That proves to me that it's not so much people complaining about the minutiae as it is people complaining that: "Things I want to see aren't being worked on and the minutiae is getting in the way of that."
I'm man enough to admit that this is true for me.
All the descriptive paragraphs and hair and fur color and all that stuff... I'll never see it. I can't remember the last time I looked at the description of a dwarf, or anything else. I just don't really care about it. I also have absolutely no interest in the wounds system. The exact character of
how a dwarf is wounded is unlikely to interest me. I don't care if his arm is broken or his liver is lacerated or whatever; once you get more than a couple dozen dwarfs, that becomes a level of micro-management that I will never involve myself in. The dwarf will go sleep for twelve months or die or whatever and I'll never know why, or really care. I also don't really understand how any sane people who manages more than the starting seven dwarves
could possibly involve themselves and be interested in the descriptions, wound details, etc. of every dwarf. (Obviously, I only play fortress mode. I never really got into adventurer mode, which is where I think a lot of this stuff is going to really shine. Heck, maybe if it becomes developed enough, I
will eventually get intrigued by that mode.) Despite what I say above, I make absolutely no value judgments about what Toady has been working on, and I'm still very interested to see it. I think it will be very gratifying to many people, and I look forward to "my turn" with respect to the stuff that I enjoy about DF.