Whelp, just got my first melee win, and a 15 runer too as a GaFi.
Qazlal is pretty cool, and he gave me enough destructive power to clear large groups when I needed it. Getting a focused disaster area off and wiping a huge group of nasty enemies felt pretty good.
Gargoyles are pretty absurd. They have a ton of perks rElec, poison immunity (which is way better then simple poison resistance), torment resistance, permanent flying (which makes water and lava non-issues), huge passive armor buff, rN+, and very little downsides (lackluster apps and a slight penalty to HP). The perks help at every stage from start to end, and far outweigh the penalties. The race really feels super strong to me.
The lack of item destruction really changed the feel. I ran out of any of the scrolls/potions I needed (nor even got remotely close to running out of any of them at any point), whereas before you had to only have a few of any type you at once to stop them from all burning/shattering. And even with that your supplies were limited as your scrolls could burn up without you using them.
I got rF+++, rC+++, rN+++ in the vaults, and after that I was pretty safe. There were some spooky situations, but with liberal use of wands of healing and qazlal powers I managed to survive them all without a real chance of death.
I think I played pretty well, with only a few major mistakes, luckily none of them were lethal, and I was far more cautious then in my previous games which allowed me to win.
Dungeon Crawl Stone Soup version 0.16-a0-341-gb66f077 (tiles) character file.
13492734 Nani the Conqueror (level 27, 199/199 HPs)
Began as a Gargoyle Fighter on Sept 11, 2014.
Was the Champion of Qazlal.
Escaped with the Orb
... and 15 runes on Sept 17, 2014!
The game lasted 08:45:16 (120084 turns).
Nani the Conqueror (Gargoyle Fighter) Turns: 120084, Time: 08:45:16
HP 199/199 AC 68 Str 32 XL: 27
MP 47/47 EV 27 Int 14 (15) God: Qazlal [******]
Gold 14422 SH 30 Dex 19 Spells: 7 memorised, 31 levels left
rFire + + + SeeInvis + q - +9 sacred scourge (holy)
rCold + + + Clarity . x - +9 plate armour {rC+}
rNeg + + . rCorr . a - +2 shield of Resistance {rF+ rC+ MR+}
rPois + rRot + n - +2 helmet of Defence {rC+ rN+ SInv}
rElec + Spirit . R - +1 cloak of Starshine {rF++}
SustAb + Warding . K - +2 pair of fencer's gloves {EV+3 Dex+6 Slay+2}
rMut + Stasis . b - +2 pair of boots {run}
Gourm . P - amulet of resist mutation
MR +++.. z - ring of Disaster {SustAb rElec Dex+4 Int+3 Slay+3}
F - ring of regeneration
@: flying, repel missiles, quick, extremely resistant to hostile enchantments,
extremely unstealthy
A: able to fly continuously, big wings, large bone plates 1, negative energy
resistance 1, electricity resistance, strong 1, unbreathing, petrification
resistance, rot immunity, AC +20
a: Stop Flying, Upheaval, Elemental Force, Disaster Area, Renounce Religion
0: Orb of Zot
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Qazlal.
Qazlal was exalted by your worship.
You were not hungry.
You visited 18 branches of the dungeon, and saw 97 of its levels.
You visited Pandemonium 4 times, and saw 26 of its levels.
You visited the Abyss 2 times.
You visited 2 bazaars.
You completed 1 Ziggurat, and saw 27 of its levels.
You also visited: Trove, Sewer and Ice Cave.
You collected 18840 gold pieces.
You spent 4418 gold pieces at shops.
Inventory:
Hand weapons
q - a +9 sacred scourge of holy wrath (weapon)
I - the +8 mithril axe "Arga" {speed, MR+ Str+2}
(You found it on level 20 of a ziggurat)
Attacks with this weapon are significantly faster.
It affects your strength (+2).
It affects your resistance to hostile enchantments.
J - a +9 demon whip of flaming
Armour
a - the +2 shield of Resistance (worn) {rF+ rC+ MR+}
(You found it on level 5 of the Vaults)
It protects you from fire.
It protects you from cold.
It affects your resistance to hostile enchantments.
b - a +2 pair of boots of running (worn)
n - the +2 helmet of Defence (worn) {rC+ rN+ SInv}
(You found it in a treasure trove)
It protects you from cold.
It protects you from negative energy.
It enhances your eyesight.
x - a +9 plate armour of cold resistance (worn)
K - the +2 pair of fencer's gloves (worn) {EV+3 Dex+6 Slay+2}
(You found it on level 3 of the Tomb of the Ancients)
It affects your evasion (+3).
It affects your dexterity (+6).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
R - the +1 cloak of Starshine (worn) {rF++}
(You acquired it on level 3 of the Crypt)
It greatly protects you from fire.
Magical devices
c - a wand of heal wounds (3)
j - a wand of heal wounds (4)
s - a wand of hasting (3)
v - a wand of cold (5)
S - a wand of fireball (6)
Comestibles
m - 11 meat rations
L - a chunk of hell hog flesh
Scrolls
d - 2 scrolls of vulnerability
f - 3 scrolls of recharging
g - 80 scrolls of identify
i - 44 scrolls of remove curse
p - 4 scrolls of enchant armour
r - 36 scrolls of teleportation
u - 11 scrolls of magic mapping
y - 19 scrolls of blinking
B - 10 scrolls of holy word
C - 11 scrolls of fear
G - a scroll of brand weapon
X - a scroll of silence
Z - 10 scrolls of fog
Jewellery
t - an uncursed amulet of guardian spirit
z - the ring of Disaster (right hand) {SustAb rElec Dex+4 Int+3 Slay+3}
(You found it on level 13 of a ziggurat)
[ring of sustain abilities]
It sustains your strength, intelligence and dexterity.
It affects your intelligence (+3).
It affects your dexterity (+4).
It affects your accuracy and damage with ranged weapons and melee attacks
(+3).
It insulates you from electricity.
F - a ring of regeneration (left hand)
P - an amulet of resist mutation (around neck)
U - an uncursed amulet of resist corrosion
V - the ring "Smid" {MR+ Str+5 Stlth+}
(You found it on level 7 of a ziggurat)
[ring of strength]
It affects your strength (+5).
It affects your resistance to hostile enchantments.
It makes you more stealthy.
W - the amulet of Frouf {Ward rPois rN+ Int+2}
(You found it on level 18 of a ziggurat)
[amulet of warding]
It may prevent the melee attacks of summoned creatures.
It affects your intelligence (+2).
It protects you from poison.
It protects you from negative energy.
Potions
e - 7 potions of might
k - 3 potions of agility
l - 11 potions of curing
o - 9 potions of cure mutation
O - a potion of porridge
T - a potion of resistance
Miscellaneous
h - a stone of tremors
w - a lamp of fire
A - a phial of floods
D - a lantern of shadows
E - a phial of floods
H - a fan of gales
M - a crystal ball of energy
Skills:
O Level 27 Fighting
- Level 23.6 Maces & Flails
- Level 25.3 Armour
- Level 20.5 Dodging
- Level 21.5 Shields
+ Level 22.8 Spellcasting
- Level 13.1 Hexes
- Level 16.5 Charms
- Level 9.7 Necromancy
- Level 18.2 Translocations
* Level 26.5 Air Magic
- Level 24.9 Invocations
- Level 22.5 Evocations
You had 31 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Haste Chrm ######.. 1% 6 #####..
b - Regeneration Chrm/Necr ######.... 1% 3 None
c - Animate Dead Necr N/A 1% 4 None
d - Invisibility Hex ######.. 4% 6 #####..
e - Controlled Blink Tloc N/A 3% 7 ######.
f - Silence Hex/Air ######.... 1% 5 ##.....
g - Tornado Air ######.... 24% 9 #######
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:7 Orc (4/4) D:12
Elf (3/3) Orc:4 Lair (8/8) D:9 Swamp (5/5) Lair:3
Snake (5/5) Lair:3 Slime (6/6) Lair:6 Vaults (5/5) D:14
Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Cheibriados
Dithmenos
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Sif Muna
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:8 ! D:13 % Orc:3 * Orc:4 *([* Elf:1 }(*%: Snake:1 ? Snake:4 }[(} Vaults:3 : Vaults:5 %
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:4
Pandemonium: Depths:2 Depths:3
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
You are immune to poison.
You can fly continuously.
Your stone body is very resilient (AC +20).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
You are partially covered in large bone plates (AC +2, SH +2).
Your muscles are strong. (Str +2)
Not in my inventory: The ~10 evokables that I dropped in zig 26 for inventory management and forgot to pick back up.