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Author Topic: Blockedlance - No More Stops Until Ragnarok!  (Read 434358 times)

Ze Spy

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1335 on: December 24, 2009, 10:08:06 am »

nice saga , liked the scene where the clerk and the mayor fought a failure battle with snakemens
can we still join it? if yes , then i choose a dwarf of any weapon skill , name "Spaher" , and try to choose a millitary dwarf that has the highest agile skill(unchoosen) for me , spaher means scout , which should pretty much answer any question of why a fast one

EDIT : oh hey! 1337 replies! , so supposingly i get the 1337 replier medal?(joke)
« Last Edit: December 24, 2009, 10:09:56 am by Ze Spy »
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Tradanbattlan

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1336 on: December 24, 2009, 10:58:59 am »

On the first day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the second day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the third day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the fourth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the fifth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the sixth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the seventh day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the eigth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the ninth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the tenth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the eleventh day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
(Get ready now!)
On the twelfth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)

Labs

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1337 on: December 24, 2009, 11:19:54 am »

Very nice! ;D
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1338 on: December 26, 2009, 01:57:38 am »

WARNING

The Dwarves have suspended the construction of the Rat Weed Thread: Interrupted by Blasphemy


The following post suffers from inordinate amounts of blasphemy.  Oh yes, we take some lords names in vain here folks.  The post was meant in jest, and is more a mockery of the evil world we live in than of any particular religion.  Jebus P. Christ is definitely the good guy in this story.  Id also like to take this moment to blame Jackrabbit for all the lines I crossed in this post.  It was his idea to post a Christmas Special, and so it is obviously entirely and completely his fault.

And so now that I have washed my hands clean of any responsibility for my actions, I present to you the Blockedlance Christmas Special!!!  Just a further heads up...they dont celebrate his birth folks, they celebrate his death!  Its pretty brutal.  Only read this screed if you hold absolutely nothing sacred.   ;D

« Last Edit: March 23, 2010, 12:12:37 am by MrGimp »
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

Akigagak

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1339 on: December 26, 2009, 02:08:19 am »

"Yeah!" laughed Armok.  "He would create fish and bread for these people, and I always though, man, just create a pile of gold and some naked women!  Ya know?!  I mean.....HELLO JEBUS!!!  Ahhh....but he was weird.

Sigged. So very sigged.
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But then, life was also easier when I was running around here pretending to be a man, so I guess I should just "man up" and get back to work.
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Jackrabbit

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1340 on: December 26, 2009, 06:23:07 am »

yeah, God really mellowed out after he had a kid.
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MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1341 on: December 26, 2009, 05:45:18 pm »

On the first day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the second day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the third day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the fourth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the fifth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the sixth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the seventh day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the eigth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the ninth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the tenth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
On the eleventh day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)
(Get ready now!)
On the twelfth day of Dorfsmas, Armok gave to me-
Spoiler (click to show/hide)

hahaha this is cool as hell!
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1342 on: December 26, 2009, 05:47:39 pm »

nice saga , liked the scene where the clerk and the mayor fought a failure battle with snakemens
can we still join it? if yes , then i choose a dwarf of any weapon skill , name "Spaher" , and try to choose a millitary dwarf that has the highest agile skill(unchoosen) for me , spaher means scout , which should pretty much answer any question of why a fast one

EDIT : oh hey! 1337 replies! , so supposingly i get the 1337 replier medal?(joke)

Yeah I can add you...I think theres still some military dwarves left.  I havent played in so long...

My stupid boss put me back on the project.  And back on slave hours.  I dont think he was ever mad, he was just trying to break my balls or something.
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1343 on: December 26, 2009, 06:13:41 pm »

And if anyone is still reading after that last blasphemous update, the story continues....



Spring 239

After placing Argonnek's admantine floor grate into the Royal Palace, fortress wealth has increased to well over 13 million dwarf bucks.  I made the floor grate linked to a lever that revealed a secret path from the palace down to the river garden below.  Its not really needed, as there are stairs not far away...haha, but hey.  Secret passages hooked to levers are cool, alright!?

The tax collector that was crucified last Christmas came along with an Armok worshipping Hammerer believe it or not.  His name was Huesoo....a strange name for a dwarf.  His parents must have been really interesting.



The first thing Huesoo noticed upon his arrival was the scattered piles of bolts all around the fortress.  It was literally a sea of spent ammunition, both goblin and dwarf.  And near the choke points lay the piles of iron goblin armor.  Also of note was that the top layer of soil was entirely made of ash from so many raging infernos.

It was a gruesome place.

Another dwarf has taken up the dwarven habit of renaming himself.  Ever since he carved a simple artifact bone idol, he has demanded that he be called Nonobots! 



He is our resident strand extractor, and has spent the majority of his life at Blockedlance deep in the earth, extracting adamantine in a cluttered workshop.

In summer, the humans came.  These caravans are picking up some interesting items on their travels around the nearby lands.



Demon bone idols and carp bone amulets.  They'll go good with my goblin bone crown.
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

Typoman

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1344 on: December 26, 2009, 10:48:52 pm »

yeah it's not exactly a place you go for a holiday is it? hehe
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Tradanbattlan

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1345 on: December 28, 2009, 04:03:39 pm »

MICROLINE AMULET
DO WANT DO WANT DO WANT

MrGimp

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1346 on: December 29, 2009, 12:40:13 am »



Heres a picture of Blockedlance in late 239 in Visual Fortress.  The temple looks weirder than it did in 3Dwarf.  The half finished hollow pyramid is dominating the skyline.  Speaking of which...who else but dwarves would build a hollow pyramid like that?

You can see the mountains of the Ruthless Tower begin to rise in the background.  They go much higher, but I had to pick a small map so as not to murder my computer.  So it looks pretty pathetic for a mountain range with such an awesome name.
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Thus ends the official written history of the fortress known as Boatmurdered. May their tortured souls rest in peace.

addictgamer

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1347 on: December 29, 2009, 01:38:56 pm »

That is awesome!


I have't seen any dwarven architecture like this in a long time.

Good job, and I can't wait for the updates to come.
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I'm patiently waiting for the ability to mine and construct palaces in adventure mode.
Barony. A 3D, multiplayer roguelike I am developing.

Maggarg - Eater of chicke

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1348 on: December 29, 2009, 05:19:20 pm »

It's a shame you can't see the corpses and flies.
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...I keep searching for my family's raw files, for modding them.

Rotten

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Re: Blockedlance - Grave of a Thousand Dwarves
« Reply #1349 on: December 30, 2009, 12:48:27 am »

...I...I just read through all of this.
Oh god I will never look at DF the same way again.
I signed up just to say that.

On that note, this fortress is awesome.
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True, but at a certain velocity the resulting explosion expels invader-bits at fatal speeds. You don't want to be dropping trogdolyte-shaped shrapnel bombs into your boneworks.
Only in Dwarf Fortress...
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