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Author Topic: Blockedlance - No More Stops Until Ragnarok!  (Read 432105 times)

CuteEmoBoyx

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1500 on: February 14, 2010, 08:04:20 am »

Well i still think it still going cause his last post was on Jan 29 2010 and were only Feb so ya. maybe his working hard or something also pyramid in story isn't done yet ^.^
« Last Edit: February 14, 2010, 11:37:14 pm by CuteEmoBoyx »
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Ze Spy

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1501 on: February 17, 2010, 07:17:58 am »

i guess gimp faced the common problem

COMPUTER ERRO- wait , no , i mean someone just threw a wench into the plans of gimp , i bet his fortress got hit by elven fireballs , or hes writing it right now
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Huesoo

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1502 on: February 17, 2010, 10:51:39 am »

Huh, I think real life is a pretty big asshole, keeps Mr.Gimp from writing and isnt afraid of making me face reality.
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BOTTLED MESSAGE BE AFLOAT

Calibur

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1503 on: February 17, 2010, 02:46:48 pm »

Just read all 101 pages. Although it seems finished, what an entertaining read and one of the better ways to spend an afternoon!
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MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1504 on: February 20, 2010, 03:32:13 pm »

Chapter #12 - Chapter of Belated Updates

"Gee this pyramid is taking a long time to build..." though the Queen to herself as she stared at the massive hollow edifice.  It was almost as if the pyramid was hanging their, suspended in space time.  In fact...now that she though of it...she hadnt really been doing much lately but sit in her throne room.  Time seemed to just drag on.

Hmmph...oh well.



On with 241. 

The year dragged on forever and a day.  It took months for anything to get done on the pyramid.  The Stonecutters had to repeatedly go down below and mine more dolomite.  The stone stockpiles were growing mighty sparse.  It was an amazing achievement...never before seen by any fortress in Sil Gomath.  These dwarves were actually running out of stone.

In her frustration and her ADHD, Queen Urist shifted the attention of the Stonecutters towards building a great outer wall for the temple.  The palisade wall had long been torn down and a ditch for a moat had been dug.  Now the masons stacked diorite along the inner edges of the empty moat.

In their labors, Queen Urist accidentally worked one of the dwarves to death.



Bah!  He was just some nameless heathen.  It was odd though.  The Queen was absolutely bewildered how a dwarf could die of thirst here in a fortress flowing with running rivers, several wells, many murky pools, and storerooms overflowing with all kinds of booze.

Investigative teams were organized to figure out if poor old Asob had gotten ledged up or boxed in somewhere.  But after months of fruitless searching, and with no obvious miasma clouds, Urist shrugged and figured he had been buried. 

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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1505 on: February 20, 2010, 03:38:45 pm »

Winston Smith hauled stone.  Stone was life.  He was required to repeat that phrase throughout the working day.  But lately, it wasn't lifting his spirits the way it used to.

Poor Asob had died, but Winston had to carry on.  He chiseled Asob's name off the big stone tablet of life, turning him into an unperson.

"Goodbye Asob.  You were a good hauler, and a good friend.  I learned a lot from you..."



With that, Winston turned and headed back to his stone hauling.
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

Cheddarius

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1506 on: February 20, 2010, 03:41:25 pm »

Wooooooooooooooooooooooooooooooooooooooooooooooooooo
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gumball135

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1507 on: February 20, 2010, 03:44:03 pm »

Good to see you're back :)
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You could start a zoo and end up with a natural history museum, I'm sure no one would mind.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1508 on: February 20, 2010, 03:46:00 pm »

Human, elven, and dwarven traders came to Blockedlance, but Urist turned them all away.  Her hermetic nature was reasserting itself, and she was refusing all outsiders.  She did not desire any trinkets or baubles.  She had her hands full with the business of running her fortress. 

Her lover the Duke had taken a shining towards Billon.  He kept demanding Billon crafts and goblets.



Urist kinda felt she had spoiled this bastard plenty.  Afterall, what more did he deserve if he wasnt going to produce an heir for her?  Oh well...she ordered the billon goblets anyways.  It was a nice change of pace from the fine pewter goblets the Grand Duchess always demanded.

At the end of the year, with still no baby in her belly, and no cap to the pyramid, Urist reinvigorated herself by ordering a clear cutting of the entire surface level of the fortress.  It had been years since the last good clear cut...and it was mighty overdue.



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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1509 on: February 20, 2010, 04:07:26 pm »

It'd suck if he died in a car accident or something.

Wow. That was... Morbid :D

Anyways, I finally got through the story. BRILLIANT! I laughed the whole way through, from the bearded sith lord pictures of Urist, to the trickery of Mogror, to the Quarcaine drug dealing.
Just brilliant :) Mind if I have a dwarf? Anyone will do.

Luckily I have not died, from a car crash or any other form of death.

Yes you may have a dwarf.  I have a couple nobles open.  Want to be one of the Grand Duchess' daughters?
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1510 on: February 20, 2010, 04:08:53 pm »

Hi Grim just wondering if i could have a dwarf also great story. ^.^  ill give the info of my characters if u let me have one ^.^

Sure you can have a dwarf.  I cant really fulfill any zany plot schemes though.
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

Chaoseed

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1511 on: February 20, 2010, 04:33:04 pm »

Welcome back, MrGimp. :D
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Surprisepalace! Overseers wanted!
But they never would have given up either. And compared to sitting around in this prison for the rest of my life? Losing is fun.

gumball135

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1512 on: February 20, 2010, 04:49:07 pm »

It'd suck if he died in a car accident or something.

Wow. That was... Morbid :D

Anyways, I finally got through the story. BRILLIANT! I laughed the whole way through, from the bearded sith lord pictures of Urist, to the trickery of Mogror, to the Quarcaine drug dealing.
Just brilliant :) Mind if I have a dwarf? Anyone will do.

Luckily I have not died, from a car crash or any other form of death.

Yes you may have a dwarf.  I have a couple nobles open.  Want to be one of the Grand Duchess' daughters?

Sure. Call her ''Jewelettarette''
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You could start a zoo and end up with a natural history museum, I'm sure no one would mind.

Soviet Travolta

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1513 on: February 20, 2010, 05:33:22 pm »

Quote from: Wikipedia
The use of billon coins dates from ancient Greece through the Middle Ages . During 6th and 5th century BC, some cities on Lesbos island used coins made of 60% copper and 40% silver. In both ancient times and the Middle Ages, leaner mixtures were adopted, with less than 2% silver content.

Don't tell the Queen, but i'm trying to build a portal to teleport myself to Lesbos Island. I cannot spend another night in this Armok cursed bed.
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I propose a truly dorfy solution: toady should implement a special helmet that (mostly) protects against fall damage, so that the toughest dwarves of the fortress can take the 10-z level jump down, pick and axe in hand, and construct stairs back up to the upper levels.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1514 on: February 20, 2010, 08:02:14 pm »

Spring 242



The pyramid has now completely stalled.  Mogror Harbett is beside himself with grief over not being able to complete his grand masterpiece.  He continues to petition the Queen for more dolomite, but every time some dolomite is mined out, it gets used up instantly and the pyramid is not even an inch taller.

Work has begun on mining out the Dwarven Valhalla Cave.  This will certainly yield lots of diorite (and gold) which will help the construction of the outer wall, but will do nothing for the pyramid. 

Our last Orthoclase has been turned into crafts and mechanisms.  All thats left now is some talc and mounds of microcline.  Our craftsdwarf turns his skills upon the microcline as the talc is laid onto the floors of the temple bedrooms.  Operation No More Stone is a stunning success.

Our heathen Tax Collector has made several demands lately and has of course been ignored.  Now he throws a tantrums and ruins the road in our courtyard. 



Lord Akigagak has been dispatched to the courtyard n case the tax collector goes berserk.

In other news...

Eagle has expanded his cave.  In a moment of brilliance he realized that a vein of lignite ran above his tower cap farm.  He carved up and into the lignite, and began smelting it into coke.  This would be much faster than turning tower caps into charcoal!

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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.
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