Just played my first character in this game where I wasn't completely fumbling around trying to figure out the controls. Lasted long enough to have two or three moments that had me giggling, grinning and just excited to be doing epic.. Stuff. (I'm sorry about using Codrak and me interchangeably. I was just trying to type up my first real experience with this game. Not a writer.)
Codrak, my minotaur berzerker of Trog. Babies first toon. After trudging through the entirety of the lair, then realizing I needed to backtrack (And thus ending up entering the swamp.) I experienced what I felt to be a sudden difficulty spike. No longer was I cracking skulls in one or two swings while shrugging off damage as a beardling shrugs off morals. No, I was struggling. To my surprise, the swamp dragons and numerous hydra's I fought weren't what scared me, rather the giant sentient roses.. Creatures known as "Thorns". They would hit me for a large amount of damage extremely quickly from a range whilst summoning up bushes around me, restricting my movement and cutting off retreat. Regardless, I'd take on a more reckless tactic (AS A BERZERKER SHOULD) when facing these rose monstrosities, since I couldn't get away I'd just face-tank them and then weed wack, then deal with whatever miscellaneous monsters our spat had drawn about.
Through all this trog carried me. He granted me a great weapon with which to set things on fire, and smash. Much earlier on, I had found a magnificent suit of armor which QUITE OBVIOUSLY was due to him being pleased with me.
And yet the final trial, that which now see's Codrak, berzerker of Trog in his grave.. Not even the god of wrath could see me through it.
During my forays through the swamp I came across an orange (?) demon standing outside a structure. It had spotted me and charged rather recklessly across the swamps shallows. I retreat back somewhat, getting myself onto better footing before putting the creature down. Taking a quick jaunt around to make sure I've mapped out the rest of the area, I'm quickly drawn back to the building which this demon seemed to be guarding. I could see some.. Really nasty looking things in there. Regardless, I wanted to see what was inside. I approached.. And was quickly assaulted by small, green slimes. I had fought these before. If you crushed them before they had a chance to morph their bodies together, they were the easiest thing in the world to crush. Even if they did conjoin, they simply took a smash or two more. I pressed further in.. It looked fairly empty, so I began to approach the edge of one of the walls in the structure. The moment I turned it, I knew this was it.. The 'Ugly' creatures I said seen before were massed before me.. I believe two swamp dragons had also just turned the wall and cut off my retreat. Whether intentionally or not, they had still completely cornered me. We began to clash, me praying to the RNG god whilst Codrak screamed out his battlecries in Trog's name. Seeing that the battle was basically lost, I invoked berzerker rage. If Codrak was to fall here, his death would atleast be epic. The swamp drakes were payed back for cutting off his escape route.
Only as he was lying dead did I realize.. There were scrolls of teleportation as well as blink stuffed away in his bags.
This game is amazing.
Here is most of Codrak's morgue file, if anyone would like to look through it. And seriously, just LOOK at that freaking armour I found.
(And as a question in hindsight.. Would anybody have any idea what that building I saw was? It had purple ugly things, white ugly things, lots of orange demons, a few swamp drakes and a few other creepy crawlies that I'm fairly sure were also demons. Also 1 little group of slimes. To be clear, it was a SMALL looking building, but there was a LOT coming out of it. Maybe it was an infinite demon-spawning room? That'd be cool.)
Codrak the Bludgeoner (Minotaur Berserker) Turns: 23024, Time: 02:21:54
Health: 150/150 AC: 31 Str: 23 XL: 15 Next: 81%
Magic: 15/15 EV: 10 Int: 7 God: Trog [*****.]
Gold: 1593 SH: 0 Dex: 18 Spells: 0 memorised, 14 levels left
rFire . . . SeeInvis + T - +11 great mace {flame, Dex+3}
rCold . . . Clarity + m - +8 plate armour "Tiwnaecw" {*Drain rPois rCorr Int+3}
rNeg . . . SustAt . (shield currently unavailable)
rPois + Gourm . (helmet restricted)
rElec . Spirit . (no cloak)
rCorr + Warding . K - +2 pair of gloves
rMut . Stasis . u - +1 pair of boots
MR +.... J - amulet of clarity
Stlth .......... Z - ring of poison resistance
b - ring of see invisible
@: somewhat resistant to hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2, evolution 1
a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion
You are on level 4 of the Swamp.
You worship Trog.
Trog is extremely pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 21 of its levels.
You have collected 1623 gold pieces.
You have spent 30 gold pieces at shops.
Inventory:
Hand Weapons
l - a +2 antimagic great mace
T - the +11 great mace of Quopexewe (weapon) {flame, Dex+3}
(You acquired it on level 5 of the Lair of Beasts)
It has been specially enchanted to burn those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents.
It affects your dexterity (+3).
Armour
m - the +8 plate armour "Tiwnaecw" (worn) {*Drain rPois rCorr Int+3}
(You found it on level 7 of the Dungeon)
It affects your intelligence (+3).
It protects you from poison.
It protects you from acid and corrosion.
It causes draining when unequipped.
u - a +1 pair of boots (worn)
K - a +2 pair of gloves (worn)
Jewellery
b - a ring of see invisible (left hand)
g - an uncursed ring of teleportation
k - a +4 ring of dexterity
x - a +4 ring of dexterity
E - an uncursed amulet of the gourmand
J - an amulet of clarity (around neck)
U - an uncursed ring of flight
Z - a ring of poison resistance (right hand)
Wands
i - a wand of invisibility
j - a wand of heal wounds {recharged}
n - a wand of magic darts
r - a wand of cold
A - a wand of polymorph {recharged}
B - a wand of magic darts
D - a wand of slowing
F - a wand of digging (7)
H - a wand of disintegration
M - a wand of fireball
N - a wand of confusion
W - a wand of magic darts
Y - a wand of paralysis
Scrolls
e - 2 scrolls of fog
t - a scroll of fear
y - 5 scrolls of enchant armour
C - 2 scrolls of magic mapping
R - 4 scrolls of teleportation
S - 4 scrolls of blinking
Potions
a - 3 potions of lignification
d - a potion of might
f - 6 potions of flight
h - 3 potions of invisibility
p - 5 potions of haste
q - 5 potions of resistance
v - a potion of curing
w - 3 potions of agility
z - 4 potions of heal wounds
L - 3 potions of ambrosia
Comestibles
c - 8 bread rations
o - 8 meat rations
s - 7 slices of pizza
I - 21 fruits
O - a beef jerky
Skills:
* Level 18,4 Fighting
- Level 20,3 Maces & Flails
* Level 16,4 Armour
+ Level 3,8 Dodging
- Level 2,0 Stealth
- Level 1,3 Evocations
You have 14 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (9/15) Temple (0/1) D:6 Lair (8/8) D:9
Swamp (4/4) Lair:6 Spider (0/4) Lair:5 Slime (0/6) Lair:8
Orc: D:9-12
Altars:
Cheibriados
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Ru
Yredelemnul
Zin
The Shining One
Jiyva
Shops:
D:4 ( D:5 *:=}
Annotations:
Lair:8 1 runed door
Innate Abilities, Weirdness & Mutations
You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
You evolve.