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Author Topic: Gigaconstruction: The Obsidian Monolith  (Read 6147 times)

Skanky

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #15 on: November 25, 2008, 11:48:10 pm »

For the love of Armok! Save the game and upload!
Seconded!
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Shurikane

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #16 on: November 26, 2008, 12:10:42 am »

Your next challenge:

Do another mould.  In it, place rocks so as to form cubes - you are essentially "anti-digging" rooms by constructing rock rather than digging it out.  Do this until you've designed all your "rooms".  The mould should be held up by supports linked to a single lever.  To prevent spillage, dig a trench beforehand, in which you'll place the supports so magma can't seep through.  Do the same for your "rooms" by placing supports at the bottom of it.  Therefore, your stone structure will be supported by nothing but these removable supports.  In the chambers, pour water until full.

Around the mould, leave two or three spaces alone and build an external mould, also on supports but linked to a different lever.  In the in-between space, pour water.

Now that you are completely ready, pour your magma, all of it, in a single go.

Here's what you've got: a big block of magma surrounded by an outer later of water, and surrounding a fort-like structure that has been completely filled with water.

Pull the lever!

Your supports will vanish.  The inner mould will collapse along with the fortress structure, releasing the water within and without, and creating a perimeter of obsidian - but the inside of the obsidian block should be magma!  After all, it hasn't been touched by water.

Pull the second lever to take out the outer mould and let the extra water spill away.

With this done, pour some water on top of your block to cool whatever magma was left over there, and move in.

You should find a lot of rubble inside an obsidian network of rooms and corridors, thanks to your preparations.  Don't dig the obsidian!  Work with what you've got.  Smooth it out and engrave it if you want to.  Using the rubble, build your workshops.  Using the water pipe meant to feed the top of the magma block, pour a bit of water into your network and try to route it to a reservoir somehow, which can be your well or your irrigation system for your crops.  Your only limitation will be wood, so make sure you chop off many blocks of wood and bring those inside to fuel your forges and make extra beds.

Once you're all done, seal the entrance with a hatch or whatever you prefer, and try to survive for as long as possible.

Bonus: Make the obsidian block in such a way that you still have access to the magma pipe or volcano, thereby giving your forges an infinite supply of fuel!
« Last Edit: November 26, 2008, 12:13:54 am by Shurikane »
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Calvin

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #17 on: November 26, 2008, 12:17:19 am »

Your Achievement Challenge

Make a ice monolith...

WITHOUT TEMPERATURE CHANGING >:]

Bonus : Don't build it with ice blocks, try and freeze the water on the spot :D
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Teeto_K

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #18 on: November 26, 2008, 12:26:38 am »

Oh yeah, I estimate that my ACTUAL used fort space would only fill maybe... MAYBE 1/2 of a Z-level on my map.

It's just the idea of it all being basically "above ground" that really attracts me. And while I can probably handle the map, I probably can't handle year 7 with 140 dwarves and god-knows-how-much livestock, not to mention what ever dynamic waterworks my predecessors install.

I'm also hesitant to dive into the headache that is taking over someone else's work, and/or hesitant to "ruin things for everyone". I realize that the second one is just me being too nervous, but the first is really intimidating. Other peoples' fortress plans make no sense to me. As mine probably make no sense to anyone else. *grin*
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Warlord255

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #19 on: November 26, 2008, 12:27:03 am »

Your Achievement Challenge

Make a ice monolith...

WITHOUT TEMPERATURE CHANGING >:]

Bonus : Don't build it with ice blocks, try and freeze the water on the spot :D

The question, of course, is how to do it.

Would we be using a glacier or other freezing map with a magma feature, or can natural ice walls be prevented from melting in some way?

Edit: Solution found.

1) Build your scaffolding tower structure; a mold, with floors on every level, with appropriate pumps to get liquid from one floor to the one above one at a time.
2) Fill level 2 of said flooring (1 is ground level) with magma.
3) Use other magma to get water (possibly from a river, if you get a freezing mountain) into level 1. The magma on level 2 will keep it warm.
4) Drain the magma on level 2 up to level 3.
5) Level 1 will freeze. Deconstruct the floors to reveal the bare ice.
6) Repeat step 2; the water should flow over the ice floor and stay warm due to the magma on level 3.

If this does not work (magma not melting ice below it) reverse the process and work downward in the same manner; floors, however, will become stuck in between the ice layers, though they could feasibly be removed during the mining-out process, although it would still be there underneath every wall tile...
« Last Edit: November 26, 2008, 12:47:31 am by Warlord255 »
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AlienChickenPie

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #20 on: November 26, 2008, 01:03:15 am »

A block of stone so big could be cut to form a very detailed structure. You could have a beautifully sculpted, smoothed and engraved exterior, with water flowing on the surface or shooting through any number of holes, and still have enough room to build a complete fortress inside.
If you choose to make a sculpture, you should incorporate more than one thing into it. You could use this amount of stone to depict a number of creatures and objects, and with enough detail to show some interaction between them.
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Sunday

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #21 on: November 26, 2008, 01:21:09 am »

You could. . .smooth and engrave the outer wall, then carve out progressively smaller cubes inside the mega-cube, each of which is completely engraved.  So there's an obsidian wall, then a gap, then another wall, etc.  Would be completely useless, but kind of cool.  Maybe there's one small room at the center.  It could be a tomb.  Or a treasure chest.

Or you could make a mega-labyrinth.  Also completely engraved.

That. . .is a motherfucking megastructure.  Congrats!
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Milskidasith

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #22 on: November 26, 2008, 01:23:42 am »

Build a massive bridge under the entire construction and launch it at the elves.

I don't care that it's probably a few billion tons of rock. YOU MUST LAUNCH IT AT THE ELVES!
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Borgin

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #23 on: November 26, 2008, 01:57:48 am »

Build a massive bridge under the entire construction and launch it at the elves.

I don't care that it's probably a few billion tons of rock. YOU MUST LAUNCH IT AT THE ELVES!
Creating a structure capable of flinging 60,000 units of obsidian would be another Gigaconstruction in and of itself.

"The Monolith Launcher". Haha.
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Micro102

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #24 on: November 26, 2008, 02:18:55 am »

id make it a gaint 3D labyrinth as said for adventure mode. put some chests and stuff in there

or id pump out an ocean of lava out the top and build an above ground town outside of it with lava channels running  through it.

or both

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QuantumSawdust

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #25 on: November 26, 2008, 02:20:58 am »

only slightly off topic - how did you get your 3dwarf to show obsidian as that awesome black stone? Mine shows all stone as the same color.

Also, amazing.

Also, 3D labyrinth would be awesome.

Really, almost anything you do to it will be awesome.
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Il Palazzo

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #26 on: November 26, 2008, 02:27:07 am »

It is a obsidian mega-humongous cube. all craftsdwarship is of highest quality... etc.
I'd say, building a depot for da'elves underneath and a lever-linked support would be a sensible way of using this.
Hey, Magua, what sort of time did it take for you to do it(both in game and real world time)? And at what fps rate and with how many dwarves?
How about carving on it 'A dwarf and dwarves. The dwarf is surrounded by dwarves' or something similiar?
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Warlord255

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #27 on: November 26, 2008, 03:15:34 am »

On the Labyrith suggestion;

Have the culmination of the labyrinth be a master-tomb in the center with a single lever.

Said lever will destroy the entire block, except for the column supporting the tomb-lever-place. Stairs from there go down deep enough to get out of the danger radius of the collapsing tower and exit the whole place via one-way floodgate.
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QuantumSawdust

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #28 on: November 26, 2008, 04:08:32 am »

On the Labyrith suggestion;

Have the culmination of the labyrinth be a master-tomb in the center with a single lever.

Said lever will destroy the entire block, except for the column supporting the tomb-lever-place. Stairs from there go down deep enough to get out of the danger radius of the collapsing tower and exit the whole place via one-way floodgate.

In fact, with carefully and tediously set up water pools, floodgates, and pressure plates, you could set it up so once you pull the center lever, a series of gates open which release water which activate pressure plates and further mechanisms, so that parts of the block start collapsing one after another.

Since the block isn't constructed, I *think* it would survive a collapse without crumbling - so you could have parts of the tower collapse (and then bridges automatically lowered to span between blocks) so that the path to get out changes over time. Rooms could break open releasing immortal monsters into the fortress (aren't some types of monsters carried over to adventure mode?).

Magma pools inside the fortress could be released once the center lever is pulled to cause a flood of magma toward you at certain points you have to outrun.

Really, with *enough* effort, it could be a pretty cool way to kill an adventurer.
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andrea

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Re: Gigaconstruction: The Obsidian Monolith
« Reply #29 on: November 26, 2008, 04:57:04 am »

next time, make it in the ratio 1:4:9
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