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Author Topic: Asclepios must be sober.  (Read 19260 times)

Danaru

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Asclepios must be sober.
« on: December 09, 2008, 06:32:48 pm »



We had a pretty bad raid a few years back, a lot of people got injured, but I never noticed how bad this poor bastard had it. Seriously, he has NO THROAT. but he's still alive.

Thank armok he's in a coma. I wouldn't be able to live with myself if he was conscious to feel THAT.
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Odd how "Experiment" in DF is often synonymous with "Raging inferno of death and dispair"

Hawkfrost

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Re: Asclepios must be sober.
« Reply #1 on: December 09, 2008, 06:42:13 pm »

Holy Armok!

Poor little guy, what the heck mauled him like that?
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Christes

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Re: Asclepios must be sober.
« Reply #2 on: December 09, 2008, 06:48:58 pm »

I call this a bug.
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E-mouse

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Re: Asclepios must be sober.
« Reply #3 on: December 09, 2008, 06:49:38 pm »

Bah, he still has two limbs. Wuss.

(Yeah, unconscious immortality is a semi-known bug. Cool though.)
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Danaru

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Re: Asclepios must be sober.
« Reply #4 on: December 09, 2008, 06:51:27 pm »

Holy Armok!

Poor little guy, what the heck mauled him like that?

Skeletal Cougars.

Yeah.
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Odd how "Experiment" in DF is often synonymous with "Raging inferno of death and dispair"

Goldsie

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Re: Asclepios must be sober.
« Reply #5 on: December 09, 2008, 07:01:49 pm »

I have around eight guys like that in my fort.

Ballistae (thats ballista plural).

Yeah.
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http://springrts.com/

play it, love it

toast

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Re: Asclepios must be sober.
« Reply #6 on: December 09, 2008, 08:32:09 pm »

gotta wonder what attaches those limbs to each other...kinda looks like the stuff they should be hooked to got cut out...
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-Toast-_

Rockphed

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Re: Asclepios must be sober.
« Reply #7 on: December 09, 2008, 10:19:38 pm »

I had a siege engineer who lost his entire right arm(to the Shoulder) once.  I nicknamed him "Leftie", in the hopes that I could eventually turn him into a singularly deadly person, but he never woke up.
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Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

JoshuaFH

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Re: Asclepios must be sober.
« Reply #8 on: December 09, 2008, 10:26:17 pm »

I had a siege engineer who lost his entire right arm(to the Shoulder) once.  I nicknamed him "Leftie", in the hopes that I could eventually turn him into a singularly deadly person, but he never woke up.

It's too bad you can't cauterize amputated limbs so the pain would eventually go away. Just imagine the possibilities! if you worked hard enough, you could probably have a floating head dwarf!

If we throw in prosthetics, it becomes even more amazing. imagine  a dwarf with a peg leg and a hook for a hand... now name him "Urist the pirate", now let the good times roll.
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Kishmond

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Re: Asclepios must be sober.
« Reply #9 on: December 09, 2008, 10:43:26 pm »

Warlord255

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Re: Asclepios must be sober.
« Reply #10 on: December 10, 2008, 01:03:23 am »

According to the devlog for recent developments, the body system is getting a massive retooling; severing ought to be a little less frequent than flesh wounds and the like, and he phantom pain problem is being addressed.
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Pilsu

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Re: Asclepios must be sober.
« Reply #11 on: December 10, 2008, 05:13:58 am »

"Throatpaddled."

Heehee
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Yanlin

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Re: Asclepios must be sober.
« Reply #12 on: December 10, 2008, 10:28:07 am »

...but he never woke up.

 :'(

That wasn't a gentle way of saying he's dead. It just means he is sleeping forever.

We build forts inside active volcanoes. We don't need metaphors to say dwarves are dead.
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WE NEED A SLOGAN!

peekama

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Re: Asclepios must be sober.
« Reply #13 on: December 10, 2008, 03:16:29 pm »

I build active volcanoes inside forts.

:3
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It'd be cool if unicorn refuse gives off rainbow miasma.
It should totally bleed the laughter of children, too.

Boksi

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Re: Asclepios must be sober.
« Reply #14 on: December 10, 2008, 04:25:20 pm »

Somebody needs to build an active volcano inside a fortress inside an active volcano.
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[BODY_DETAIL:NAIL:NAIL:NAIL]
[HAMMER:HAMMER:HAMMER]

[TSU_NOUN:nose]
[SUN_TSU_NOUN:art:war]
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