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Author Topic: wehtam's roll to dodge round one, turn 32 and the game is on for new stuff.  (Read 56577 times)

Wolfmanz

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #525 on: February 12, 2009, 11:59:44 pm »

Sorry, my bad.
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"The best times in life are when you can genuienly add a bwa to your ha"

inaluct

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #526 on: February 13, 2009, 12:54:35 am »

I untie penguin.

I'll get to the now three remaining portraits tomorrow or the day after, most likely. I had to spend pretty much all of my day at something today, so I missed out on being able to draw very much.

Also, neo's is going to be damn near impossible to draw. :P
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Cheeetar

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #527 on: February 13, 2009, 02:03:30 am »

Shouldn't I get mimicry experience for converting the sheep?
I start writing pamphlets to give out in the case of a person that does not like me. These shall help my converting. This will be written in multipled languages, to further increase my mimicry aswell.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Yanlin

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #528 on: February 13, 2009, 06:46:53 am »

Ghost action: I set it to scout.

Free action: I scan Penguin with my true sign ability.

Normal action: I attempt to forge myself some chainmail greaves to wear over my kilt. The end result should be me wearing a full suit of chainmail.

reference:

Since I already have a chainmail shirt, I just want the pants. I wonder if it's possible to make myself clearer on this subject.
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WE NEED A SLOGAN!

Cheeetar

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #529 on: February 13, 2009, 06:56:14 am »

Suggestion for sheep status as opposed to something less complex:
Spoiler: Status (click to show/hide)
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

wehtamjd92

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #530 on: February 13, 2009, 09:19:54 am »

Well I have something to be put to a vote. Should your animal minions go with you from place to place or should they be left behind when you leave the level.(note leaving a story with intelegent animals and going into a story without them will fundamentaly change your animals ability to interact with you)
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

Will Foley

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #531 on: February 13, 2009, 09:23:09 am »

Okay I'll try my hand at this. Is Tokay's spot still open?
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wehtamjd92

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Re: wehtam's roll to dodge round one, turn 26 Tokay's spot up for grabs.
« Reply #532 on: February 13, 2009, 09:31:28 am »

Sure is and as long as you post all his stuff is yours.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

Cheeetar

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #533 on: February 13, 2009, 10:23:26 am »

I vote yes on the minions following, or make a cap or something. Also, do I get mimicry experience for converting the sheep?
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Correleon

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #534 on: February 13, 2009, 06:44:28 pm »

Make it 1 minion a person. Hmmm, I wonder what would happen if I tried pulling the souls I killed with explosions or lightning towards me. Thats my action.
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inaluct

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #535 on: February 13, 2009, 07:57:56 pm »

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wehtamjd92

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #536 on: February 14, 2009, 01:05:47 pm »

I suspose you would be able to get some, +1 mimicry exp.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?

penguinofhonor

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #537 on: February 15, 2009, 12:41:41 pm »

That picture makes me feel so loved.

I try to destroy the house by whatever means possible. Of course, I want to do this after neo bites my ropes off.
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Cheeetar

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #538 on: February 15, 2009, 04:14:26 pm »

I suspose you would be able to get some, +1 mimicry exp.
Spoiler: Status (click to show/hide)
:(
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

wehtamjd92

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Re: wehtam's roll to dodge round one, turn 26 Neo ice centaur.
« Reply #539 on: February 15, 2009, 06:40:36 pm »

Cheetar what you got a 5 so 1 exp.
Will, post.
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It takes someone special to put the laughter back in slaughter.

What did you all go and order a dead guy for?
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