Meh.
Dungeon Crawl Stone Soup version 0.14-a0-2328-g18f63ac (tiles) character file.
434584 Gravenous the Slayer (level 25, -5/171 (178) HPs)
Began as a Kobold Assassin on Feb 2, 2014.
Was the Champion of Dithmengos.
Slain by a deep troll (10 damage)
... while paralysed by a giant eyeball
... on Level 5 of the Depths.
The game lasted 02:51:22 (74194 turns).
Gravenous the Slayer (Kobold Assassin) Turns: 74194, Time: 02:51:22
HP -5/171 (178) AC 15 Str 10 XL: 25 Next: 5%
MP 12/12 EV 3 Int 14 God: Dithmengos [******]
Gold 4642 SH 0 Dex 35 Spells: 0 memorised, 24 levels left
rFire + + . SeeInvis . H - +5,+7 demon blade (antimagic)
rCold + . . Clarity . w - +2 robe {rF+}
rNeg . . . Conserve . V - +3 buckler of the Beekeeper {+Rage rC+ MR+ Str-1}
rPois . rCorr . i - +0 helmet {Int+3}
rElec . rRot . l - +3 cloak of Flash {+Fly EV+4}
SustAb . . Spirit . p - +2 pair of gloves
rMut + Warding . O - +2 pair of boots of the Abyss {Dex+5 Int+2}
Saprov + + . Stasis . S - amulet "Luokk" {rMut Dam+2}
MR ++... T - +6,+4 ring of slaying
B - +0,+4 ring of slaying
@: paralysed, wreathed by umbra, very resistant to hostile enchantments,
uncannily stealthy
A: disease resistance, agile 1, carnivore 3, fire resistance 1, saprovore 2
a: Shadow Step, Shadow Form, Renounce Religion, Evoke Berserk Rage, Evoke Flight
}: 2/15 runes: silver, gossamer
You were on level 5 of the Depths.
You worshipped Dithmengos.
Dithmengos was exalted by your worship.
You were full.
You visited 9 branches of the dungeon, and saw 48 of its levels.
You visited the Abyss 1 time.
You also visited: Sewer and Wizlab.
You collected 7310 gold pieces.
You spent 2668 gold pieces at shops.
Inventory:
Hand weapons
c - a +4,+2 quick blade
H - a +5,+7 anti-magic demon blade (weapon)
M - the +7,+10 falchion of Twuemm {freeze, rElec rF+ MR++}
(You found it on level 11 of the Dungeon)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly susceptible
opponents. It can also slow down cold-blooded creatures.
It protects you from fire.
It insulates you from electricity.
It affects your resistance to hostile enchantments.
Armour
i - a +0 helmet of intelligence (worn)
k - the +1 robe "Adghemp" {Str+2 Dex+2}
(You found it on level 2 of the Depths)
It affects your strength (+2).
It affects your dexterity (+2).
l - the +3 cloak of Flash (worn) {+Fly EV+4}
(You acquired it on level 1 of the Lair of Beasts)
It affects your evasion (+4).
It lets you fly.
p - a +2 pair of gloves (worn)
w - a +2 robe of fire resistance (worn)
O - the +2 pair of boots of the Abyss (worn) {Dex+5 Int+2}
(You found it on level 3 of the Elven Halls)
It affects your intelligence (+2).
It affects your dexterity (+5).
V - the +3 buckler of the Beekeeper (worn) {+Rage rC+ MR+ Str-1}
(You bought it in a shop on level 4 of the Orcish Mines)
It affects your strength (-1).
It protects you from cold.
It affects your resistance to hostile enchantments.
It lets you go berserk.
Magical devices
a - a wand of hasting (7)
v - a wand of invisibility (1)
x - a wand of disintegration (9)
y - a wand of heal wounds (4)
F - a wand of teleportation (6)
J - a wand of digging (9)
Y - a wand of draining (4)
Comestibles
j - a beef jerky
s - 8 cheeses
Scrolls
b - a scroll of identify
f - a scroll of fog
g - 3 scrolls of magic mapping
o - 4 scrolls of fear
r - 7 scrolls of teleportation
u - a scroll of summoning
z - a scroll of vulnerability
A - 2 scrolls of remove curse
E - 3 scrolls of amnesia
U - a scroll of holy word
Jewellery
d - an uncursed ring of protection from magic
h - a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Dex+1 Int+1}
(You found it on level 5 of the Vaults)
[ring of protection from fire]
It affects your AC (+1).
It affects your evasion (+1).
It affects your strength (+1).
It affects your intelligence (+1).
It affects your dexterity (+1).
m - an uncursed ring of see invisible
t - a cursed amulet of inaccuracy
B - a +0,+4 ring of slaying (left hand)
D - an uncursed amulet of resist corrosion {unknown}
K - the ring of the Mage {Wiz MR+ Int+3}
(You took it off a vault warden on level 5 of the Vaults)
[ring of wizardry]
It affects your intelligence (+3).
It affects your resistance to hostile enchantments.
S - the amulet "Luokk" (around neck) {rMut Dam+2}
(You found it in a wizard's laboratory)
[amulet of resist mutation]
It affects your damage with ranged weapons and melee attacks (+2).
T - a +6,+4 ring of slaying (right hand)
Potions
e - 4 potions of curing
n - 2 potions of restore abilities
q - a potion of brilliance
Miscellaneous
L - a fan of gales
N - a fan of gales
P - a phial of floods
W - a stone of tremors
X - a fan of gales
Skills:
* Level 23,9 Fighting
- Level 14,1 Short Blades
- Level 14,1 Long Blades
- Level 2,6 Throwing
+ Level 23,5 Dodging
- Level 22,8 Stealth
- Level 7,1 Shields
- Level 14,5 Evocations
You had 24 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (16/16) Temple (1/1) D:4 Orc (4/4) D:11
Elf (3/3) Orc:4 Lair (8/8) D:9 Shoals (0/5) Lair:5
Spider (5/5) Lair:4 Slime (0/6) Lair:8 Vaults (5/5) D:15
Blade (1/1) Vaults:4 Crypt (0/5) Vaults:3 Depths (5/6) D:16
Altars:
Ashenzari
Cheibriados
Dithmengos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:6 ( D:9 }* D:15 ! Orc:4 [(/( Elf:2 ( Vaults:4 (/*%?! Vaults:5 [ Depths:3 */(/
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:4
Trove: Depths:2 (give 6 potions of speed)
Annotations:
D:9 exclusions: upstairs and 1 more exclusion
Lair:3 exclusion: 2 oklob plants
Lair:4 exclusion: hydra
Lair:5 exclusion: oklob plant
Vaults:1 exclusion: Roxanne, Roxanne
Vaults:2 exclusion: door, Jory
Depths:2 exclusion: insubstantial wisp
Innate Abilities, Weirdness & Mutations
You recuperate from illness quickly.
You are small and have problems with some larger weapons.
You are carnivorous and can eat meat at any time.
You can eat rotten meat.
You are agile. (Dex +2)
Your flesh is heat resistant.
Notes :
- Stealth is bad for me. I do not understand it. I do not want anything to do with it. It baffles me. Even with Dithmengos and 20 skill, enemies would regularly wake up before I could get to them, wake up while I was in the process of shanking their mates or just plain wake up and start shooting me.
- Could've easily escaped the situation, but I was unhappy with my char and wasn't paying much attention.
- Should've swapped evocations for spellcasting, but I never found reflect missiles anyway. Got haste, but... meh. I didn't really use the evocables much, or at all, really.
- Should've waited a bit before enchanting the Demon blade. I got better ones at Depths:1, but I had spent all my enchant scrolls by then.
- Dithmengos was great up to the point where he wasn't. He makes your strong points even stronger, but I had to shadowstep/form quite intensely at V:5 and my piety dropped quite fast. Also it turns out everything and its grandparents see invisble, so.
I suspect a lot of these problems are due to the fact I'm really bad at Crawl stealth. Fortunately I really don't expect to need to get better, since this was not a fun run and I don't want to repeat it.