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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1685613 times)

Grendus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1935 on: May 04, 2010, 11:16:31 am »

The snakes pretty much cut through my demons without trying, which is weird because I've tried the other way around and it didn't work too well. I'm guessing that I can only cast remove poison when I'm not undead, but that's just a guess.

Back to the grind, I guess.
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Soadreqm

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1936 on: May 04, 2010, 11:23:33 am »

Xom decided it would be HILARIOUS to summon some demons to kill my kobold chaos knight. I never got to see what that randart armor I couldn't afford would have done. :(

Found some nifty boots earlier. -1, but pretty nice stat bonuses. Didn't save me from Xom, though. Ah, well.
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Grendus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1937 on: May 04, 2010, 01:56:18 pm »

Anyone know why it won't let me cast cure poison? Getting old fast.

I finished lair, but lack the poison resistance for snake and barely escaped a centaur herd in lair (god I love Summon Butterflies). I've taken up conjuring and enchanting as secondary magical foci, and it's actually really useful. Throw Flame is good for picking off creatures that run faster than my summonings, and Repel Missiles is a real godsend (literally, got the spell book from Sif Muna) against centaurs. Between repel missiles and butterfly shields, they aren't that bad even when backed up by slimes.
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beorn080

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1938 on: May 04, 2010, 02:01:40 pm »

If you are partially undead as a vampire, you count as undead and are supposed to be immune to poison and unable to cast cure poison, but I think there is a point where you can't cast cure poison, and can be poisoned. Just use ignite poison. Heck, in Snake, Ignite poison anyway.
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Soadreqm

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1939 on: May 04, 2010, 02:20:48 pm »

You could deliberately starve yourself to become less alive and get poison resistance. I remember doing that a couple of times, and while the lowered regeneration rate is irritating, it's not really crippling, especially for a magey-type.
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1940 on: May 04, 2010, 02:45:43 pm »

According to my stats, troll unarmed combat out-DPS's any axe I threw at it, including a +9 +9 broad axe of chopping! I didn't check with an executioner's axe, though. So I think you're probably right to continue with unarmed combat. Still, since randarts can have insanely high +to-hit and +dam, you may want to ID the randarts if nothing else.
the main problem is my Troll have claws, so when i began to find some real goodies, i had such a unarmed combat level that i could just not go an use any weapons instead of the claws.

And there were really sad time when i found (or was giving by Trog) some very interesting ones with very good brands, but unfortunately as i was going with claws for so long, i have not enough weapon levels to have a really good use in battle.

Quote
Vaults:1-7 are easy and filled with food. Watch out for the Yaktaurs and uniques! One thing to note: Vaults:8, the end level, is very, very hard. It's filled with dragons, glowing shapeshifters, and other nasties, and there's ~20 Vault Guardians standing around all the upstairs. You'll eventually want to go here to get all the loot, but more specifically, you're likely to find a golden dragon. You're going to want to butcher its corpse to get a nice golden dragon armour. Failing that, storm dragon armour is ok, but you might be stuck with an ice dragon, regular dragon, or even a swamp dragon armour.
My troll just conquered the vault rune, but you were absolutely right, the last level was really difficult, i had to run away to heal a very lot of time (fortunately food was not an issue in the vault).
But the most difficult part was actually the entrance, those +/- 20 vault guardians was just plain insane.
Fortunately, the stair was in a place like this

Code: [Select]
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2
1 was the stair leading to the Vault last level
I went in, and once surrounded by those vault guardian, came up, then using the dozen of Blink scrolls, i teleported to 2
so from there it was 1 on 1, and my Troll going berzerk was eating them for breakfeast.
But i can't imagine what kind of horrible fate my Troll would have met if i didn't had those Blink scrolls, i think it would just have been impossible.

Took me a lot of time (and some teleport too, when my berzerker rage went down and there was always some vaults guardians alive while i was badly wounded), but managed to kill them all (humans corpses, good Troll food).

The final vault level layout was interesting, though i only visited 2 of the 4 possible walled locations, it was already hard enough.
One of the 2 walled place was like a village with many building (some with goodies inside, some with bad monsters) and the second walled place was a kind of labyrinth (and it was here i found the rune).
The labyrinth place had some shadow dragons, terrible beasts, fortunately always met them one-on-one and apparently my berzerked Troll was always stronger than them.

At some point i met a golden dragon one-on-one and was surprised to see him falling like a shadow dragon (i was ready to use my few blink remaining scroll at any time) to my berzerked Troll mighty claws.
But, i wish i had read your post before, because as the corpse was labelled as poisonned i just "prayed" on it to gain some Trog brownie points, i didn't butchered it as i didn't knew it was possible to get an armour out of it.
Argh, was there only 1 golden dragon in the Vault last floor ? or is it worth it to come back and explore more of it in the hope there may be another one ?

Quote
You cleared Snake w/o poison resistance?!?!? Holy fuck, that's a good sign you've got a winner of a character there (and that you're a winner of a player).
I must say that it is mostly only because of the very high health combined with the very high regeneration rate of my Troll that i survived, as recovering from those many poisonning would have been impossible with other kind of characters not having poison resistance.

Thanks to the lots of non-rotting food i had collected before going in too, as in the lack of butcherable things (being already poisonned by the monsters, i was not really wanting to eat more poisonned food) they were really making a difference.

Quote
If you have a source of clarity or levitation, you could probably do Swamp. All you need to do is kill swamp dragons until you get a swamp dragon hide. There's your armor for awhile. Pretty certain that troll claws lop off hydra heads, though, so bring a flaming weapon or get Brothers in Arms back. Your bros are very effective vs hydras.

There is food to be found in Slime, it's just all poisonous. Polymorphing would probably work out much better.
I don't think Swamp is possible, as i read on the wiki :
Quote
The Shoals branch was added in the Stone Soup version of game.

If it appears, it will replace either the Swamp or the Snake Pit (2 of the 3 branches appear in any one game). It is located between Lair:3 and Lair:6.
And i made Shoals and Snake Pit already unfortunately.

For the hydras, they are not a problem individually in front of my Troll once he goes berzerk, the claws multiply the heads but in the same time he can really deal insane amount of punch to them that he will kill the hydra quickly on a one on one, and they have this nice amount of XP as a reward, that i am always looking for more of them.

Basically, on a one-on-one i think my Troll is really good (once berzerked) , it is in front of multiple enemies that he is going into trouble, as once the berzerk wear off (and it will go always go off too quickly for comfort) he is in a real problem (survived those situation most of the time only because of the teleportation).

My big nemesis are the summoners able to call lots of demons, those spamming mamals stand no chance, even without going berzerk this Troll tear down those packs rather easily. 

My troll is currently in front of the Realm of Zot entrance with 3 runes, but in the same time he is "only" level 18 and i feel i could sure use better equipment, as in term of resistance i am really not good and reading a bit the wiki, i don't think he stands a chance in this current status of his, too many powerfull enemies that on top of that are coming in big packs.

So i'll have to go and explore a bit more, but i am not sure what kind of other branch is really good to provide good items without being too dangerous for his survival.

I even have a scroll of acquirement, but for a Troll i am totally unsure what to ask for.
I never had a character surviving that much (though with the help of save scumming to make up for my stupid mistakes, as that mutated Troll is fun to play) and even if i know there is nearly no chance of actually getting the Orb from what i read on wiki, i would like to have it surviving a bit more.

Here are the various items and characteristic my troll currently have, what kind of branch should i go with some survival chances considering these :







I guess crypt is a big no, considering the lack of food, and i am unsure Abyss or Hell are even containing anything my troll can eat.


« Last Edit: May 04, 2010, 02:49:07 pm by Robsoie »
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Mr.Person

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1941 on: May 04, 2010, 03:41:58 pm »

Yeah, you badly need a golden dragon armor. Go back up to Vault:8 and finish it up. Then go do Elf, if you haven't already. Mostly you just need more loot. Resistances, specifically. Make a save (I would), because you might not have enough food to make it to Elf and back, if you need to.

Acquire jewelry. You need more. Oh, and wear that ring of sustain abilities. Your 3 Int makes walking around without it on really risky.

You're right, there's not a whole lot of food to be had in most of the rest of the game. Abyss occasionally has edible things, but the only things to eat in Crypt are necromancers. Tomb has many edible Sphinxes, but your MR is way too low to stand a chance against them. If you're savescumming, though, you might as well try. If you can get a source of rP, an amulet of rCorr, and an amulet of rMut, you're plenty strong enough to take on Slime. I would like to see your skills, though.
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Robsoie

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1942 on: May 04, 2010, 06:13:17 pm »

Argh, just died (as it was in an acceptable way this time, not stupid bad luck or just me forgetting something) in the Vault level 8 while roaming around the place i had left unexplored.

Saw far a Fire Giant that was looking at my Troll and threw immediately a volley of fireballs that hurt my character badly, forcing me to move away to avoid a certain death (was wearing combat oriented rings, not fire protection ones as i went through several dragon clawing few minutes before)

So i retreated with a blink (teleportations would have been too dangerous on a level with powerfull monsters that i had not yet cleared) , and after running around a corner, another Fire Giant in the other end of the screen.

I don't know if they were in league against my Troll to have vengeance over the 2 Fire Giants he previously killed (encountered them in close quarter, so he could kill them quickly with his berzerking), but that second Fire Giant was aware of me as he threw immediately a fire ball that managed to kill my Troll.

But what a run this Troll had, lots of fun with that mutated poison spitting/fire breathing/scale and fur covered extremely strong clawed guy.

I would really hate to encounter his ghost in a next run.
The final log :
Spoiler (click to show/hide)

When i said the Brother in Arms really were extremely usefull to my success in the last floor of the Snake Pit, in the most difficult part :
Quote
Vanquished Creatures (collateral kills)
  5 greater nagas (Snake:5)
  3 vault guards (Vault:7)
  3 naga warriors (Snake:5)
  5 guardian serpents (Snake:5)
  A black mamba (Snake:5)
  2 naga magi (Snake:5)
  10 nagas (Snake:5)
  4 water moccasins (Snake:5)
  A snake (Snake:5)
34 creatures vanquished.
« Last Edit: May 04, 2010, 06:23:36 pm by Robsoie »
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Soadreqm

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1943 on: May 05, 2010, 03:31:19 am »

I'm a currently a seventh-level kenku chaos knight of Xom, and I just decided to start training staves instead of the axe I've been using because I found a lajatang and why the hell not. According to the wiki, Xom likes it when I use a weapon with no skill, but my real motivation is that I fell in love with the lajatang after reading it's description. :)

And, well, if Xomites aren't allowed to make strategically bad decisions, who are?

EDIT:
Still surprisingly alive. Found a randart ring with {Hunger- MUT+ +Blink +Inv rPois MR AC+3}, and I'm not sure if I should be wearing it or not. I have an amulet of resist mutation, but I don't think I've ever seen mutagenic radiation before, so it's kind of creeping me out. Especially since I've already gotten some beneficial mutations from Xom (Dex+2, AC+2, poison and magic resistance and regeneration 1) and don't want to have to cure them.

Also, Xom has been summoning friendly demons lately. That usually means that the RNG is about to screw you over, right?
« Last Edit: May 05, 2010, 04:19:23 am by Soadreqm »
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Soadreqm

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1944 on: May 05, 2010, 06:40:22 am »

...And then Xom animated my own lajatang, which proceeded to slaughter me. The end.

I guess the game was serious when it called lajatangs effective. That one wasn't even enchanted, and I still slaughtered nearly everything I came across. I guess Japanese weapons are just BETTER.

EDIT:
On a completely different character, a fifth-level spriggan assassin, I just found a RANDART LAJATANG. So, obviously, I must have it. Sadly, it is currently in the possession of some asshole shopkeeper who demands a whopping 750 pieces of gold for it. I gather Orc generates a lot of gold, but other than that, or a RNG windfall, are there tricks to making money?

Should I consider wearing heavier armor with a spriggan? My strength is utter shit, and my skill affinity for it is 170, which is pretty deep in the terrible end of things. On the other hand, I've heard tell that AC is way more useful than EV, especially if you're not wearing a shield because you're obsessed about wielding a lajatang because you were killed by one in a previous life. Right now I have a +2 elven robe of fire resistance.

I'm also a bit stumped regarding which god to pick. On my previous spriggan assassins, I've picked Fedhas, who was both thematically appropriate and had some pretty fun abilities. Drowning fish in Swamp by draining the pools with sunlight was totally awesome. However, the reliance on fruit to make oklob plans is something of a drawback for a character who can't eat meat ever, and I fear the army of mushrooms isn't going to remain powerful in later game. Actually, I have absolutely no idea of anything I should be doing in later game. Sneaking about and stabbing things has worked absolutely magnificently against every creature I have encountered, but I from what I hear, there will eventually be monsters against whom it simply will not work.

EDIT: CHAPTER TWO: OTHER SERVERS: HISTORIES OF IGNORANCE AND PRIDE
Walking about the wiki showed that there is in addition to crawl.akrasiac.org, in North America, which I have been using, there exist other servers: crawl.develz.org, in Germany, much closer; and rl.heh.fi, in Jyväskylä, Finland, which is this very city I am writing this from right now. It's not possible to migrate characters or high scores from one to another, is it? :)
« Last Edit: May 05, 2010, 01:39:22 pm by Soadreqm »
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Mr.Person

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1945 on: May 05, 2010, 02:50:32 pm »

I paid 4000 gold for a randart storm dragon armour only to find out it was -2 and had Stlth-2 and I think +2 Dex. Oh boy.

800 gold isn't a lot, really. You'll probably find 1200 gold in Orc alone, plus another 400 in the first 10 dungeon levels. So you might only have to clear the first level or two of Orc, and only Orc:3 and Orc:4 are really dangerous anyways. Well, unless a unique shows up.

Lajatangs are effective. They really are, especially if the one you get turns out to be branded with something awesome like Speed or Vampirism.

God choice: TSO is always a good call. Trog is a fun choice (berserk spriggans move very, very fast, plus you can sac every single corpse), as is Okawaru. However, I recommend Nemelex. Spriggans have a very good Evocations aptitude, you'll have a ton of otherwise useless corpses, heavy armors, big weapons, and meat rations that make good sacrifices, and decks provide the extra power you'll need later on.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Soadreqm

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1946 on: May 05, 2010, 03:16:35 pm »

The issue with the Shining One is that he essentially forbids stealthy play style, which is one of the only things spriggans are good at. I think I've only picked Nemelex like once ever or something like that, and don't really know anything about the card decks, but I think there are pretty extensive guides on those.

Heh, I seriously forgot for a moment that spriggans can't wear armor in the first place. Silly me. :)

And the thought of the artifact being absolutely worthless did cross my mind. That would be exactly the kind of convoluted joke the random number generator loves. After much questing and loot collecting, I walk back to the store, buy the item, and since I happen to be out of identify scrolls, I just wield it. The object of so much effort, finally in my hands. And then it statkills me with a massive strength penalty.
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Mr.Person

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1947 on: May 05, 2010, 04:39:06 pm »

I think randarts can only get up to -6 stat penalties. I know that the max you can lose from any one source is 8 Int from an Orange Crystal Statue attack.

Oh right, Spriggan. I never play stealthy characters. I usually only play Spriggan casters or occasionally Spriggan Berserkers. Let me just reiterate: They are fuuuuuun until you get one-shotted by an Ogre or Sigmund or whatever.

Definitely at least detect curse the thing before wielding it (or have a remove curse on hand, your choice), but ID'ing randart weapons is a big waste since they auto-ID just by wielding and using them.
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Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

Kagus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1948 on: May 05, 2010, 07:21:00 pm »

Yeah, I really wouldn't recommend Fedhas for a Spriggan.  It's a painfully appropriate pairing, but the fruit issue just breaks it.  It doesn't matter that Spriggans can ask for fruit from a scroll of acquirement, their stomachs will need it more than ol' Madash (I've found Halflings to actually be quite compatible.  They're excellent with slings, and you'll always want a ranged-type character with Fedhas due to the way his plants work.  Halflings can eat corpses, and they've got rather slow metabolisms, so you can balance between eating and 'stooling bodies while saving fruit for Fedhas.  Oh, yeah, and stock up on grapes and raisins...  A single raisin counts the same as a single apple for fruit-spell costs).

Nemelex is cool beans, I suggest you try him out more.  He'll accept just about anything in sacrifice, and he'll tailor his gifts according to what you sacrifice (this can be hugely useful or insanely aggravating, all depending on what you want from him).  Furthermore, the card decks are seriously powerful, and he loves it when you use them.  It's quite possible to use the decks exclusively, as by the time you run through one deck you'll almost certainly be granted one or two more.  Try to weight sacrifices towards creature remains and corpses, especially in the beginning.  Summoning decks are the safest to use early on, and they remain effective throughout the game.

Other than that, well...  Cheibriados is out of consideration for obvious reasons, and neither Sif Muna nor Vehumet have much to offer due to your not being a spellcaster.  Same goes for Kiku.  Yredelemnul might be handy for a couple abilities and for making use of corpses, but piety can be a little tricky to come by.  Plus, the zombie/skeleton stair nerf puts a damper on things.

You might actually want to try Okawaru.  Armor gifts certainly won't be of much use, but giving a Spriggan a seriously nice weapon o' DOOM is always great fun.  Plus, Might will give you a much-needed oomph-booster, while Haste will just add insult to injury with the Spriggan's natural speed.  And you can sacrifice all the corpses you come across, which should make him happy.

Makhleb can be handy for a warrior Spriggan, since they get natural mana and intelligence boosts whether you have a use for them or not.  Makhleb also rewards you with HP for a killed foe, cutting down on "rest" times slightly.  Again, the butchery aspect is brought up.

EDIT:  Oh, one more thing...  Yredelemnul periodically sends down greater undead servants to help you out.  These are nice as they can follow you up and down stairs and give you a little more combat meat for your frail Spriggan types, but they aren't particularly conducive to playing it stealthy.

Grendus

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #1949 on: May 05, 2010, 09:53:51 pm »

Holy crap. I ran into Mara. And won.

I lucked out I guess. I had abjuration which allowed me to banish his clones in one cast, as well as banish my clone's summonings. The fire hurt, but keeping up a swarm of butterflies kept the brunt of the attacks off me. Beyond that, I kept demons on him while keeping my image distracted outside of abjuration range (damn thing got all my spells, I'm the perfect counter for myself) and just let them wear him down. It helped that my image kept casting mephetic cloud instead of attacking me, and I was wearing an amulet of clarity. Plus the demons I got were all fire immune, so his bolt of fire was useless. I was amazed after I looked him up, he's supposed to be one of the hardest enemies in the game. He's also supposed to be between levels 18 and 25, not inside of freakin SWAMP! And now I'm afraid to go down... my ghost is damn scary.
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