Dungeon Crawl Stone Soup version 0.14-a0-2820-gd1528c4 (tiles) character file.
1255079 Gravenous the Conqueror (level 27, -3/277 (290) HPs)
Began as an Ogre Berserker on Mar 16, 2014.
Was the Champion of the Shining One.
Slain by a skeletal warrior
... wielding a +0,+0 mace
(12 damage)
... on Level 7 of Cocytus.
The game lasted 04:07:21 (121437 turns).
Gravenous the Conqueror (Ogre Berserker) Turns: 121437, Time: 04:07:21
HP -3/277 (290) AC 39 Str 27 (31) XL: 27
MP 44/44 EV 10 Int 7 (14) God: the Shining One [******]
Gold 9271 SH 0 Dex 9 Spells: 7 memorised, 58 levels left
rFire + . . SeeInvis . k - +8,+9 giant spiked club (holy)
rCold + . . Clarity . B - +10 pearl dragon armour (curse)
rNeg + + + Conserve . (shield restricted)
rPois + rCorr . t - +2 hat of the Alchemist {rElec rF+ rC+ MR+}
rElec + rRot . J - +2 dwarf cloak {rPois} (curse)
SustAb . . Spirit . (gloves unavailable)
rMut + Warding . (boots unavailable)
Saprov + . . Stasis . Y - amulet of resist mutation
MR +++.. p - cursed +0,+6 ring of slaying
c - cursed ring of sustenance
@: studying Fighting, very slightly contaminated, hasted, glowing, very quick,
extremely resistant to hostile enchantments, extremely unstealthy
A: unfitting armour, fast metabolism 1, frail 1, low mp 1, saprovore 1, tough
skin 1
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion
}: 13/15 runes: decaying, serpentine, slimy, silver, iron, obsidian, bone,
abyssal, demonic, glowing, magical, fiery, dark
You were on level 7 of Cocytus.
You worshipped the Shining One.
The Shining One was exalted by your worship.
You were not hungry.
You visited 16 branches of the dungeon, and saw 97 of its levels.
You visited Pandemonium 1 time, and saw 28 of its levels.
You visited the Abyss 1 time.
You visited 2 bazaars.
You also visited: Bailey and Wizlab.
You collected 15280 gold pieces.
You spent 6009 gold pieces at shops.
Inventory:
Hand weapons
e - the +3,+9 giant spiked club "Ujucw" {elec, rC+}
(Trog gifted it to you on level 3 of the Elven Halls)
Occasionally, upon striking a foe, it will discharge some electrical energy
and cause terrible harm.
It protects you from cold.
k - a +8,+9 giant spiked club of holy wrath (weapon)
X - the +2,+7 giant club of Termination {freeze, rF++}
(Trog gifted it to you on level 3 of the Lair of Beasts)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly susceptible
opponents. It can also slow down cold-blooded creatures.
It greatly protects you from fire.
Armour
t - the cursed +2 hat of the Alchemist (worn) {rElec rF+ rC+ MR+}
(You acquired it on level 1 of the Depths)
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It affects your resistance to hostile enchantments.
It has a curse placed upon it.
B - a cursed +10 pearl dragon armour (worn)
J - a cursed +2 dwarven cloak of poison resistance (worn)
K - a cursed gold dragon hide
Magical devices
d - a wand of enslavement (4)
g - a wand of heal wounds (0)
r - a wand of teleportation (0)
v - a wand of hasting (3)
D - a wand of digging (6)
I - a wand of digging (2)
L - a wand of disintegration (10)
P - a wand of paralysis (11)
V - a wand of teleportation (2)
Comestibles
h - a meat ration
s - a snozzcumber
C - 7 chokos
F - 5 pears
G - a bread ration
Scrolls
w - a scroll of identify
Jewellery
a - an uncursed ring of protection from magic
c - a cursed ring of sustenance (left hand)
j - the cursed ring "Scheoga" {SustAb Str+3 Int+1}
(You found it in Pandemonium)
[ring of sustain abilities]
It affects your strength (+3).
It affects your intelligence (+1).
It has a curse placed upon it.
l - the cursed amulet "Kliqidao" {Cons Str+5, unknown}
(You took it off an iron imp on level 7 of the Iron City of Dis)
[amulet of conservation]
It affects your strength (+5).
It has a curse placed upon it.
m - a cursed +4 ring of protection
p - a cursed +0,+6 ring of slaying (right hand)
q - the cursed ring "Mnidokyma" {rF++ EV-2}
(You took it off a draconian annihilator on level 1 of the Realm of Zot)
[ring of evasion]
It affects your evasion (-2).
It greatly protects you from fire.
It has a curse placed upon it.
x - a cursed ring of protection from cold {unknown}
y - the cursed ring of Robustness {AC+8}
(You found it on level 6 of the Pits of Slime)
[ring of protection]
It affects your AC (+8).
It has a curse placed upon it.
E - an uncursed ring of wizardry
M - an uncursed ring of regeneration
O - a cursed ring of protection from fire
R - the amulet of Issan {Cons rF+ rC+}
(You found it on level 6 of the Pits of Slime)
[amulet of conservation]
It protects you from fire.
It protects you from cold.
U - an uncursed ring of see invisible
Y - an amulet of resist mutation (around neck)
Z - a cursed +5 ring of protection
Books
i - a manual of Fighting
H - a book of the Tempests
Spells Type Level
Static Discharge Conjuration/Air 3
Lightning Bolt Conjuration/Air 5
Fireball Conjuration/Fire 5
Tornado Air 9
Shatter Earth 9
Miscellaneous
b - a phial of floods
f - a phial of floods
n - a phial of floods
o - the horn of Geryon
u - a fan of gales
A - a fan of gales
N - a fan of gales
T - a phial of floods
Skills:
O Level 27 Fighting
- Level 22,1 Maces & Flails
O Level 27 Armour
- Level 8,0 Dodging
O Level 27 Spellcasting
- Level 17,5 Charms
- Level 19,0 Translocations
+ Level 22,2 Evocations
You had 58 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Blink Tloc N/A 0% 2 None
b - Apportation Tloc #####..... 0% 1 None
c - Repel Missiles Chrm/Air ###... 1% 2 None
d - Spectral Weapon Hex/Chrm ###..... 1% 3 None
e - Infusion Chrm ####.. 0% 1 None
f - Haste Chrm ####.... 1% 6 ######.
g - Controlled Blink Tloc N/A 1% 7 #######
Dungeon Overview and Level Annotations
Branches:
Dungeon (16/16) Temple (0/1) D:6 Orc (4/4) D:9
Elf (3/3) Orc:3 Lair (8/8) D:8 Swamp (5/5) Lair:4
Snake (5/5) Lair:3 Slime (6/6) Lair:8 Vaults (5/5) D:14
Blade (0/1) Vaults:3 Crypt (5/5) Vaults:2 Tomb (0/3) Crypt:2
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:6
Depths (6/6) D:16
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
The Shining One
Beogh
Jiyva
Shops:
D:4 = D:8 *}(? D:9 /*! D:12 [ D:16 [ Orc:4 ::** Elf:2 ? Vaults:4 }= Depths:3 *[? Depths:6 [
Portals:
Hell: Lair:8 Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Depths:6
Abyss: Depths:4
Pandemonium: Depths:2 Depths:3
Ziggurat: Depths:2
Annotations:
D:16 exclusion: Roxanne, Roxanne
Lair:6 exclusion: 3 oklob plants
Depths:4 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have a fast metabolism.
You can tolerate rotten meat.
You have tough skin (AC +1).
You are frail (-10% HP).
Your magical capacity is low (-10% MP).
Message History
The Ice Fiend is heavily wounded.
The Ice Fiend calls on the powers of darkness!
Your body is wracked with pain!
* * * LOW HITPOINT WARNING * * *
The ice devil hits you but does no damage.
The skeletal warrior hits you with a mace!
* * * LOW HITPOINT WARNING * * *
Zapping: v - a wand of hasting (4)
Press: ? - help, Shift-Dir - straight line, f - you
You feel yourself speed up. This wand has 3 charges left. The Ice Fiend claws you!
* * * LOW HITPOINT WARNING * * *
The Ice Fiend freezes you! You resist.
* * * LOW HITPOINT WARNING * * *
The Ice Fiend claws you but does no damage.
The Ice Fiend calls on the powers of darkness!
Your body is wracked with pain!
* * * LOW HITPOINT WARNING * * *
The ice devil barely misses you.
The skeletal warrior hits you with a mace!
You die...
Ogres are bad.
Game ran out of food. What I have on me is literally the last permafood left in the game, barring some strawberries and Pan/Abyss. Cocytus:7 was a sea of deep water, I had no flight, no consumables, panicked, started randomly teleported, Fiends finished me off.
Horrible Ogre defenses meant I spent a ton of consumables each fight and Torment wrecked me - large health pool only meant a ton of time sitting around trying to rest some of the damage up, before fiends came and bolted my fat ass. All enemies were capable of hurting me - perhaps I shouldve gone GDA for the higher defenses, but I thought a hybrid would be easier in the lighter armour.
Did a ton of damage with a holy GSC and Spectral Weapon, but it didn't really matter - hells are about attrition, and ogres are apparently really bad at attrition. Should've bailed with 13 runes. Not sure why I didn't.
Total enjoyment of run : 5-10%.