Well, I modded a race of elves that do digging, woodcutting, all the usual stuff, and consider eating a sapient kill unthinkable. They're physically indistinguishable from the standard elves, but with a lot of dwarf (which are also Tolkeinian elf) traits. They're called fey/faerie/faerie. Not imaginative, but I wanted something generic without replacing Toadie's Elves.
OK, two problems.
1, These guys go war to the knife with the regular elves. I presume over the cannibalism thing. There's areas (and whole worlds) we're there's Faerie but no Elves, and others we're there's Elves and no Faerie. The goblins survive, but the way in which the dark fortresses keep going from grey to pink to grey again makes me think the Faerie are putting the gobbos under a lot of extra pressure. I need to think of ways to stop them being so -cidal.
2, I can't seem to kill the thing that makes them make wooden weapons. I made them by copy/pasting the regular elves, and exising or changing the bits I didn't want and adding the tags I did. Somehow I kept the wooden weapons bit. There's no obvious tag for it. Don't get me wrong, this is an advantage, since you can get a woodcutting implement for 10 points instead of 300, but it seems wrong.