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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1683051 times)

Retropunch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12585 on: September 04, 2014, 05:14:47 pm »

Even on a high level minotaur who has spammed STR, it's still -5 EV (and you better not be planning to cast anything). Just not worth it imho, although I guess it depends on what gear choices you have to make to get the missing resist.
-5 EV isn't a lot to lose compared to the GDR you get and the resists. Granted, a good artefact armour might be better but highly enchanted GDA (now very possible with always succeed scrolls) on a non-casting build is a pretty good choice.

If consumables weren't so plentiful not having access to spells would be a big problem, but with so many around there are few situations where you can't consumable your way out of something in the same way you could with a spell.
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Antioch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12586 on: September 04, 2014, 05:35:33 pm »

armour skill becomes REALLY beneficial with GDA, you get loads of extra AC and the EV and spellcasting penalties are reduced by 60% or so at lvl 27. It is very possible to invest enough skillpoints to cast some spells after that, haste being to most obvious one.
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You finish ripping the human corpse of Sigmund into pieces.
This raw flesh tastes delicious!

Leafsnail

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12587 on: September 04, 2014, 05:44:45 pm »

GDR is basically never a relevant concern when choosing armour, because the difference between similar armours (like plate and GDA) is so tiny that it is never going to matter.  You should really only consider the other factors, like AC, EV, spellcasting, resists etc.

GDA has close to twice the EV penalty of plate armour (since EV penalty is proportional to encumbrance squared), so it takes a hell of a lot of strength to make it a viable choice.  And that's not even getting into the dragon armours that are better than plate.

I can imagine it being a reasonable choice for an Ogre, since they have very high strength and can't wear plate.  Then again you could also just wear Storm.
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Tegga21

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12588 on: September 04, 2014, 05:53:21 pm »

I love GDA unless I have above 14 evasion without it
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12589 on: September 04, 2014, 06:10:28 pm »

Wow, on Vault:2 i got marked very early and had a huge battle, the whole level beelining to me, while i was summoning my servitor and lots of shadow creatures, the whole zone was a big battlefield, lots of fun to see that army vs army.

Though the enemy was too numerous and as i was running out of mana , and despite Vehumet mana regen after killing, it was time to teleport away and go rest out of the mark on Vault:1 that i had previously cleared, then go back for round 2 :)

And some people don't like summons in crawl, but how much fun this big huge brawl was.
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monk12

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12590 on: September 04, 2014, 06:47:28 pm »

Okay. So. I want to trade it all for...

Spoiler: WHAT'S IN THE BOX? (click to show/hide)

Attempts to Control Teleport in there have failed, leading me to believe that there's a critter in each cell (or maybe I've just been unlucky, but that's a lot of being unlucky.) I have discovered that Passwall will not get me through this situation.

Thoughts? I've got some Earth spellbooks that might help, but it seems like a big skill investment just to find out what the hell is on the other side of this wall.

Code: [Select]
monk12 the Demon Slayer (Gargoyle Fighter)         Turns: 79500, Time: 08:46:23

HP 164/164       AC 63     Str 37      XL: 27
MP  51/51        EV 10     Int 11      God: the Shining One [*****.]
Gold 7487        SH  0     Dex 10      Spells:  3 memorised, 39 levels left

rFire  . . .     SeeInvis .     a - +9 great mace (holy)
rCold  + + .     Clarity  .     i - +13 chain mail "Brirauda" {Str+4}
rNeg   + + +     rCorr    .     (no shield)
rPois  +         rRot     +     y - +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++}
rElec  +         Spirit   +     Z - +2 cloak {MR+}
SustAb .         Warding  .     L - +2 pair of gloves {Str+3}
rMut   +         Stasis   .     v - +2 pair of boots
Gourm  .                        F - amulet of resist mutation
MR     +++++                    J - ring of Salvation {rC++ MP+9}
                                c - ring of teleport control

   Skills:
 - Level 14.4 Fighting
 - Level 17.4 Maces & Flails
 - Level 21.0 Crossbows
 - Level 21.9 Armour
 - Level 8.0 Dodging
 - Level 17.0 Shields
 + Level 9.6 Spellcasting
 - Level 5.0 Earth Magic
 - Level 23.8 Invocations
 - Level 13.4 Evocations

Elephant Parade

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12591 on: September 04, 2014, 06:55:11 pm »

Are you playing online or offline?

If you're playing offline, clone the save and find out what's in the box using wizard mode after you die on the main file. If you can do that. I'm not sure how Crawl's saves work.



I decided to play offline for a bit (the lag was getting on my nerves), and ended up with my most successful character yet. Too bad I'm not playing online.
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12592 on: September 04, 2014, 06:59:36 pm »

Looking at the crypt.des file (in ...\dat\des\branches\  ) it seems to be this , but rotated to the right :
Code: [Select]
NAME:   st_burial_chamber
TAGS:   no_wall_fixup
DEPTH:  Crypt
MONS:   mummy, guardian mummy
KMONS:  3 = guardian mummy
KMONS:  4 = mummy priest
KMONS:  5 = greater mummy
SUBST:  1 = 221
KITEM:  345 = |
MAP
 ccccccccccccc
cc...........cc
cc.cccc+cccc.cc
cc.cc1...1cc.cc
ccxccc...cccxcc
c3x3c1...1c3x3c
cxxxcc...ccxxxc
c4x4c1...1c4x4c
cxxxcc...ccxxxc
c4x5c1...1c5x4c
ccccccc+ccccccc
.ccGcc...ccGcc.
.......@.......
I see some "x" tiles there, not sure what it exactly mean, but if it's something diggable or that some fake wall (if that either exist), it looks like you need to go to the next room to your screenshot right and go up and left to a dead end leading into those "x" walls

x = rock wall according to syntax.txt ( in ...\docs\develop\levels\  )  so probably wand of digging usable.
Though those monsters seems to be nasty in those walled tiles
« Last Edit: September 04, 2014, 07:06:58 pm by Robsoie »
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monk12

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12593 on: September 04, 2014, 07:14:18 pm »

Looking at the crypt.des file (in ...\dat\des\branches\  ) it seems to be this , but rotated to the right :
Code: [Select]
NAME:   st_burial_chamber
TAGS:   no_wall_fixup
DEPTH:  Crypt
MONS:   mummy, guardian mummy
KMONS:  3 = guardian mummy
KMONS:  4 = mummy priest
KMONS:  5 = greater mummy
SUBST:  1 = 221
KITEM:  345 = |
MAP
 ccccccccccccc
cc...........cc
cc.cccc+cccc.cc
cc.cc1...1cc.cc
ccxccc...cccxcc
c3x3c1...1c3x3c
cxxxcc...ccxxxc
c4x4c1...1c4x4c
cxxxcc...ccxxxc
c4x5c1...1c5x4c
ccccccc+ccccccc
.ccGcc...ccGcc.
.......@.......
I see some "x" tiles there, not sure what it exactly mean, but if it's something diggable or that some fake wall (if that either exist), it looks like you need to go to the next room to your screenshot right and go up and left to a dead end leading into those "x" walls

AAAAAAWWWWWWWWW YEAAAAAAH! Thank you! I never would have noticed that, I assumed that was the sprite for "unseen generic wall" when in fact you can see I did uncover one of them, and it does look like that, it's just a rock wall.

I scored the ring of the Demon Prince (rF+ ST+4 Slay+3) which looks like I finally have a contender to outcompete the ring of Vitality I've been wearing forever since my only other source of rF is an amulet with rF++, and an artifact helmet which turned out to not be great for me (+2, Dex+2, SInv) but was still very exciting until I put it on. And all I had to murder was a couple of Greater Mummies and some mummy priests! Thanks again!

Elephant Parade

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12594 on: September 04, 2014, 07:44:49 pm »

Code: [Select]
Dungeon Crawl Stone Soup version 0.15.0 (tiles) character file.

Burly Fighter the Bludgeoner (Gargoyle Fighter)    Turns: 39644, Time: 01:49:49

HP 127/127       AC 40     Str 27      XL: 19   Next: 69%
MP  36/36        EV  8     Int 13      God: Qazlal [******]
Gold 4000        SH  8     Dex 10      Spells:  1 memorised, 39 levels left

rFire  . . .     SeeInvis .     G - +6 great mace (protect)
rCold  + . .     Clarity  .     D - +1 chain mail {rC+}
rNeg   + . .     rCorr    .     (no shield)
rPois  +         rRot     +     (no helmet)
rElec  +         Spirit   .     C - +2 cloak
SustAb .         Warding  .     L - +1 pair of gloves
rMut   .         Stasis   .     X - +1 pair of boots
Gourm  +                        s - amulet "Ahynon" {Gourm Dex-1 Int+3}
MR     +....                    r - +2 ring of dexterity
                                n - ring of regeneration

@: repel missiles, somewhat resistant to hostile enchantments, extremely
unstealthy
A: able to fly continuously, big wings, negative energy resistance 1,
electricity resistance, unbreathing, petrification resistance, rot immunity, AC
+13
a: Fly, Upheaval, Elemental Force, Disaster Area, Renounce Religion
}: 2/15 runes: decaying, serpentine


You are on level 9 of the Dungeon.
You worship Qazlal.
Qazlal is exalted by your worship.
You are not hungry.

You have visited 6 branches of the dungeon, and seen 37 of its levels.
You have also visited: Ice Cave and Volcano.

You have collected 4112 gold pieces.
You have spent 112 gold pieces at shops.

Inventory:

Hand weapons
 G - a +6 great mace of protection (weapon)
 Y - a +1 flail of holy wrath
Armour
 w - the -5 helmet of the Hall of Blades {Str+3 Int+3}
   (You acquired it on level 7 of the Lair of Beasts)   
   
   It affects your strength (+3).
   It affects your intelligence (+3).
 C - a +2 cloak (worn)
 D - a +1 chain mail of cold resistance (worn)
 F - the +2 leather armour of the Bells {+Rage MR++ SInv}
   (You found it on level 7 of the Lair of Beasts)   
   
   It affects your resistance to hostile enchantments.
   It enhances your eyesight.
   It lets you go berserk.
 L - a +1 pair of gloves (worn)
 X - a +1 pair of boots (worn)
Magical devices
 c - a wand of hasting
 Q - a wand of digging
 S - a wand of hasting {zapped: 1}
 U - a wand of teleportation {zapped: 3}
Comestibles
 d - 20 bread rations
 k - 9 royal jellies
 q - 25 meat rations
 B - 9 beef jerkies
Scrolls
 f - 6 scrolls of enchant armour
 i - 11 scrolls of remove curse
 j - 4 scrolls of identify
 m - 5 scrolls of recharging
 o - 5 scrolls of magic mapping
 u - 2 scrolls of vulnerability
 y - 3 scrolls of enchant weapon
 z - 2 scrolls of brand weapon
 A - 3 scrolls of fear
 N - 3 scrolls of teleportation
 T - 5 scrolls of fog
Jewellery
 a - an uncursed ring of see invisible
 e - an uncursed ring of protection from cold
 n - a ring of regeneration (left hand)
 r - a +2 ring of dexterity (right hand)
 s - the amulet "Ahynon" (around neck) {Gourm Dex-1 Int+3}
   (You found it on level 3 of the Swamp)   
   
   [amulet of the gourmand]
   
   It allows you to eat raw meat even when not hungry.
   It affects your intelligence (+3).
   It affects your dexterity (-1).
 v - an uncursed amulet of resist mutation
 H - an uncursed amulet of resist corrosion
 J - an uncursed ring of teleportation
Potions
 b - 3 potions of might
 g - 9 potions of curing
 h - 2 potions of heal wounds
 l - a potion of cure mutation
 p - 2 potions of agility
 x - 4 potions of resistance
 E - a potion of cancellation
 I - 2 potions of lignification
 K - 9 potions of brilliance
 O - 6 potions of restore abilities
 P - 2 potions of invisibility
 W - 6 potions of haste
 Z - 3 potions of berserk rage
Books
 M - a book of Cantrips   
   
   Spells                             Type                      Level
   Corona                             Hexes                        1
   Animate Skeleton                   Necromancy                   1
   Summon Small Mammal                Summoning                    1
   *Apportation                       Translocation                1
 R - a book of Battle   
   
   Spells                             Type                      Level
   Infusion                           Charms                       1
   Shroud of Golubria                 Charms/Translocation         2
   Song of Slaying                    Charms                       2
   Spectral Weapon                    Hexes/Charms                 3
   Regeneration                       Charms/Necromancy            3
Miscellaneous
 V - a disc of storms
Rods
 t - a +2 rod of clouds (11/11)
   (You found it on level 13 of the Dungeon)


   Skills:
 - Level 16.8 Fighting
 * Level 19.9 Maces & Flails
 - Level 12.7 Armour
 - Level 5.0 Dodging
   Level 10.6 Shields
 - Level 11.3 Spellcasting
 - Level 4.0 Translocations
 - Level 12.3 Invocations
 - Level 4.3 Evocations


You have 39 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           ###.......   8%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/15)            Temple (1/1) D:5             Orc (4/4) D:12
    Elf (0/3) Orc:4          Lair (8/8) D:8           Swamp (5/5) Lair:3
  Snake (5/5) Lair:6        Slime (0/6) Lair:7       Vaults (0/5) D:13

Altars:
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Vehumet
Xom
Beogh

Shops:
D:7 [   D:10 %   D:11 %   Orc:4 :*([   Snake:3 [   Snake:4 !

Portals:
Trove: D:14 (give 15 potions of curing)

Annotations:
D:4 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You can fly continuously.
Your stone body is very resilient (AC +13).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.


Message History

No target in view!
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
You see here a stone.
There is a stone staircase leading down here.
You climb downwards.
There is a stone staircase leading up here.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
There is a stone staircase leading down here.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
Char dumped to 'morgue/BurlyFighter.txt'.
Unknown command.
Saving game... please wait.

    #......#   #......
    ##....##   #....##
     ##..##   ##..§...
    ###.##### #..#.##.
   ##.......###.#####.
   #.........##.# ###.
   ##[......##..###...
    ####........##..##
      #..........#.###
      #..§.........# #
      #@..........####
      #...........###.
    ####§.........##..
    #..........##.##..
    #..........##)##..
    #.................
    #...........#..###
 #####.......#.....# #
##..##.#######.....###
#....#...............(


There are no monsters in sight!

Vanquished Creatures
  Nikola (Snake:2)
  2 thorn hunters
  Agnes (Snake:5)
  11 greater nagas
  A frost giant (IceCv)
  Aizul (Swamp:3)
  Louise (Snake:3)
  2 orc warlords
  A very ugly thing (D:14)
  Snorg (D:12)
  2 fire dragons
  8 vault guards (D:13)
  13 naga warriors
  4 shambling mangroves
  Erica (Orc:4)
  13 alligators
  A centaur warrior (D:14)
  32 hydras
  A tengu warrior (D:13)
  12 death yaks
  13 anacondas
  9 shock serpents
  17 naga sharpshooters
  An orc high priest (Orc:4)
  An ogre mage (D:13)
  Urug (D:14)
  2 catoblepae (Lair:6)
  A salamander mystic (Snake:3)
  3 sea snakes (Snake:2)
  A spriggan druid (Swamp:5)
  An unseen horror (D:12)
  6 naga ritualists
  2 ice statues
  10 mana vipers
  6 hill giants
  14 swamp dragons
  Pikel (D:7)
  2 red wasps
  3 orc knights
  A lindwurm (Volcano)
  2 wizards (D:14)
  A manticore (D:13)
  8 salamanders
  10 orc sorcerers
  2 wolf spiders (Lair:7)
  6 ugly things (D:14)
  5 cyclopes
  3 gargoyles (D:13)
  11 guardian serpents (Snake:5)
  2 molten gargoyles (Volcano)
  13 naga magi
  A centaur skeleton (D:13)
  2 torpor snails (Lair:7)
  13 elephants
  20 spiny frogs
  36 black mambas
  9 fire drakes
  A hellwing (Orc:4)
  3 trolls
  11 komodo dragons
  A hydra zombie (Swamp:5)
  6 giant leeches
  A hydra skeleton (Swamp:5)
  16 polar bears
  12 slime creatures
  A baby alligator (shapeshifter) (D:14)
  8 baby alligators
  7 two-headed ogres
  9 ravens
  9 bog bodies
  5 deep elf magi
  4 basilisks
  3 wyverns
  A hungry ghost (D:9)
  7 spriggans
  2 hill giant zombies
  A shadow (Swamp:2)
  2 trapdoor spiders
  7 fire bats (Volcano)
  85 yaks
  15 vampire mosquitoes
  3 steam dragons (Lair:8)
  24 wolves
  11 hippogriffs
  A deep elf fighter (D:11)
  2 wargs
  6 mottled dragons
  A soldier ant (D:14)
  24 swamp worms
  62 nagas
  37 water moccasins
  2 black bears
  2 ice beasts
  16 porcupines
  A phantom (D:9)
  16 swamp drakes
  13 ogres
  35 orc warriors
  5 sky beasts
  A necrophage (D:10)
  A human zombie (Orc:4)
  A slave (D:7)
  16 centaurs
  8 yellow wasps
  A boring beetle (Lair:3)
  An elf skeleton (D:14)
  21 crocodiles
  Sigmund (D:2)
  2 big kobolds (D:13)
  Duvessa (D:7)
  A komodo dragon zombie (D:9)
  19 giant frogs
  A gnoll sergeant (D:9)
  A cyclops zombie (D:12)
  2 scorpions
  25 insubstantial wisps
  3 electric eels
  2 hippogriff skeletons
  A wight (D:12)
  2 goliath beetles (D:7)
  2 troll skeletons
  14 killer bees
  Dowan (D:7)
  7 crimson imps
  19 orc priests
  14 jellies
  20 orc wizards
  3 lava snakes (Volcano)
  A giant frog skeleton (D:11)
  13 iguanas
  A quasit (D:6)
  13 hounds
  6 orange rats
  7 worker ants
  A crocodile zombie (Swamp:5)
  19 sheep
  Ijyb (D:2)
  2 ogre zombies (Orc:4)
  Terence (D:2)
  3 mummies
  18 adders
  13 gnolls
  69 green rats
  12 white imps (Lair:4)
  An orc skeleton (D:10)
  2 shadow imps
  A worm (D:3)
  An iguana zombie (D:10)
  2 adder skeletons (D:9)
  4 giant geckos
  135 orcs
  17 bats
  2 giant cockroaches
  21 goblins
  19 hobgoblins
  10 jackals
  19 kobolds
  15 oozes
  19 quokkas
  A ball python skeleton (D:4)
  3 giant newts
  A goblin zombie (Orc:4)
  A hobgoblin skeleton (D:5)
  A kobold skeleton (D:7)
  11 orc zombies
  A quokka skeleton (D:9)
  17 rats
  2 rat skeletons
  2 ballistomycetes (D:10)
  A bush (Lair:8)
  3 butterflies (IceCv)
  83 fungi
  46 plants
1638 creatures vanquished.

Vanquished Creatures (collateral kills)
  An efreet (D:14)
1 creature vanquished.

Vanquished Creatures (others)
  A necromancer (Swamp:5)
  A black mamba (Snake:4)
  A naga mage (Snake:5)
  A polar bear (IceCv)
  An air elemental (Snake:5)
  A swamp worm (Swamp:4)
  2 orcs (Orc:4)
  A giant spore (D:10)
  A briar patch (Swamp:5)
  2 butterflies (IceCv)
  3 fungi (D:11)
  6 plants
21 creatures vanquished.

Grand Total: 1660 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Burly Fighter, the Gargoyle Fighter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 1/1
   171 | D:1      | Reached XP level 2. HP: 14/19 MP: 2/2
   548 | D:2      | Noticed Terence
   569 | D:2      | Killed Terence
   569 | D:2      | Reached XP level 3. HP: 18/23 MP: 3/3
   603 | D:2      | Noticed Sigmund
   627 | D:2      | Killed Sigmund
   627 | D:2      | Reached skill level 4 in Maces & Flails
   627 | D:2      | Reached XP level 4. HP: 17/28 MP: 4/4
   830 | D:2      | Reached XP level 5. HP: 24/32 MP: 5/5
  1073 | D:2      | Noticed Ijyb
  1114 | D:2      | Killed Ijyb
  1114 | D:2      | Reached skill level 5 in Maces & Flails
  1958 | D:3      | Reached XP level 6. HP: 18/37 MP: 6/6
  2079 | D:3      | Found a sparkling altar of Nemelex Xobeh.
  2625 | D:3      | Reached skill level 5 in Fighting
  2703 | D:3      | Reached XP level 7. HP: 36/44 MP: 7/7
  3216 | D:4      | Found a blossoming altar of Fedhas.
  3228 | D:4      | Noticed an oklob plant
  3307 | D:4      | Found an ancient bone altar of Kikubaaqudgha.
  3428 | D:4      | Reached skill level 6 in Fighting
  3942 | D:5      | Entered Level 5 of the Dungeon
  4061 | D:5      | Found a staircase to the Ecumenical Temple.
  4074 | Temple   | Entered the Ecumenical Temple
  4082 | Temple   | Became a worshipper of Qazlal Stormbringer
  4233 | D:5      | Reached XP level 8. HP: 49/51 MP: 8/8
  4714 | D:5      | Found a radiant altar of Vehumet.
  5328 | D:6      | Reached skill level 7 in Maces & Flails
  5872 | D:6      | Acquired Qazlal's first power
  5957 | D:6      | Reached skill level 8 in Maces & Flails
  6347 | D:7      | Noticed Pikel
  6355 | D:7      | Killed Pikel
  6355 | D:7      | Reached skill level 9 in Maces & Flails
  6419 | D:7      | Reached skill level 5 in Armour
  6419 | D:7      | Reached skill level 1 in Invocations
  6419 | D:7      | Reached XP level 9. HP: 46/55 MP: 9/11
  6487 | D:7      | Found Etuod's Antique Armour Shop.
  6784 | D:7      | Noticed Dowan
  6784 | D:7      | Noticed Duvessa
  6796 | D:7      | Killed Duvessa
  6858 | D:7      | Killed Dowan
  6858 | D:7      | Acquired Qazlal's second power
  7175 | D:8      | Found a staircase to the Lair.
  7187 | D:8      | Reached skill level 5 in Invocations
  7785 | D:8      | Reached XP level 10. HP: 55/60 MP: 20/20
  8374 | D:9      | Acquired Qazlal's third power
  8705 | D:10     | Entered Level 10 of the Dungeon
  8851 | D:9      | Reached skill level 10 in Armour
  9113 | D:9      | Acquired Qazlal's fourth power
  9310 | D:9      | Reached skill level 11 in Armour
  9487 | D:10     | Reached XP level 11. HP: 64/64 MP: 23/23
  9599 | D:10     | Found Ihal's Food Emporium.
  9893 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9902 | Lair:1   | Reached skill level 10 in Maces & Flails
 10847 | Lair:2   | Reached skill level 12 in Maces & Flails
 10888 | Lair:2   | Reached skill level 1 in Spellcasting
 11512 | Lair:2   | Reached skill level 5 in Spellcasting
 11518 | Lair:2   | Reached XP level 12. HP: 65/70 MP: 24/24
 11523 | Lair:2   | Learned a level 1 spell: Apportation
 11552 | Lair:2   | Got a shimmering ring mail
 11564 | Lair:2   | Identified the +3 ring mail of the Exiled Beggars {rPois} (You found it on level 2 of the Lair of Beasts)
 11636 | Lair:2   | Acquired Qazlal's fifth power
 11654 | Lair:2   | Reached skill level 1 in Translocations
 12859 | Lair:3   | Found a staircase to the Swamp.
 13653 | Swamp:1  | Entered Level 1 of the Swamp
 13658 | Swamp:1  | Noticed an alligator
 14228 | Lair:4   | Found a frozen archway.
 14258 | IceCv    | Entered an ice cave
 14389 | IceCv    | Reached skill level 10 in Fighting
 14753 | IceCv    | Noticed a death yak
 14770 | IceCv    | Killed a death yak
 14770 | IceCv    | Reached XP level 13. HP: 79/85 MP: 25/25
 14825 | IceCv    | Reached skill level 5 in Shields
 14850 | IceCv    | Reached skill level 1 in Dodging
 14970 | IceCv    | Noticed a frost giant
 14981 | IceCv    | Killed a frost giant
 16085 | Lair:5   | Reached skill level 13 in Maces & Flails
 16511 | Lair:5   | Found a dark tunnel.
 16516 | Volcano  | Entered a volcano
 16743 | Volcano  | Found a burning altar of Makhleb.
 16753 | Volcano  | Reached skill level 14 in Maces & Flails
 17137 | Lair:5   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 17137 | Lair:5   | Reached XP level 14. HP: 66/91 MP: 26/26
 18039 | Lair:6   | Reached skill level 15 in Maces & Flails
 18106 | Lair:6   | Found a staircase to the Snake Pit.
 18712 | Swamp:1  | Killed an alligator
 18744 | Swamp:1  | Noticed a 11-headed hydra
 18747 | Swamp:1  | Killed a 11-headed hydra
 18846 | Swamp:1  | Noticed an alligator
 18863 | Swamp:1  | Killed an alligator
 19095 | Swamp:1  | Noticed a five-headed hydra
 19126 | Swamp:1  | Noticed an alligator
 19136 | Swamp:1  | Killed an alligator
 19173 | Swamp:2  | Killed a five-headed hydra
 19184 | Swamp:1  | Noticed an eight-headed hydra
 19259 | Swamp:1  | Noticed a seven-headed hydra
 19270 | Swamp:1  | Killed a seven-headed hydra
 19322 | Swamp:1  | Killed an eight-headed hydra
 19823 | Swamp:1  | Reached skill level 1 in Evocations
 19948 | Swamp:2  | Reached XP level 15. HP: 67/101 MP: 27/27
 20282 | Swamp:2  | Found an iron altar of Okawaru.
 20497 | Swamp:3  | Reached skill level 16 in Maces & Flails
 20556 | Swamp:3  | Got a smoking ruby amulet
 20562 | Swamp:3  | Identified the amulet "Ahynon" {Gourm Dex-1 Int+3} (You found it on level 3 of the Swamp)
 20855 | Swamp:3  | Noticed Aizul
 20868 | Swamp:3  | Killed Aizul
 21432 | Swamp:3  | Reached skill level 10 in Shields
 21632 | Swamp:4  | Noticed a thorn hunter
 21657 | Swamp:4  | Killed a thorn hunter
 22620 | D:11     | Found Pseurir's Food Emporium.
 22737 | D:11     | Reached skill level 10 in Invocations
 22933 | D:11     | Reached XP level 16. HP: 107/107 MP: 29/29
 23421 | D:12     | Found a staircase to the Orcish Mines.
 23515 | D:12     | Found a shimmering altar of Xom.
 24281 | D:13     | Found a gate to the Vaults.
 25045 | D:13     | Identified Byeqyem's Almanac of Aerial Attacks (You found it on level 13 of the Dungeon)
 25057 | D:13     | Identified a +2 rod of clouds (11/11) (You found it on level 13 of the Dungeon)
 25323 | Orc:1    | Entered Level 1 of the Orcish Mines
 25333 | Orc:1    | Noticed Snorg
 25414 | D:12     | Killed Snorg
 26025 | Orc:3    | Found a roughly hewn altar of Beogh.
 26767 | Orc:4    | Entered Level 4 of the Orcish Mines
 26767 | Orc:4    | Noticed Erica
 26774 | Orc:4    | Killed Erica
 26784 | Orc:4    | Paralysed by an orc sorcerer for 4 turns
 27051 | Orc:4    | Paralysed by an orc sorcerer for 2 turns
 27113 | Orc:4    | Found Guaneun's General Store.
 27124 | Orc:4    | Bought a scroll of enchant weapon for 112 gold pieces
 27126 | Orc:4    | Found a staircase to the Elven Halls.
 27545 | Orc:4    | Found Frodat's Antique Weapon Emporium.
 27600 | Orc:4    | Found Gimm's Book Boutique.
 27983 | Orc:4    | Found Crood's Antique Armour Shoppe.
 28415 | D:14     | Noticed Urug
 28429 | D:14     | Killed Urug
 28703 | D:14     | Found a portal to a secret trove of treasure.
 28860 | D:14     | Found a deep blue altar of Sif Muna.
 28960 | D:14     | Reached XP level 17. HP: 94/112 MP: 32/32
 29175 | D:14     | Reached skill level 5 in Dodging
 29864 | Snake:1  | Entered Level 1 of the Snake Pit
 31123 | Snake:2  | Noticed Nikola
 31138 | Snake:2  | Killed Nikola
 32004 | Snake:3  | Noticed Louise
 32017 | Snake:3  | Killed Louise
 32142 | Snake:3  | Reached skill level 10 in Spellcasting
 32312 | Snake:3  | Found Astrunes' Armour Shoppe.
 32869 | Snake:4  | Found Brapify's Distillery.
 33063 | Snake:4  | Reached XP level 18. HP: 97/117 MP: 36/36
 33275 | Snake:5  | Entered Level 5 of the Snake Pit
 33362 | Snake:5  | Noticed Agnes
 33376 | Snake:5  | Killed Agnes
 33376 | Snake:5  | Reached skill level 15 in Fighting
 34681 | Snake:5  | Reached skill level 17 in Maces & Flails
 35618 | Snake:5  | Reached skill level 18 in Maces & Flails
 35685 | Snake:5  | Got a serpentine rune of Zot
 36081 | Swamp:5  | Entered Level 5 of the Swamp
 36140 | Swamp:5  | Reached XP level 19. HP: 79/127 MP: 36/36
 36641 | Swamp:5  | Got a jewelled ring mail
 36657 | Swamp:5  | Identified the cursed -3 ring mail of the Special Dances {Str+2 Dex+5} (You found it on level 5 of the Swamp)
 36770 | Swamp:5  | Reached skill level 19 in Maces & Flails
 36934 | Swamp:5  | Got a decaying rune of Zot
 37370 | Lair:7   | Got a warped leather armour
 37381 | Lair:7   | Identified the +2 leather armour of the Bells {+Rage MR++ SInv} (You found it on level 7 of the Lair of Beasts)
 37810 | Lair:7   | Found a staircase to the Slime Pits.
 37960 | Lair:7   | Identified a scroll of acquirement
 37964 | Lair:7   | Got a bloodstained helmet
 37970 | Lair:7   | Identified the -5 helmet of the Hall of Blades {Str+3 Int+3} (You acquired it on level 7 of the Lair of Beasts)
 38430 | Lair:8   | Entered Level 8 of the Lair of Beasts


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Flail             |    34 |       |       |       |       |   612 |       ||   646
       Hammer            |    35 |   270 |   105 |       |       |       |       ||   410
       Morningstar       |       |       |   327 |  1079 |  1676 |   341 |       ||  3423
       Great mace        |       |       |       |       |       |  1103 |   551 ||  1654
 Cast: Apportation       |       |       |       |       |     2 |       |       ||     2
Invok: Upheaval          |       |       |       |       |     1 |     2 |       ||     3
       Elemental Force   |       |       |       |       |       |     2 |       ||     2
 Abil: Fly               |       |       |       |       |       |     1 |       ||     1
       Stop Flying       |       |       |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |       |    10 |     3 |     1 |       ||    14
  Use: Scroll            |       |     4 |     2 |    20 |     7 |     9 |     4 ||    46
       Potion            |       |       |       |     4 |     3 |     1 |       ||     8
  Eat: Chunk             |       |     6 |    16 |    22 |    12 |    53 |    10 ||   119
       Fruit             |       |       |       |     4 |       |     3 |     1 ||     8
       Pizza             |       |       |       |     1 |     2 |       |     1 ||     4
       Bread ration      |       |       |       |       |     3 |       |       ||     3
       Meat ration       |       |       |       |       |     1 |     1 |       ||     2
       Beef jerky        |       |       |       |       |       |     1 |       ||     1


I've never gotten two runes before. What should I do next? Elf and Slime have been unkind to me in the past, but my MR++ armour might make Elf easier.

Edit: I finished Elf and got a ton of artifacts. The above character is pretty outdated now.

Edit: I got Shatter'd to death by a deep troll mage. Darn.
« Last Edit: September 04, 2014, 09:01:48 pm by Elephant Parade »
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Rex_Nex

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12595 on: September 04, 2014, 10:42:02 pm »

Interesting that you actually decided to finish both Lair branches before Lair itself.
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Elephant Parade

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12596 on: September 04, 2014, 10:50:50 pm »

Interesting that you actually decided to finish both Lair branches before Lair itself.
Snake is ridiculously easy as a Gargoyle, since nothing can poison you. Gargoyles are pretty nice in Swamp, too.

Also, Elf is an incredibly fun branch. I probably would've enjoyed it less if I'd been Abyss'd, but that didn't happen, so it was fun.
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Mindmaker

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12597 on: September 05, 2014, 05:04:07 am »

Having some "fun" with MuSu.
Actually gets a lot less painful once you get Sif * piety.
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IcyTea31

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12598 on: September 05, 2014, 08:11:41 am »

PTW; why haven't I done this before? Crawl is probably my favourite roguelike. Maybe I'll post something meaningful later, even.
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There is a world yet only seen by physicists and magicians.

miauw62

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  • Every time you get ahead / it's just another hit
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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #12599 on: September 05, 2014, 11:18:35 am »

Interesting that you actually decided to finish both Lair branches before Lair itself.
Snake is ridiculously easy as a Gargoyle, since nothing can poison you. Gargoyles are pretty nice in Swamp, too.

Also, Elf is an incredibly fun branch. I probably would've enjoyed it less if I'd been Abyss'd, but that didn't happen, so it was fun.
Both of my gargoyles that reached Lair got Shoals and Spider ;_;
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