I just got done explaining why Kobold Quest is not a Curses game. This is the only thread in the history of the Curses forum which has ever so much as contained the phrase Kobold Quest. Every substantial discussion of Kobold Quest, including pages and pages of development talk and multiple threads that were started by Toady One, programmer of Dwarf Fortress and Kobold Quest and administrator of these forums, has been in the Dwarf Fortress section, with the exception of a small handful of questions in Other Games.
On the website, Kobold Quest is not in the Curses Arcade section. It's in the Other Games section, for games that aren't made with Curses. Liberal Crime Squad has its own section, because at one time, long before Dwarf Fortress was released, it was the most popular game on the site. Nonetheless, LCS is also a Curses game, because it was made with Curses. You need curses.dll to run it, curses.lib and curses.h to compile it. Kobold Quest has other OpenGL based dependencies.
Even if you totally don't care whether it's technically a Curses game or not, and you want to treat this section as the "ascii games" subforum, I have to ask, what's the point? Nobody else talks about it here, so why tell people to start threads about here? Why not have them go where all the other discussion of Kobold Quest is, and where they stand a decent chance of actually getting answers to their questions?
All you get here is an argument about whether you should have posted here.