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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1683698 times)

Akhier the Dragon hearted

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5145 on: March 22, 2011, 09:29:16 pm »

   Okay, thank you for the help.
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So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

zchris13

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5146 on: March 23, 2011, 12:09:02 am »

If nobody has heard, the tourney is coming up again this year!  Everybody get their game faces on, and start creating teams!

I'll be more than happy to participate in one of the better teams, I'm a damn good player, if I don't say so myself.
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Akhier the Dragon hearted

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5147 on: March 23, 2011, 12:11:09 am »

   Exactly why after finishing my homework I will doing
that irc thing and getting my akhier login back...

or maybe tommorow...
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Mindmaker

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5148 on: March 23, 2011, 12:22:14 am »

Well as long as they won't allow tilesets, I'm not participating...
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zchris13

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5149 on: March 23, 2011, 01:05:31 am »

haha, you just have to play online! Nobody said anything about no tilesets, Mindmaker.  (i mean, you'd have to program it yourself in the space of a month, but who's counting).  Hint: It requires a complete rework of the entire server-side coding, and therefore the entire crawl game.
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Mindmaker

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5150 on: March 23, 2011, 01:12:32 am »

Too bad, anyway.
I need my SNESlike grapics for playing  :-\
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G-Flex

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5151 on: March 23, 2011, 06:37:12 am »

"SNESlike"? I think the SNES was capable of much more than a grid of static tiles.
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Mindmaker

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5152 on: March 23, 2011, 07:18:03 am »

"SNESlike"? I think the SNES was capable of much more than a grid of static tiles.
I know.
I use the term SNESlike in the context "basic graphics", since it was the first console I grew up with.
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Empty

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5153 on: March 23, 2011, 08:04:51 am »

haha, you just have to play online! Nobody said anything about no tilesets, Mindmaker.  (i mean, you'd have to program it yourself in the space of a month, but who's counting).  Hint: It requires a complete rework of the entire server-side coding, and therefore the entire crawl game.

What are you talking about?

There has been a online crawl tiles version for a few months now.
Hey listen!
« Last Edit: March 23, 2011, 08:07:20 am by Empty »
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5154 on: March 23, 2011, 11:27:32 am »

I used Nettiles during last year tournament, there were a few problems in the interface for selecting races/classes that were missing some entries, but the ingame was working nicely (though some tiles for the smokes were wrong).

Unfortunately, from the page linked it has not been updated since then, looks like the project is abandonned.

Additionally, Nettiles unfortunately couldn't use the very good interface that comes with the Tile version of Crawl, it used only the tilesets, so you were stuck with the less nice console interface.
« Last Edit: March 23, 2011, 11:34:08 am by Robsoie »
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Dr.Feelgood

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5155 on: March 23, 2011, 12:12:52 pm »

I'm not sure if I'll play in this year's tournament. I only managed to play several games during last year's tourney.  :( Anyway, isn't the tournament in August? We didn't start forming teams until like a month before the deadline.
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Mr.Person

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5156 on: March 23, 2011, 12:30:16 pm »

Woo, tourney time again. I think I did pretty well last year. Let's start with the same breakdown of teams.

Champions
Miners
Soapers

I think that was it, right? Along with the Immigrant team? Or did we have 5 total? I don't remember.
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Dakk

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5157 on: March 23, 2011, 12:32:31 pm »

Did the elven halls get nerfed in trunk? I just finished elf 5 and already found the vaults and there's no staircase down.
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5158 on: March 23, 2011, 12:47:28 pm »

The 2010 tournament thread was there :
http://www.bay12forums.com/smf/index.php?topic=61779.0

unless there's a new nettiles for 0.8, i'm not going to participate this year.
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zchris13

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #5159 on: March 23, 2011, 04:12:10 pm »

Did the elven halls get nerfed in trunk? I just finished elf 5 and already found the vaults and there's no staircase down.
The elven halls has been shortened to 5 levels deep, yes.

It's just that everybody on the IRC channel is up in arms about the upcoming tourney.
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