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Author Topic: Blockedlance - No More Stops Until Ragnarok!  (Read 433460 times)

TALLPANZER

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1965 on: June 23, 2010, 04:36:56 pm »

PRAISE BE TO ARMOK! Let us build a great tower of Coke, fill it with goblins, and the burn it to the ground in celebration!
*TALLPANZER has organized a party at BURNING TOWER OF GOBLINS!*
« Last Edit: June 23, 2010, 04:39:19 pm by TALLPANZER »
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"So while a handful of psychopaths in lab coats are turning Japan into a land of mythological beasties to bang, the USSA's drowning in stupidity, China doesn't exist anymore, and Canada's just sitting there waiting for all this shit to blow over so they can go back to being Canada. Oh, and South Korea think they're Zerg now." <-Slag explains fallout in a nutshell

Innominate

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1966 on: June 23, 2010, 09:44:36 pm »

Oh yeah, by the way, for those who are interested...

Spoiler: I won my court case (click to show/hide)

I AM THE LAW!!!
Sounds to me like Armok should tell Urist to hold the most badass celebration ever, and she will have no idea why.
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TheSummoner

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1967 on: June 23, 2010, 11:39:58 pm »

"The fires of Armok's might will purge this world of the weak! Let the goblins and elves be burnt to ash!"
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Ze Spy

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1968 on: June 24, 2010, 12:07:15 am »

What? you won your court Case?

Tell me what masterpiece(or demands) you want build and i'll do it
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Moose Fisher

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1969 on: June 25, 2010, 12:47:53 pm »

Congrats on the court case, I can guess where the money is going to go. ;)
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"I'll bet ye've got all sorts o' barmy questions! (She mimics your heroic stance) Greetin's, I have some questions... can ye tell me about this place? Who's the Lady o' Pain? I'm lookin' fer the magic Girdle of Swank Iron, have ye seen it? Do ye know where a portal ta the 2,817th Plane o' the Abyss might be? Do ye know where the Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum is?"
-Elderly Hive Dweller

Ninja Pichu

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1970 on: June 27, 2010, 10:41:42 pm »

So, how is Eagle doing anyways?

Still chilling in his cave?

Eagle just lazes around forgotten most of the time.  In fact, the tale of Eagle has been quite sad and alcohol free lately.  He ran out of booze and was drinking water for YEARS before I realized he needed to make more.  Think of the horror.  Can you imagine the madness he must have suffered from?!

He also made a bunch of spears and mechanisms for a repeating weapon trap.  I haven't had him install the thing entirely yet.  I should get on that.  Its taken him twenty years to do this.  lol
Sobriety... the dwarf's worst enemy.
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I had to imagine some badass scarred up dwarf with a battleaxe blade strapped directly to his arm over the stump.

MrGimp

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1971 on: July 27, 2010, 09:31:47 pm »

Wow has it really been a month since the last post?  Wow.  My bad everybody.  I keep thinking Ill get to it next week.  Next week, next week, next week.  But theres always work.  And then time spent trying to get into the pants of females.

Plus, my 'almost-noble' job has earned me the money to buy a quad core computer with a googaplex of ram and memory.  This thing can stream porn, youtube, website stuff, ftp stuff, coding stuff, image editing stuff, and whatever else my computer is running all without skipping a beat.  Its ungodly powerful.  And then I bought Fallout 3 and whenever I have extra time Im playing that.  That game is so awesome.  If you guys like apocalyptic humor then you'll like Fallout 3. 

But anyways, I want to give Blockedlance the end it deserves, not something quick and slopped together.  But I guess Im just giving it a prolonged drawn out slow death.  I dont know if thats any better.    :-\

I wanted the adventure tunnels to be awesome, so that theres a legacy to the fort and a reason to play an obsolete version of DF in order to check it out.  But it requires a lot of attention to detail to get the tunnels and traps right.  I cant just run it in the background and get what I want out of it.  Plus like I said, its hard to stay focused on one fortress in one game for so long.  This story is almost two years old!!!


But the gods be damned!  Let version 1.0 of DF be released before this story is finished, and I will STILL finish it.  By the beard of Armok's beard, I swear this story will properly meet its end and NEVER be abandoned until its bloody fate has made its tortured souls worthy of their eternal rest.


Blood for the Blood God





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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

Tradanbattlan

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1972 on: July 27, 2010, 09:46:58 pm »

THANK GODS! I was starting to miss seeing my favorite fort's name appearing in my Updated Topics list every now and again. :'D

Ze Spy

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1973 on: July 28, 2010, 12:16:48 am »

You , Sir , Are Awesome , once you finish the Adventure Tunnel , Are you Gonna post the Save or something for us to Go Adventure Mode and try to Beat the Tunnel?

or , if you are that kind , let us screw around the fort in Fortress mode
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Huesoo

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1974 on: July 28, 2010, 11:03:37 am »

Cool.
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BOTTLED MESSAGE BE AFLOAT

Moose Fisher

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1975 on: July 28, 2010, 04:34:58 pm »

We're with you all the way!
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"I'll bet ye've got all sorts o' barmy questions! (She mimics your heroic stance) Greetin's, I have some questions... can ye tell me about this place? Who's the Lady o' Pain? I'm lookin' fer the magic Girdle of Swank Iron, have ye seen it? Do ye know where a portal ta the 2,817th Plane o' the Abyss might be? Do ye know where the Holy Flamin' Frost-Brand Gronk-Slayin' Vorpal Hammer o' Woundin' an' Returnin' an' Shootin'-Lightnin'-Out-Yer-Bum is?"
-Elderly Hive Dweller

The Architect

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1976 on: July 28, 2010, 09:14:07 pm »

THANK GODS! I was starting to miss seeing my favorite fort's name appearing in my Updated Topics list every now and again. :'D

QFT
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Dwarf Fortress: where blunders never cease.
The sigs topic:
Oh man, this is truly sigworthy...
Oh man. This is truly sig-worthy.

Lord Inquisitor

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1977 on: July 31, 2010, 12:04:28 am »

Armok now requires sacriface of 5485 souls as celebration.
Bout time you got fallout 3, its a great game and I mod it better.

You going to keep the evil queen until she dies of old age proving she is the ultimate dwarf survivor.

Of course this is the best fortress thread here.
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http://cataclysm.tiddlyspot.com/index.html Cataclysm Roguelike game Tiddlywiki mostly out of date
http://www.bay12forums.com/smf/index.php?topic=113337.0 Who makes alcohol? do you? post here then.

TheSummoner

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1978 on: August 01, 2010, 08:25:02 pm »

Maybe Queen Urist would be interested in seeking immortality... Modding the game to get rid of the maxage tag might work... Not sure if it would affect Dwarves that already exist, but in theory it would make her immortal.

Of course, such a feat would require mass sacrifice... many lives, goblin, elf, human and dwarf would have to be given for something as great as immortality.
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nbonaparte

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Re: Blockedlance - An Empire to Last 1,000 Years
« Reply #1979 on: August 02, 2010, 01:01:13 am »

Wow. That's all I have to say. fucking long thread, but excellent. Looking forward to more.
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A service to the forum: clowns=demons, cotton candy=adamantine, clown car=adamantine tube, circus=hell, circus tent=demonic fortress.
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