Ok peoples, I need your advice.
Here's my latest stabby dude. This is possibly the furthest I've gotten with a pure stealth/stabbing dude, and I'm sort of unsure of what to do. Considering going for evocations, since evocables are always great, but I've yet to find anything except a rod of inaccuracy.
Dungeon Crawl Stone Soup version 0.14-a0-2328-g18f63ac (tiles) character file.
Gravenous the Spry (Kobold Assassin) Turns: 11423, Time: 00:26:37
HP 62/62 AC 9 Str 11 XL: 12 Next: 24%
MP 12/12 EV 29 Int 11 God: Dithmengos [****..]
Gold 543 SH 0 Dex 21 Spells: 0 memorised, 11 levels left
rFire + . . SeeInvis . o - +3,+4 dwarf dagger (elec)
rCold . . . Clarity . f - +3 leather armour {rF+}
rNeg . . . Conserve . (no shield)
rPois + rCorr + (no helmet)
rElec . rRot . d - +0 cloak
SustAb . . Spirit . (no gloves)
rMut . Warding . (no boots)
Saprov + + . Stasis . F - amulet of resist corrosion
MR ..... (no ring)
r - cursed +2 ring of protection
@: very slightly contaminated, wreathed by umbra, not resistant to hostile
enchantments, uncannily stealthy
A: disease resistance, talons 1, carnivore 3, clever 1, poison resistance,
saprovore 2
a: Shadow Step, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Dithmengos.
Dithmengos is greatly pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 11 of its levels.
You have also visited: Labyrinth, Sewer and Ossuary.
You have collected 543 gold pieces.
Inventory:
Hand weapons
b - a +0 blowgun
o - a +3,+4 dwarven dagger of electrocution (weapon)
B - a +0,+2 whip of venom
Missiles
e - 53 poisoned needles
x - a curare-tipped needle
M - 4 needles of sleeping
Armour
d - a +0 cloak (worn)
f - a +3 leather armour of fire resistance (worn)
Magical devices
E - a wand of frost {zapped: 1}
G - a wand of flame {zapped: 1}
H - a wand of frost {recharged}
P - a wand of lightning {zapped: 2}
T - a wand of digging {zapped: 1}
Comestibles
g - 5 meat rations
z - 5 beef jerkies
Scrolls
c - 2 scrolls of teleportation
k - 2 scrolls of random uselessness
t - a scroll of identify
y - 2 scrolls of amnesia
N - 4 scrolls of remove curse
Z - a scroll of fog
Jewellery
r - a cursed +2 ring of protection (left hand)
F - an amulet of resist corrosion (around neck)
S - an uncursed amulet of rage
Potions
m - 12 potions of curing
n - a potion of resistance
v - a potion of agility
I - a potion of might
J - a potion of restore abilities
X - a potion of heal wounds
Rods
V - a +0 rod of inaccuracy (8/14)
(You found it in a labyrinth)
Skills:
- Level 2,1 Fighting
- Level 10,1 Short Blades
- Level 2,6 Throwing
* Level 15,9 Dodging
+ Level 14,4 Stealth
You have 11 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (10/16) Temple (0/1) D:7 Lair (1/8) D:10
Orc: D:9-12
Altars:
Cheibriados
Dithmengos
Nemelex Xobeh
Trog
Xom
Shops:
D:8 }
Innate Abilities, Weirdness & Mutations
You recuperate from illness quickly.
You are small and have problems with some larger weapons.
You are carnivorous and can eat meat at any time.
You can eat rotten meat.
You have sharp toenails.
Your mind is acute. (Int +2)
Your system is resistant to poisons.