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Author Topic: Idiot slothful archers  (Read 1366 times)

The Chemist

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Idiot slothful archers
« on: November 28, 2008, 12:22:19 pm »

So in my last fort i had a legendary hammerdwarf that I though should also become a legendary marksdwarf and be named megaman. I assigned him to crossbow and he pick up a bow and a quiver and never any arrows, he never trained while standing down. I thought, well maybe he just likes a-hammerin' too much and left him with a hammer alone.

Now i have a professional wrestler who has the same problem, even when on duty he refuses to pick up bolts. how do i fix this ? i have archery ranges, bone bolts and metal bolts, nothing's forbid and his crossbow weapon is selected and been picked up, they just don't treat them as anything more than glorified clubs.
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Calvin

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Re: Idiot slothful archers
« Reply #1 on: November 28, 2008, 12:43:04 pm »

Did you make the archery ranges rooms? <.<
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The Chemist

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Re: Idiot slothful archers
« Reply #2 on: November 28, 2008, 12:55:57 pm »

5 archery ranges, 4 of them in all different directions so if he wants to stand on the otherside of a wall, he can shoot from there. he just doesn't want to.
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The Chemist

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Re: Idiot slothful archers
« Reply #3 on: November 28, 2008, 01:15:37 pm »

he does have minimal neck and brain damage, i've never seen neck damage stop an archer, but i have brain damage so rarely i don't know.
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Eita

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Re: Idiot slothful archers
« Reply #4 on: November 28, 2008, 01:19:17 pm »

But have you made rooms? As in areas larger then a single tile?
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Kruniac

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Re: Idiot slothful archers
« Reply #5 on: November 28, 2008, 02:38:16 pm »

he does have minimal neck and brain damage, i've never seen neck damage stop an archer, but i have brain damage so rarely i don't know.

I'm almost positive that if someone has ANY nerve or spinal damage (brain damage, etc), they will never spar. I guess this also applies to archery practice.
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The Chemist

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Re: Idiot slothful archers
« Reply #6 on: November 28, 2008, 02:47:19 pm »

No, neck damage does not prevent sparring ,that was infact what determined how many archers i had, they'd get neck damage wrestling so i'd make them archers. but brains might be a different story. i don't know on that count. and there is plenty of space by the archery ranges. it's most irksome.
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sonerohi

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Re: Idiot slothful archers
« Reply #7 on: November 28, 2008, 03:46:27 pm »

check his off hand. If hes holding someone elses clothes, he cant grab bolts.
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Wolfking6116

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Re: Idiot slothful archers
« Reply #8 on: November 28, 2008, 04:27:23 pm »

But have you made rooms? As in areas larger then a single tile?
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The Chemist

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Re: Idiot slothful archers
« Reply #9 on: November 28, 2008, 05:20:31 pm »

as in "make archery range" on a target? yes.
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Magua

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Re: Idiot slothful archers
« Reply #10 on: November 28, 2008, 05:21:25 pm »

I embarked on a similar project -- making soldiers who were legendary with every weapon.  Crossbows were last.  Well, they'd pick up the crossbow, and just spar with it, ignoring my archery targets.

Long story short, they were holding pieces of armor in their off hand.  I set their armor level from 'plate' and 'shield' to 'none', waited for them to dump their stuff in the stockpiles, and then set it back.  After reequipping themselves, they happily went on to shoot at the targets.
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Jude

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Re: Idiot slothful archers
« Reply #11 on: November 28, 2008, 07:07:20 pm »

as in "make archery range" on a target? yes.
But did you make them large enough that he would have room to practice?


That's the only thing I can think of.
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The Chemist

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Re: Idiot slothful archers
« Reply #12 on: November 28, 2008, 09:27:13 pm »

5 archery ranges, 4 of them in all different directions so if he wants to stand on the otherside of a wall, he can shoot from there. he just doesn't want to.
... and there is plenty of space by the archery ranges. it's most irksome.
as in "make archery range" on a target? yes.

asking the same question a half dozen times doesn't change my answer. But the off hand question i'll look into. and funnily when i tried getting all my other guys to work on archery some of them started getting skills in hammerdwarf, not archery. curious blighters.
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LegacyCWAL

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Re: Idiot slothful archers
« Reply #13 on: November 28, 2008, 10:10:00 pm »

I embarked on a similar project -- making soldiers who were legendary with every weapon.  Crossbows were last.  Well, they'd pick up the crossbow, and just spar with it, ignoring my archery targets.

Long story short, they were holding pieces of armor in their off hand.  I set their armor level from 'plate' and 'shield' to 'none', waited for them to dump their stuff in the stockpiles, and then set it back.  After reequipping themselves, they happily went on to shoot at the targets.

This has happened to me as well.  I noticed marksdwarves beating on each other in the barracks, checked, and saw that one was wielding a shoe in his off-hand and the second one's off-hand held the first one's pants.
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MuonDecay

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Re: Idiot slothful archers
« Reply #14 on: November 28, 2008, 11:06:36 pm »

I embarked on a similar project -- making soldiers who were legendary with every weapon.  Crossbows were last.  Well, they'd pick up the crossbow, and just spar with it, ignoring my archery targets.

Long story short, they were holding pieces of armor in their off hand.  I set their armor level from 'plate' and 'shield' to 'none', waited for them to dump their stuff in the stockpiles, and then set it back.  After reequipping themselves, they happily went on to shoot at the targets.

This has happened to me as well.  I noticed marksdwarves beating on each other in the barracks, checked, and saw that one was wielding a shoe in his off-hand and the second one's off-hand held the first one's pants.

I think your alcohol rations are either too high or too low.
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