Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 35 36 [37] 38 39 ... 51

Author Topic: wehtam's roll to dodge round one, turn 32 and the game is on for new stuff.  (Read 56572 times)

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #540 on: February 15, 2009, 06:45:11 pm »

Cheetar what you got a 5 so 1 exp.
Will, post.
I already had 1 experience is my point. If I'm supposed to be getting experience, it should be 2/8. (If I'm not supposed to be getting experience and I'm just being incredibly thick, please tell me.)
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Wolfmanz

  • Bay Watcher
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #541 on: February 15, 2009, 07:21:03 pm »

Hmm, considering people are trying to destroy the barn, I dont' want to be in it.
I use my free waction to fly down from the roof of the barn.
I then convince the stevist war dogs to join me in my holy crusade.
Logged
"The best times in life are when you can genuienly add a bwa to your ha"

penguinofhonor

  • Bay Watcher
  • Minister of Love
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #542 on: February 15, 2009, 11:20:30 pm »

We're destroying the house, not the barn. Horrible things happened to me in that house. I want vengeance.
Logged

Wolfmanz

  • Bay Watcher
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #543 on: February 16, 2009, 12:37:12 am »

Poor penguin =(
You will have vengeance.
..You know what, I just want some dogs, thank you person who suggested it to me.
Logged
"The best times in life are when you can genuienly add a bwa to your ha"

wehtamjd92

  • Bay Watcher
  • Gorram reavers.
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #544 on: February 16, 2009, 08:48:46 pm »

wolfmanz you are on the house anyway.
Logged
It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

Will Foley

  • Bay Watcher
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #545 on: February 16, 2009, 08:53:25 pm »

Hey everybody. Tokay's replacement here...I think I/Tokay should scream at the house until it explodes, like inaluct said. Any people who have played Condemned 2 will understand how I want this done. For those who don't, you'll find out if the GM feels like it.
Logged

wehtamjd92

  • Bay Watcher
  • Gorram reavers.
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #546 on: February 16, 2009, 10:39:10 pm »

ok well  believe thats everybody so rolls in the near future and Cheetar I will fix that.
Logged
It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

neo1096

  • Bay Watcher
  • It watches and waits...
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #547 on: February 16, 2009, 11:10:30 pm »

Here's a status for me.
Spoiler: Status (click to show/hide)
« Last Edit: February 16, 2009, 11:13:24 pm by neo1096 »
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

wehtamjd92

  • Bay Watcher
  • Gorram reavers.
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #548 on: February 17, 2009, 05:29:56 pm »

Awesome time to sit down and write rolls.
Logged
It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

wehtamjd92

  • Bay Watcher
  • Gorram reavers.
    • View Profile
Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #549 on: February 18, 2009, 08:16:58 pm »

ROLL TO DODGE!!!!!
For my action I bite through penguin's ropes.
You attempt to bite through the ropes (5) successfully biting through and freeing penguin.

I untie penguin.
Since penguin is already untied you try to patch him up a little (2) but you have no skill in that field and don’t really do anything.

I start writing pamphlets to give out in the case of a person that does not like me. These shall help my converting. This will be written in multiple languages, to further increase my mimicry as well.
You try to write out some PETC pamphlets (1) but suddenly forget how to write and stare dumbly at the paper and snowball without thumbs can’t help.

Ghost action: I set it to scout.

Free action: I scan Penguin with my true sight ability.

Normal action: I attempt to forge myself some chainmail greaves to wear over my kilt. The end result should be me wearing a full suit of chainmail.
Your ghost sets out on its mission and will return in a turn. Your royal highness the looks closely at penguin and don’t see anything special. You then try to craft some chainmail pants out of what’s around you (1) you begin to look for something to make it out of but you don’t find anything and sit down feeling melancholy.

Hmmm, I wonder what would happen if I tried pulling the souls I killed with explosions or lightning towards me. Thats my action.
Well you don’t have soul stealing abilities yet so you try and fuse that ability into your lightning magic (1+1=2) and nothing happens because you don’t have the ability.

I try to destroy the house by whatever means possible. Of course, I want to do this after neo bites my ropes off.
You cannel your plant manipulation powers at the house (4+1=5) and cause the first floor of the building to explode into new life as the wooden floors grow anew weakening the foundations. +1 exp plant
Hmm, considering people are trying to destroy the house, I don’t want to be in it.
I use my free action to fly down from the roof of the house.
I then convince the stevist war dogs to join me in my holy crusade.
You fly down from the roof and begin talking with our stevist comrades (1) but they just find you annoying and walk away.

Hey everybody. Tokay's replacement here...I think I/Tokay should scream at the house until it explodes, like inaluct said. Any people who have played Condemned 2 will understand how I want this done. For those who don't, you'll find out if the GM feels like it.

You take a deep breath and scream at the house (1) but you quickly run out quickly run out of air and fall over.

War dog 1: Condition fine. Steveist

War dog 4: Condition bruised. Steveist

Sheep 5: Looks for something to convert but doesn’t see anything available.

Spoiler: Status (click to show/hide)

Current situation: You are all currently in the volcano "The Pit of Infinite Joy and Sunshine". You have passed the front doors, illuminated the darkened room, ascended the obsidian staircase, reached the platform, and are passed the door and a room with a large frozen pool, in the room of weapons and only weapons, another room has been found and opened, and under a weapon rack a trap door was noticed and opened, 100ft down is a small farm with a small two story farm house, a barn, and what appears to be the foundation of a windmill. They have approached the house and the pigs called the alarm 2 war dogs are on you but are no longer a threat and the rest of the animals have been defeated the pigs are in an upstairs room of the house.
Logged
It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

neo1096

  • Bay Watcher
  • It watches and waits...
    • View Profile
Re: wehtam's roll to dodge round one, turn 27 and the house explodes into life.
« Reply #550 on: February 18, 2009, 08:32:51 pm »

I shoot ice cannonballs at the pigs. Also, after steel long sword in correleon's status place a [/acronym] to get rid of the overflow
Logged
What again? Iron scepter - Lovehealing? Oh, I almost shed a tear... Put it in your ass, I'm talking about importans artistic defences!!! You see, yaks and bridge... Stop polishing that scepter! You're disgusting me!"

penguinofhonor

  • Bay Watcher
  • Minister of Love
    • View Profile
Re: wehtam's roll to dodge round one, turn 27 and the house explodes into life.
« Reply #551 on: February 18, 2009, 08:48:53 pm »

Something went wrong with Corellion's status.

I destroy the house further with plant manipulation.
Logged

inaluct

  • Bay Watcher
    • View Profile
Re: wehtam's roll to dodge round one, turn 27 and the house explodes into life.
« Reply #552 on: February 18, 2009, 09:14:27 pm »

Still thinking about my action.



I'll do Neo's soon. I swear.

« Last Edit: February 18, 2009, 09:25:56 pm by inaluct »
Logged

Correleon

  • Bay Watcher
    • View Profile
Re: wehtam's roll to dodge round one, turn 27 and the house explodes into life.
« Reply #553 on: February 18, 2009, 10:39:30 pm »

I is sad cause I dont has a picture, So I try to become a spirit of lightning.
Logged
Pages: 1 ... 35 36 [37] 38 39 ... 51