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Author Topic: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.  (Read 1683422 times)

Leafsnail

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11055 on: September 27, 2013, 07:23:59 am »

It is better to be slow and to not die.
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Gamerlord

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11056 on: September 27, 2013, 07:36:15 am »

I had teleportation scrolls... I just didn't expect to be filled with crossbow bolt holes so fast.

tryrar

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11057 on: September 27, 2013, 11:16:26 am »

.....Goddamn, crazy Yuif hit me for fucking 33 damage when his chaos quarterstaff decided to go electrocution. FML
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

TripJack

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11058 on: September 27, 2013, 11:53:06 am »

Welp, got my 3 runes and have cleared Elf, Crypt, and the Dungeon. I've still got no rMut and only 1 potion of cure mutation. Unless I get lucky in Zot, orbs of fire are going to ruin my day :(

Only other place I could really still explore is the Abyss, and that's just not worth it
« Last Edit: September 27, 2013, 11:55:51 am by TripJack »
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Graven

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11059 on: September 27, 2013, 05:20:20 pm »

You can technically try Slime, since Shining eyes are somewhat rare, if you're feeling comfortable. Not really a recommended course of action, but the Abyss is definitely more mutation-y than Slime.

In other news, man I sometimes feel like a frontiersman. Just me, Zin, my trusty +11 Chain Mail of slaying and my whip of distortion. Ah, the good old days.
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

TripJack

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11060 on: September 27, 2013, 06:30:42 pm »

You can technically try Slime, since Shining eyes are somewhat rare, if you're feeling comfortable. Not really a recommended course of action, but the Abyss is definitely more mutation-y than Slime.
Thought about it, but i figured I would be better off just going into Zot and hoping for the best. Turns out I figured right, just got my first win! I did find another cure mutation pot, but I ended up only needing to chug one. Berserk + Antimagic makes short work of fire orbs :)
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Graven

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11061 on: September 27, 2013, 06:55:45 pm »

Congratulations! Wanna post your chardump so we can ogle?

Also god damn this is it, this is the worst game. First I spend like 2 hours abyssing every single opponent I see [turns out a +1/-3 whip of Distortion is not a good weapon for d17+, who'da thunk], then I decide to unwield it and spend all my consumables in the Abyss, and then I waste about 10 scrolls of Enchant Weapon II and 1 scroll of III to get my current weapon - a majestic +4 Great Mace of Crushing. I swear to god if the trunk version I'm using counts the stupid +5 damage on the armour as weapon enchant for the purpose of scrolling I will be so mad.

40 AC in early lair would've been so much funner if I didn't have to chase deathyaks all over the god damn level. Distortion is balls.

edit : Oh god I'm almost 100% sure the stupid thing is counting the armour's +damage bonus towards the Enchantment cap of my Great Mace...

re-edit : Yep, immediately after swapping the armour after 1 ench III and 1 ench II scroll I have a +5/+6 Great mace. What in the actual balls
« Last Edit: September 27, 2013, 07:33:47 pm by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

TripJack

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11062 on: September 27, 2013, 07:22:05 pm »

Congratulations! Wanna post your chardump so we can ogle?
Really not a lot worth ogling but sure  ;)

Code: [Select]
Dungeon Crawl Stone Soup version 0.12.2 (tiles) character file.

1361409 Jack the Conqueror (level 27, 214/214 (221) HPs)
             Began as a Minotaur Berserker on Sept 21, 2013.
             Was a High Priest of Trog.
             Escaped with the Orb
             ... and 3 runes on Sept 27, 2013!
             
             The game lasted 15:23:09 (127245 turns).

Jack the Conqueror (Minotaur Berserker)           Turns: 127245, Time: 15:23:09

HP 214/214 (221) AC 42     Str 24      XL: 27
MP  13/13        EV 39     Int  4      God: Trog [*****.]
Gold 5048        SH  0     Dex 21      Spells:  0 memorised, 26 levels left

Res.Fire  : + . .   See Invis. : .   D - +5,+8 executioner's axe (antimagic)
Res.Cold  : + + +   Warding    : +   T - +8 plate armour {rC+}
Life Prot.: + . .   Conserve   : .   (no shield)
Res.Poison: .       Res.Corr.  : .   k - +0 wizard hat
Res.Elec. : +       Clarity    : .   M - +0 cloak of Starlight {rElec rC+ EV+4 Stlt
Sust.Abil.: . .     Spirit.Shd : .   n - +2 pair of gloves {rC+}
Res.Mut.  : .       Stasis     : .   S - +0 pair of boots {Fly}
Res.Rott. : .       Ctrl.Telep.: x   e - brooch of Shielding {Ward AC+4 EV+4}
Saprovore : . . .   Flight     : +   f - ring of protection from fire
                                     Y - ring of protection from magic

@: flying, very slightly contaminated, extremely resistant to hostile
enchantments, extremely unstealthy
A: retaliatory headbutt, claws 1, horns 2, fast metabolism 1, -20% hp
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Stop Flying
}: 3/15 runes: serpentine, barnacled, silver


You escaped.
You worshipped Trog.
Trog was exalted by your worship.
You were not hungry.

You visited 10 branches of the dungeon, and saw 68 of its levels.
You visited the Abyss 2 times.
You also visited: Bailey, Ice Cave and Volcano.

You collected 8699 gold pieces.
You spent 3671 gold pieces at shops.

Inventory:

Hand weapons
 B - the +0,+5 battleaxe of Perversion {freeze, rPois MR}
   (Trog gifted it to you on level 27 of the Dungeon)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   It protects you from poison.
   It affects your resistance to hostile enchantments.
 D - a +5,+8 anti-magic executioner's axe (weapon)
 K - the +5,+6 executioner's axe "Frabuqa" {flame, -Tele rN+ Dex+2}
   (Trog gifted it to you on level 2 of the Vaults)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   
   It affects your dexterity (+2).
   It protects you from negative energy.
   It prevents most forms of teleportation.
 X - a +3,+7 battleaxe of holy wrath
Armour
 k - a +0 wizard hat (worn)
 n - a +2 pair of gloves of cold resistance (worn)
 M - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
 S - a +0 pair of boots of flying (worn)
 T - a +8 plate armour of cold resistance (worn)
Magical devices
 b - a wand of digging (14)
 h - a wand of draining (4)
 j - a wand of lightning (8)
 l - a wand of random effects (16)
 s - a wand of teleportation (9)
 v - a wand of disintegration (15)
 w - a wand of fire (10)
 z - a wand of polymorph (20)
 F - a wand of cold (8)
Comestibles
 x - a royal jelly
 A - a meat ration
Scrolls
 c - 6 scrolls of identify
 g - 2 scrolls of remove curse
 q - 10 scrolls of teleportation
 H - a scroll of blinking
 N - 5 scrolls of fog
 P - 3 scrolls of recharging
 W - 5 scrolls of fear
Jewellery
 a - a +6,+4 ring of slaying
 e - the brooch of Shielding (around neck) {Ward AC+4 EV+4}
   (You found it on level 24 of the Dungeon)   
   
   [amulet of warding]
   It affects your AC (+4).
   It affects your evasion (+4).
 f - a ring of protection from fire (right hand)
 i - an uncursed ring of life protection
 m - an uncursed ring of poison resistance
 o - an uncursed ring of see invisible
 t - an uncursed ring of sustenance
 y - an uncursed amulet of conservation
 C - the amulet of Gisu {rCorr Str-3 Dex+4}
   (You found it on level 3 of the Elven Halls)   
   
   [amulet of resist corrosion]
   It affects your strength (-3).
   It affects your dexterity (+4).
 J - an uncursed ring of sustain abilities
 R - an uncursed ring of life protection
 Y - a ring of protection from magic (left hand)
 Z - an uncursed ring of protection from fire
Potions
 p - 3 potions of resistance
 r - 6 potions of might
 u - 5 potions of restore abilities
 E - 10 potions of curing
 O - 2 potions of speed
 Q - 3 potions of agility
 U - 9 potions of heal wounds
Orbs of Power
 d - the Orb of Zot
Rods
 V - a +6 rod of demonology (11/11)
   (You took it off a siren on level 24 of the Dungeon)


   Skills:
 O Level 27 Fighting
 O Level 27 Axes
 - Level 11.4 Maces & Flails
 O Level 27 Armour
 O Level 27 Dodging
 - Level 12.0 Traps
 + Level 21.9 Evocations


You had 26 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (3/3) Orc:4          Lair (8/8) D:13         Shoals (5/5) Lair:3
  Snake (5/5) Lair:4        Slime (0/6) Lair:7       Vaults (5/5) D:20
  Blade (0/1) Vaults:4      Crypt (5/5) Vaults:2       Tomb (0/3) Crypt:2
    Zot (5/5) D:27       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
the Shining One
Beogh
Jiyva

Shops:
D:20: *  D:22: (  D:27: +  Orc:2: !  Orc:4: ([**  Elf:2: (  Shoals:4: %  Snake:3: [[*
Snake:4: %  Vaults:5: (?!?

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:25 D:26 D:27
Pandemonium: D:23 D:24 D:26
Trove: D:20 (give +2 storm dragon armour)

Annotations
D:25 exclusion: 3 oklob plants
Shoals:3 exclusion: oklob plant
Shoals:4 exclusion: oklob plant
Shoals:5 exclusion: oklob plant
Snake:1 exclusion: 4 oklob plants
Crypt:1 exclusion: curse skull


Innate Abilities, Weirdness & Mutations

You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
You have sharp fingernails.
You have a fast metabolism.
You are very frail (-20% HP).


Message History

Returning to the game...
Your extra speed is starting to run out.
There is an open door here.
There is an escape hatch in the ceiling here.
You feel yourself slow down.
You fly upwards. The hatch slams shut behind you.
You sense a powerful magical force warping space.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
You see here a dart.
You see here a short sword.
A bat comes into view.
The bat completely misses you.
The bat misses you.
There is a stone staircase leading down here.
The bat completely misses you. You furiously retaliate! You headbutt the bat!
You kill the bat!
Trog accepts your kill.
There is a staircase leading out of the dungeon here.
You have escaped!

       ##...###.########
        ##.###...##
         #.##.....######
         #.............#
         ###......##....
####       #.#...###.#.#
...#       #.##.## #.#..
##.#       #.##.####.###
 #.#       #.##...##.#
 #.#    ####@####.##.#
 #.#    #....###########
 #.#    #.##.+...˜˜˜˜˜..
 #.#    #.#####..#####..
##.#    #.#  #..??P<P??.
...#    #>#  ##..??.??..
####    #.#  #?.........
#########.#  #?.?.˜˜˜.?.
..........#  #?..˜˜8˜˜..


There were no monsters in sight!

Can't believe it took me over 15 hours
« Last Edit: September 27, 2013, 07:26:36 pm by TripJack »
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UristMcDwarf

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11063 on: September 27, 2013, 09:02:33 pm »

My luck in crawl seems to be:

Start --> Get the +7 +12 Spear of Everything Bane --> Get cocky --> Die.
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Antioch

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11064 on: September 28, 2013, 04:46:54 am »

My luck in crawl seems to be:

Start --> Get the +7 +12 Spear of Everything Bane --> Get cocky --> Die.

mine is: start --> win multiple games --> get cocky --> Die. A LOT.
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You finish ripping the human corpse of Sigmund into pieces.
This raw flesh tastes delicious!

Man of Paper

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11065 on: September 28, 2013, 06:24:34 am »

My luck in crawl seems to be:

Start --> Get the +7 +12 Spear of Everything Bane --> Get cocky --> Die.

mine is: start --> win multiple games --> get cocky --> Die. A LOT.

Start --> Die before D:12 --> Repeat ad infinitum

I am really bad at roguelikes that aren't DF. All of them. But I can't get enough. It's like crack.
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Dutchling

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11066 on: September 28, 2013, 06:26:01 am »

My luck in crawl seems to be:

Start --> Get the +7 +12 Spear of Everything Bane --> Get cocky --> Die.

mine is: start --> win multiple games --> get cocky --> Die. A LOT.

Start --> Die before D:12 --> Repeat ad infinitum

I am really bad at roguelikes that aren't DF. All of them. But I can't get enough. It's like crack.
mine is:

Start --> THAT DAMN SIGMUND --> Die
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Graven

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11067 on: September 28, 2013, 08:11:41 am »

Start a gurgle -> Heh, early game  8) -> Ettin Simulacrum/Zombie/Spectral Ettin/Plain Ole' Ettin -> Start a gurgle -> Heh, early game  8)

So a quick question. Since I'm going to have a total of +13 slaying in a second from my two randart rings, I can't get any resists from jewellery. Since I am a gargoyle, I need resists. Should I just give up on my dreams of cruising around in a Crystal plate and get me a GDA to compensate? One of the two rings has a rC+, but that's it.

I'll be really heartbroken if I can't fly around in a pure silver armour preaching the word of Zin, but I'd probably be a bit more heartbroken if I died in Zot for the fifth time today.

edit : welp, problem sort of fixed - a scroll of acquirement gave me a rF++ boots. Kind of unsure about dumping my boots of running, but seeing as how Sojobo nearly one-shot me with a bolt of fire [had 5 hp left from full], gonna roll like this for now.
« Last Edit: September 28, 2013, 08:23:41 am by Graven »
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

DJ

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11068 on: September 28, 2013, 08:25:35 am »

My main problem is that I still haven't figured out any build orders, ie what to train and when.
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Urist, President has immigrated to your fortress!
Urist, President mandates the Dwarven Bill of Rights.

Cue magma.
Ah, the Magma Carta...

tryrar

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Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« Reply #11069 on: September 28, 2013, 08:37:44 am »

MY main problem is I haven't really figured out when I should try to clear out any of the branches. My best char yet(a MiFi of the Shining One) just got murdered by an alligator in the swamp(granted, this WAS after taking out Nessos, a swamp dragon, a black mamba, and a vampire mosquito)

To elaborate, I managed to run Nessos out of arrows, and he happened to blink next to me, so I wasted him, then blinked to the stairs to heal up, then managed to stair dance the dragon to isolate him and destroy him. At this point I'm just about out of good healing items, so I probably should have gone back to the dungeon(I had cleared out the lair by this point) and taken on the orc mines for the guaranteed shops, but I decided if I took it slow I could atleast clear the second floor of the swamp this was taking place on. Que getting surrounded by the black mamba, mosquito, and alligator. I take out the mosquito and mamba no problem, but the alligator finishes me off
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.
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