Well, getting down to Zot final level wasn't a problem, i then spent some time preparing the ground for my future escape, using my wand of digging to create path to have the shortest possible way, while moving around all the defeated dragons and draconinans corpses lying around.
Then the assault on the Zot Orb vault. I was full fire resistant , but i had no mutation resistance, it didn't cared enough to take the amulet from my base with several remove curse then curse jewelery scroll (to benefit from Ashenzari bonuses), the reason was that i was carrying instead 4 cure mutation potions ! that i collected from all my adventure.
After clearing the path between the final vault entrance and my stairs, i finally went in and faced an Orb of Fire, and from what Ashenzari showed me, there was another Orb of Fire waiting close (the red evil smiley, only Orb of Fire on the level seemed to have it at that point of the game, as even orb guardians are considered strong enough anymore)
After battle, 2 orb of fires were annihilated without much problems for my unstoppable terminator, along all the allies they had.
Didn't expected Orb of Fire to be only a minor annoyance (though i was berserked, this mixed with how strong my equipped character is probably helped), but still they were the strongest opponents on that level, the most annoying ones were those "killer klowns", not only because having clowns in the pinnacle of the adventure as enemies is silly but because it takes a while to kill them, wasting time
Anyways, the Orb of Zot was in sight, and it's really not that lonely Orb Guardians that would put a stop to my approach,
But maybe this one would, a 3rd Orb of Fire was coming this way.
Unfortunately for the orb of fire, my minotaur destroyed it fast enough and fetched the orb.
I checked and was surprised to see only minor mutations that a single cure mutation potion would be enough to clear anyways :
Then my minotaur moved away, he met an Executioner along the way that didn't even put a fight
Finally, a challenge appeared, next to the stairs a Pandemonium Lord
Well, goodbye Jiff
After an uneventfull upstair climbing, i was out of Zot
While travelling, i told the Angel guarding a ziggurat that he would have probably some work soon as demonic hordes were trying to follow me.
Then left the Depths without much regret despite that orange demon probably wanting to make friend.
On my travel back home, i met another Pandemonium Lord, that thought his mighty presence would scare my Minotaur into giving him the Orb.
They never learn, and Boop the demonlord understood too late
It was then the turn of the Pandemonium Lord Syargh to ambush my character, smarter this one as he came with some Lich helper
Not that it helped him much
Finally the exit was in sight, glory was waiting my minotaur but he suddenly hear "You shall not pass !"
A bit puzzled my character looked more closely and noticed a brave Orb Guardians with his fellow ... cockroach blocking his path.
Brave maybe, but stupid certainly.
Let's say things didn't really go in the favour of the defenders.
Then after drinking a cure mutation potion to get rid of the minor ones that affected my character, i saw the last Pandemonium Lord coming, his name was Ocegeuwk
" I can't stop you, but will you run away like a coward ? "
Bad, bad , bad idea to provoke my minotaur.
Then after drinking the few heal wound potions i still had to get my health entirely back, it was time for glory and escape