I need some advice, how to proceed further. Currently playing as spriggan enchanter. Cleared Lair, Orc, Spider. This is my first non-fighter character that caught a rune...
Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file.
Dwachs the Unseen (Spriggan Enchanter) Turns: 45468, Time: 04:31:04
Health: 90/90 AC: 15 Str: 8 XL: 18 Next: 35%
Magic: 46/46 EV: 34 Int: 24 God: Dithmenos [******]
Gold: 3114 SH: 11 Dex: 22 Spells: 19/43 levels left
rFire + . . SeeInvis + e - +6 dagger (venom)
rCold . . . Gourm . H - +2 buckler {rF+}
rNeg + . . Faith . D - +5 steam dragon scales
rPois . Spirit . S - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec + Reflect . O - +1 cloak
rCorr . Harm . (gloves unavailable)
MR ++++. (boots unavailable)
Stlth ++++++++++ I - amulet of magic regeneration
Regen 0.3/turn J - ring of Ifumacei {Wiz rElec Str+4}
MPRegen 0.5/turn i - ring of positive energy
@: wreathed by umbra, very quick
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
}: 1/15 runes: gossamer
a: Shadow Step, Shadow Form, Renounce Religion
You are on level 2 of the Depths.
You worship Dithmenos.
Dithmenos is exalted by your worship.
You are full.
You have visited 6 branches of the dungeon, and seen 30 of its levels.
You have collected 3275 gold pieces.
You have spent 161 gold pieces at shops.
Inventory:
Hand Weapons
b - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}
(You found it on level 7 of the Dungeon)
It affects your AC (+3).
It protects you from fire.
It protects you from cold.
It protects you from poison.
e - a +6 dagger of venom (weapon)
l - a +4 dagger of freezing
A - a +0 dagger of holy wrath
Missiles
F - 3 throwing nets (quivered)
Z - 378 arrows
Armour
D - +5 steam dragon scales (worn)
H - a +2 buckler of fire resistance (worn)
O - a +1 cloak (worn)
S - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
(You took it off Gastronok on level 1 of the Lair of Beasts)
It affects your intelligence (+5).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+10).
Jewellery
i - a ring of positive energy (right hand)
I - an amulet of magic regeneration (around neck)
J - the ring of Ifumacei (left hand) {Wiz rElec Str+4}
(You found it on level 2 of the Spider Nest)
[ring of wizardry]
It improves your spell success rate.
It affects your strength (+4).
It insulates you from electricity.
Q - an uncursed ring of poison resistance
Wands
j - a wand of paralysis (?/24)
z - a wand of digging (?/24) {zapped: 2}
B - a wand of iceblast (15/15)
V - a wand of polymorph (?/24)
Scrolls
k - 10 scrolls of remove curse
p - 9 scrolls of blinking
q - 8 scrolls of fog
r - 6 scrolls of magic mapping
t - 4 scrolls of fear
u - a scroll of identify
v - 9 scrolls of teleportation
y - 9 scrolls of amnesia
K - a scroll of summoning
L - a scroll of silence
R - 2 scrolls of torment
T - 6 scrolls of recharging
Potions
a - 13 potions of curing
f - a potion of might
m - 2 potions of invisibility
n - a potion of magic
s - 7 potions of ambrosia
w - 5 potions of brilliance
x - 4 potions of flight
E - 7 potions of heal wounds
N - 3 potions of resistance
P - a potion of mutation
U - 3 potions of agility
Y - 2 potions of haste
Books
M - a book of Changes
Spells Type Level
a - Beastly Appendage Transmutation 1
b - Sticks to Snakes Transmutation 2
c - Spider Form Transmutation/Poison 3
d - Ice Form Ice/Transmutation 4
e - Blade Hands Transmutation 5
W - a book of Death
Spells Type Level
a - Corpse Rot Necromancy 2
b - Sublimation of Blood Necromancy 2
c - Agony Necromancy 5
d - Dispel Undead Necromancy 5
e - Excruciating Wounds Charms/Necromancy 5
f - Bolt of Draining Conjuration/Necromancy 5
Miscellaneous
c - a lightning rod (4/4)
C - a phantom mirror
Comestibles
d - 8 bread rations
h - 21 fruits
o - 25 royal jellies
Skills:
- Level 8.0 Fighting
- Level 11.8 Short Blades
- Level 16.0 Dodging
- Level 17.7 Stealth
- Level 7.2 Shields
- Level 13.1 Spellcasting
- Level 5.2 Conjurations
- Level 17.3 Hexes
+ Level 7.9 Necromancy
- Level 9.0 Transmutations
- Level 5.0 Ice Magic
- Level 6.0 Air Magic
- Level 6.4 Poison Magic
You have 19 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Corona Hex ####### 0% 1 None
b - Ensorcelled Hibernat Hex/Ice ###### 1% 2 None
c - Confuse Hex #######. 0% 3 None
d - Tukima's Dance Hex #######. 0% 3 None
e - Slow Hex #######. 0% 2 None
f - Dazzling Spray Conj/Hex ###### 1% 3 None
g - Sticks to Snakes Tmut ######.. 1% 2 None
h - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None
i - Dispel Undead Necr ######.. 1% 5 ###....
I do not have particular good equipment. As you can imagine, I have a hard time to fight monsters that are hex immune. Besides stabbing, my only offensive spell is Dazzling spray. I recently started to train necromancy to be able to cast Dispel Undead and Draining Bolt. What would you recommend to branch into? I could buy books with dragon/hydra form, however I have no experience with transmuters. I could also learn Discord. Would this be worth the investment? What about evocations? I completely ignored it...