at you.
The glob of acid misses you.
Your blink will be uncontrolled - continue anyway?
Okay, then.
You feel much better. You block the acid blob's attack.
The yellow draconian is engulfed in blazing flames.
The shadow dragon is engulfed in blazing flames.
Saint Roka hits the yellow draconian annihilator with a long sword of holy wrath.
The acid blob hits you!!
* * * LOW HITPOINT WARNING * * *
You are splashed with acid! The acid burns!
* * * LOW HITPOINT WARNING * * *
The acid blob spits acid at you.
The splash of acid hits you!
* * * LOW HITPOINT WARNING * * *
You are splashed with acid! The acid burns!
You die...

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#..##.# #.#   #.#..#.##qd§#               #.
#..##.# #.##  #.#..#.# J..#               #.
#..##.# #..#  #.#..#.# #...#              #.
#..##.# #..#  #.#..#.#  ....#            ##.
#..##.# #..#  #.#....#  #.....          ##..
#..##.# #..#  #.##...##  #....         ##...
#..##.# #..#  #.###...##              ##...#
#..##.# #..## #.# ##...##########    ##...##
#..##.# #...###.#  #............#   ##...##
#..##.# #....##.#  ###...#####..#####...##
#..##.###.#...#.#    ##................##


You could see a shadow dragon, a yellow draconian knight (invisible), 4 acid
blobs, a black draconian, 3 draconians, a purple draconian, a white draconian, a
yellow draconian annihilator, a moth of wrath, 4 jellies and the friendly Saint
Roka.

40 points of corrosion.
I had been doing well in this particular battle up until the acid blobs got up front. I went from full health and no problems to dying in a heartbeat. I don't know the actual number of turns, but it was low enough that I didn't even notice until it was too late to run.

Unless I was more tired and braindead than I thought. By all rights this character should have won this game, but a group of acid spitters will strip you of everything in a hurry.
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