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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1682193 times)

zchris13

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4140 on: October 27, 2010, 12:08:31 am »

Just to hammer this home, if she hits you with pain, she can do anywhere between 0 and 7 damage, depending on your AC and her damage roll.  That's most of your health, right there.
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Leafsnail

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4141 on: October 27, 2010, 07:07:37 am »

The thing is, she can hit you with pain while you're running away.  So most of the time it's better to close the gap and hope for the best if meleeing.

I actually really like early gnoll fortresses... lots of xp, and if you inhabit one of the chokepoints around it it usually possible to kill them all slowly.  Although if Sigmund bum rushes you... ouch.
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Antioch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4142 on: October 27, 2010, 10:03:57 am »

A solid 10 rune victory!

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You finish ripping the human corpse of Sigmund into pieces.
This raw flesh tastes delicious!

Leafsnail

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4143 on: October 27, 2010, 11:39:54 am »

There are some times when all you can do is stand and applaud.  Well done!

Two funnily named randarts I've got recently: The +8, +4 Giant Spiked Club of Reason (well, it made enemies see my side of the argument pretty quickly) and the -3 Robe of Nihilism ("What's the point?  These monsters will kill me whatever robe I wear").
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Sir Finkus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4144 on: October 27, 2010, 01:14:19 pm »

The thing is, she can hit you with pain while you're running away.  So most of the time it's better to close the gap and hope for the best if meleeing.

I actually really like early gnoll fortresses... lots of xp, and if you inhabit one of the chokepoints around it it usually possible to kill them all slowly.  Although if Sigmund bum rushes you... ouch.
She's on my short list next run though.  I'm having a blast trying to get the latest version to compile at the moment.

:edit: Oh what the hell.  Sigmund, stairs down, Pikel, teleport, Pikel AND Prince Ribbit.
« Last Edit: October 27, 2010, 02:03:00 pm by Sir Finkus »
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Taxus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4145 on: October 28, 2010, 11:55:12 pm »

HA. Just discovered...

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Sir Finkus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4146 on: October 29, 2010, 12:50:53 am »

The rng has smiled on me this round.  I'm debating on whether to go with the +1 +1orcish war axe of venom, or the +2 +0 demon trident of chaos.  The axe does rather consistent levels of damage and I know what to expect.  The trident absolutely rapes most of the time, but the random effects worry me.  Of course the random effects also seem to keep Xom entertained, so I'm not really sure.  Any thoughts?  This is by far the furthest I've gotten with a character and I'd prefer he not die a stupid death.

Code: [Select]
Dungeon Crawl Stone Soup version 0.7.1-1-g7ce9b19 character file.

Dain the Cleaver (Mountain Dwarf Fighter)                                                               Turns: 9591, Time: 01:03:42

HP  45/76        AC 11     Str 21      Exp: 9/4054 (287), need: 1028
MP   5/5         EV  8     Int  8      God: Xom
Gold 374         SH  0     Dex 12      Spells:  0 memorised,  8 levels left

Res.Fire  : . . .   See Invis. : +   J - +2,+0 demon trident (chaos) {god gift}
Res.Cold  : + . .   Warding    : .   b - +0 dwarf scale mail
Life Prot.: . . .   Conserve   : .   (no shield)
Res.Poison: .       Res.Corr.  : .   h - +0 visored helmet
Res.Elec. : .       Clarity    : +   D - +0 elf cloak
Spirit.Shd: .       Stasis     : .   q - +0 pair of gauntlets
Sust.Abil.: . .     Rnd.Telep. : .   (no boots)
Res.Mut.  : .       Ctrl.Telep.: .   e - amulet of clarity
Res.Rott. : .       Levitation : .   P - wooden ring {tried}
Saprovore : . . .   Ctrl.Flight: .   j - ring of see invisible

@: slightly resistant to hostile enchantments, extremely unstealthy
A: berserk 1, blink 1, cold resistance 1
a: Blink, Renounce Religion


You are on level 8 of the Dungeon.
You worship Xom.
You are a favourite toy of Xom.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 9 of its levels.

You have collected 354 gold pieces.

Inventory:

Hand weapons
 a - a +0,+0 dwarven hand axe (quivered)
 g - a +1,+1 orcish war axe of venom
 s - an orcish falchion of holy wrath
 J - a +2,+0 demon trident of chaos (weapon) {god gift}
Armour
 b - a +0 dwarven scale mail (worn)
 c - a +0 dwarven shield
 h - a +0 visored helmet (worn)
 i - a large shield
 q - a +0 pair of gauntlets (worn)
 D - a +0 elven cloak (worn)
 H - a dwarven chain mail
Magical devices
 x - a wand of flame {empty}
 L - a wand of slowing {zapped: 3}
 N - a crooked copper wand
Comestibles
 d - 5 bread rations
 m - 13 sultanas
 o - a chunk of ogre flesh
 C - an apple
 O - a meat ration
Scrolls
 f - 2 scrolls labeled AKAINA CRETUNK
 k - 4 scrolls of remove curse
 p - 2 scrolls labeled ROFAGOXIUS
 r - 2 scrolls labeled IGYOGYMU BRUF
 t - 5 scrolls labeled BLEFAFFY MNECO
 v - 2 scrolls labeled SCHILA SAOBILA
 w - 2 scrolls labeled SCHIPO HYNY
 y - 2 scrolls labeled FUOFUM SUWECEO
 G - a scroll labeled SKEEKUUCOF
 I - a scroll labeled FUSUFUU DOCRY
 K - a scroll labeled VOV SYUQYR
 M - a scroll labeled BLUBRU QUSKAO
Jewellery
 e - an amulet of clarity (around neck)
 j - a ring of see invisible (left hand)
 l - a small brass amulet
 E - an uncursed twisted brass ring {tried}
 P - a wooden ring (right hand) {tried}
Potions
 n - 2 emulsified cyan potions
 z - a green potion
 A - an orange potion
 B - a slimy black potion
 F - an inky potion


 You have 287 experience left.

   Skills:
 + Level 7 Fighting
 + Level 8 Axes
 + Level 5 Polearms
 + Level 8 Armour
 + Level 3 Dodging
 + Level 5 Shields


You have 8 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (8/27)             Temple (1/1) D:5             Orc (0/4) D:7
  Lair: D:8-13     

Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Annotations
D:4 exclusion: foul pestilence cloud
D:5 exclusion: 68 flame clouds


                    Innate Abilities, Weirdness & Mutations

You tend to lose your temper in combat.
You can translocate small distances at will.
Your flesh is cold resistant.


Message History

You now have 374 gold pieces.
You see here a runed great mace.
A hobgoblin comes into view. It is wielding an orcish club.
The hobgoblin shouts!
You are a level 9 Mountain Dwarf Fighter.
Level 10 requires 5082 experience (1028 points to go!)
Play time: 01:02:49 (9591 turns)

.#
.#
.#       .
.#       .g
.#       ..
.#       ..
.####    .#
<...#    .#
.##.#    .#  ##
.##.#####.#...#
.##..)..@...#
.#########..#
.#         )...
..          ####
..
#


You can see a hobgoblin.

Vanquished Creatures
  4 orc warriors
  6 ogres
  A centaur (D:5)
  13 big kobolds (D:8)
  2 giant frogs (D:6)
  A killer bee zombie (D:7)
  4 imps
  A big kobold skeleton (D:6)
  A giant beetle (D:7)
  3 hounds
  A hound zombie (D:5)
  A scorpion (D:6)
  An orc wizard (D:3)
  2 iguanas
  2 giant ants
  3 gnolls (D:6)
  6 snakes
  A green rat (D:7)
  2 iguana zombies (D:8)
  2 snake skeletons
  3 giant mites
  4 worms
  A giant bat skeleton (D:5)
  2 oozes (D:1)
  19 giant bats
  15 hobgoblins
  11 jackals
  An orc (shapeshifter) (D:7)
  28 orcs
  9 quokkas
  11 giant cockroaches
  4 giant geckos
  A giant gecko skeleton (D:4)
  A giant gecko zombie (D:5)
  4 giant newts
  17 goblins
  3 hobgoblin skeletons
  23 kobolds
  A quokka skeleton (D:3)
  15 rats
  A rat skeleton (D:4)
  A rat zombie (D:6)
  5 small snakes
  A butterfly (D:7)
  4 toadstools
242 creatures vanquished.

Vanquished Creatures (others)
  A human (D:4)
  A goblin (D:6)
  A giant newt (D:2)
  17 toadstools
20 creatures vanquished.

Grand Total: 262 creatures vanquished

Notes
Turn   | Place   | Note
--------------------------------------------------------------
     0 | D:1     | Dain, the Mountain Dwarf Fighter, began the quest for the Orb.
     0 | D:1     | Reached XP level 1. HP: 16/16 MP: 0/0
   238 | D:1     | Reached XP level 2. HP: 11/23 MP: 1/1
   727 | D:1     | Reached XP level 3. HP: 21/29 MP: 1/1
  1367 | D:2     | Reached XP level 4. HP: 32/37 MP: 2/2
  1813 | D:2     | Reached skill 5 in Armour
  2496 | D:4     | Found an ancient bone altar of Kikubaaqudgha.
  3223 | D:4     | Reached XP level 5. HP: 35/44 MP: 3/3
  3389 | D:3     | Found a glowing drain.
  3431 | D:3     | Reached skill 1 in Dodging
  3837 | D:3     | Reached skill 5 in Axes
  4549 | D:4     | Reached XP level 6. HP: 43/50 MP: 3/3
  4560 | D:5     | Entered Level 5 of the Dungeon
  4605 | D:5     | Reached skill 6 in Armour
  4745 | D:5     | Found a glowing silver altar of Zin.
  4798 | D:5     | Found a blossoming altar of Fedhas.
  5192 | D:5     | Found a staircase to the Ecumenical Temple.
  5202 | Temple  | Entered the Ecumenical Temple
  5277 | Temple  | Became a worshipper of Xom the Unpredictable
  5380 | D:6     | XOM: potion effect (speed)
  5678 | D:5     | XOM: miscast effect
  5970 | D:5     | Reached XP level 7. HP: 28/57 MP: 4/4
  6380 | D:6     | XOM: miscast effect
  6400 | D:6     | XOM: miscast effect
  6420 | D:6     | XOM: vitrification
  6775 | D:6     | XOM: god gift: glowing demon trident
  6776 | D:6     | Reached skill 7 in Axes
  6782 | D:6     | Reached skill 5 in Fighting
  7241 | D:6     | Reached XP level 8. HP: 40/66 MP: 5/5
  7340 | D:6     | XOM: vitrification
  7433 | D:6     | XOM: 8-stop teleportation journey
  7452 | D:6     | Reached skill 8 in Axes
  7552 | D:6     | XOM: 4-stop teleportation journey
  7592 | D:6     | XOM: give mutations
  7592 | D:6     | Gained mutation: Your flesh is cold resistant.
  7592 | D:6     | Gained mutation: You can translocate small distances at will.
  8162 | D:7     | XOM: polymorph orc -> rat shaped shifter
  8164 | D:7     | Reached skill 5 in Shields
  8170 | D:7     | HP: 3/66 [orc/orcish flail (3)]
  8300 | D:7     | XOM: stat loss: -1 Str (20/21)
  8340 | D:7     | XOM: polymorph butterfly -> giant centipede shaped shifter
  8356 | D:7     | Gained mutation: You tend to lose your temper in combat.
  8445 | D:7     | Found a white marble altar of Elyvilon.
  8538 | D:7     | XOM: polymorph jackal -> green rat
  8694 | D:7     | XOM: miscast effect
  8714 | D:7     | XOM: confuse monster(s)
  8804 | D:7     | Reached skill 1 in Polearms
  8916 | D:7     | Found a staircase to the Orcish Mines.
  9250 | D:7     | Reached XP level 9. HP: 66/74 MP: 5/5
  9434 | D:8     | Reached skill 5 in Polearms

 

3

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4147 on: October 29, 2010, 12:54:11 am »

More importantly, why haven't you identified all those scrolls yet?

Edit: fffffff

Found an ice dragon hide on D:3 and was promptly killed by Sigmund.
« Last Edit: October 29, 2010, 01:02:34 am by 3 »
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Sir Finkus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4148 on: October 29, 2010, 12:58:28 am »

More importantly, why haven't you identified all those scrolls yet?

I've had like 2 id scrolls dropped so far.  I tend to use those on amulets and weapons and unwisely only try scrolls in the heat of combat.

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4149 on: October 29, 2010, 01:03:25 am »

Then just read one of each scroll you have on a clear level. The worst that can happen is a cursed item and remove curse scrolls are, what, the second most common?
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Sir Finkus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4150 on: October 29, 2010, 01:10:17 am »

Then just read one of each scroll you have on a clear level. The worst that can happen is a cursed item and remove curse scrolls are, what, the second most common?
I actually have quite a few of them.  I hadn't really thought about identifying them until you brought it up.  I've done it now.  Nothing super exciting, but a blink I can control should come in handy.

:edit: up until now I've been wondering why people kept complaining about centaurs, I guess I know now (I came down at full health, that's 2 volley's worth, should have gone upstairs instead)
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« Last Edit: October 29, 2010, 01:14:16 am by Sir Finkus »
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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4151 on: October 29, 2010, 02:03:45 am »

Gah. A spore just happened to spawn a shroom on the upstair and then came the bees.

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zchris13

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4152 on: October 29, 2010, 04:45:50 am »

I like my women like I like my tea.

Covered in BEEEES
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Frumple

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4153 on: October 29, 2010, 09:24:08 am »

If the question is still relevant...

I'm debating on whether to go with the +1 +1orcish war axe of venom, or the +2 +0 demon trident of chaos. 

"You hit the Iron Troll! The Iron Troll goes berserk! You hit the Iron Troll! The Iron Troll is healed!"1

Chaos weapons are the kiss of death. The only reason you should even remotely consider using it is to keep Xom happy. I still wouldn't suggest it. The trident will eventually cause your death if something else doesn't get to you first. You don't want to be sitting next to a berserk Lernaean Hydra.

1Message accuracy not guaranteed.
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Antioch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #4154 on: October 29, 2010, 12:16:41 pm »

and a +1+1 orcish war axe of venom is a rather awsome weapon for the lower levels of the dungeon ::)
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You finish ripping the human corpse of Sigmund into pieces.
This raw flesh tastes delicious!
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