So! There's plenty of things in DF that are used for defense of self, family, fort, and Nation. That's all fine and dandy. But to all DF players there must come the day when each and every one asks themselves: Why aren't these dwarfs hitting kobolds with chainsaws? Why aren't these goblins getting shelled by artillery? And how can I make my dwarfs light everything on fire by simply being nearby? This thread hopes to answer all these questions (and more!) through use of the community.
1) I was wondering last night how to mod in the FUBAR III as a new mace weapon for another mod, and I designed this, remodded.
[ITEM_WEAPON:ITEM_WEAPON_MACE_III_FUBAR]
[NAME:FUBAR III:FUBAR IIIs]
[DAMAGE:180:BLUDGEON]
[WEIGHT:60]
[SKILL:MACE]
[CRIT_BOOST:1]
[TWO_HANDED:7]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:5]
Added in the ability to make the things in Entity_default, and you're set, right? Wrong. For some reason, buggered if I know, I can't make this weapon. Ah, me.
2) The weapon damage subtypes are
GORE for making chunky bits,
PIERCE for straight up organ damage,
SLASH for chopping, like with an axe,
BLUDGEON for smacking seven shades of crap right out of something,
COLD for Frosty the Abominable Snowman and his subzero machinegun (Don't know the specifics of this, but it kills things by freezing them, 'aigh't?),
BURN for (I THINK!) lighting things on fire. Maybe. Possibly. And
HEAT for being hot in general. Or lighting things on fire. SOMETHING lights things on fire.
Battle axes can chop wood. They can also chop things a little more mobile, like, say, a kobold. But if you mod in an axe or chainsaw that does GORE damage instead of SLASH, will it cut wood?
3) Siege weapons:
3a) How do I change their firing range?
3b) How do I change the maximum effected area of a catapult shot?
3c) How do I change the appearance of a siege engine? Like how a catapult looks like a catapult... well, how would I create a new graphic representation of a siege engine?
3d(1.2.)) DRAGONFIREBREATH has a wide spread but compared to a ballista short range. Can I mod a similar attack into a siege weapon? Is there a way to add DRAGONFIREBREATH to a shot from a siege weapon?
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Feel free to ask your own questions here as well! Who knows, maybe I know the answer to a problem your having!