Phase II - DiscussionIt's time to vote again! Woohoo!
Status--Score--Player Name | Score | Bonus Votes |
Tylui(Judge) | 0 points | 1 BV |
sonerohi | 0 points | 1 BV |
Armok | 0 points | 1 BV |
webadict | 10 points | 1 BV |
Pandarsenic | 20 points | 1 BV |
Frelock | 5 points | 1 BV |
Boksi | 20 points | 1 BV |
Cheeetar | 0 points | 1 BV |
Servant Corp | 30 points | 1 BV |
qwertyuiopas | -5 points | 1 BV |
Point Changes This Phase:Tylui, +5, First Participant of Phase II(R202)
--Propositions--Servant Corps
317.
"Grammar Correction"
The word "it's" shall be replaced by the word "its" in the phrase: 'I respectfully ask all members of the court to carefully consider it's merits and cast their vote accordingly.' This will change the sentence to mean "I respectfully ask all members of the court to carefully consider its merits and cast their vote accordingly."
(The ratification of this Proposition will modify Rule 304)
Boksi
318.
"Score Keeping" In the next turn, the players will elect someone in a simple majority election to the position of "Score Keeper". This title entails as follows:
A: Duties
I: The Score Keeper does not need to do his duties, but if he neglects them he gains none of the position's benefits that turn.
II: The Score Keeper is charged with keeping track of votes for and against any election, proposition or other phenomenon currently being voted on.
III: The Score Keeper is charged with acquiring any old information on votes when necessary.
B: Benefits:
I: Only the Score Keeper may be referred to as such. It is a title that carries great respect and misuse of it is punishable.
II: For his service, the Score Keeper receives two(2) points each turn.
III: The Score Keeper may boast a green(█) monocle in his avatar.
C: Checks and Balances:
I: The Score Keeper does not have any actual additional authority over his fellow players.
II: A Score Keeper can hold other official positions, but it is itself an official position and so limits his choices.
III: Once four(4) or more turns have passed since the Score Keeper's ascension, any player may call for a vote to replace him. Otherwise his term is indefinite.
Tylui
319.
"Secret Ballot"
A. There shall be two Ballot Collectors
I. The first shall be The Judge
II. The second shall be titled "The Collector"
a. Each Player will nominate The Collector, and may change their nomination at any time.
b. The Collector must agree to the nomination
c. The consenting Player with the most nominations at the beginning of the Turn will become the Collector for that Turn
d. In the event of a tie, the tied parties will all become Collectors for that Turn.
B. During the Voting Phase, all Players must send their votes to any and all Collectors in a private manner.
C. The Collectors will privately share the results, to ensure there is not corruption nor mischievous voting activity.
D. The Collectors will then share the results with the rest of the Players
webadict
320.
"Proposition Bonus Loser Vote" The player or players with the lowest amount of points are allowed an optional extra vote for their propositions during that turn.
A. If the player uses this vote, and the proposition does not pass, the player loses 5 more points.
B. If the player uses this vote, and the proposition passes, the player gains an additional 5 points.
C. This vote does not use a bonus vote nor does not using it give you a bonus vote.
D. This can only be used before the majority of players have voted.
qwertyuiopas
321.
"sub-games"
A sub-game may be created that contains a ruleset separate from the main game.
A: Sub-game rules can not have any effect on other sub games without direct allowances in both games
B: Sub-game rules can not have any effect on the main game.
C: Sub-games are not affected by the main ruleset(other sub-games' rulesets are covered in A)
D: Participation in a sub-game is optional, and assumed to be not participating if a potential player has not stated otherwise.
E: Bribery is allowed ("I'll give you a position of power in my sub game if you vote down proposition X")
F: Creation of a sub-game requires a majority vote.
G: A sub-game can be destroyed by a majority vote.
H: Sub-game titles must be shown in a diffrent color.
I: Sub-game rules and propositions must be clearly marked as so, and have no impact on the main rules, and do not count as propositions or rules in the context of the main thread.
Cheeetar
322.
"Proposition Bonus Vote Equality"
If a proposition is passed with only two(2) people voting for and using their bonus votes to sway the voting then these bonus votes shall be disregarded and the proposition removed.
Pandarsenic
323.
"Voting Color Coding" All voting must be colored coded such that a Yea/Yes is colored green and a Nay/No is colored red, with votes in other colors being disregarded.
Frelock
324.
"Charity Points" Any player may give points they currently have to any other player.
A. A player may give any amount of points they do so desire, provided that amount is greater than zero, and less or equal to than the player's current amount of points.
B. The player receiving the points must state that they accept them by the end of the turn in which the points are given.
C. The points are transferred at the end of the turn, after other point changes.
I. If a player gives points multiple times in the same turn, the points are transferred in the order in which the points were accepted.
II. If a situation arises in which a player attempts to give points they no longer have after other point changes, all their remaining points are given instead.
III. A player may not give points they are expecting to receive after the point changes.
D. The player giving the points may not withdraw the offer after the receiving player has accepted them.
E. No reason need be given as to why points are transferred, nor is it unacceptable to demand things in exchange for points
I. The receiving player is not obligated by this rule to follow the demands after the points are accepted.
Armok
325.
"Board Basics A1 try 2"
A. The Board
I. there is in the game a virtual board
II. the board has infinite size
III. the board is implied to contain a landscape
B. The Players
I. any player can place a unit on the board at any time for the cost of one (1) point
II. A player controls the actions of any unit they own
III. A player may not have more than 20 units on the board, nor may they place more than 5 units each turn.
C. The Actions
I. all actions and events on the board must be RPed
II. RP must be according to common sense and must not be overpowered
III. what is sensible or overpowered is decided by the judge or by vote.
D. The Objective
I. if a unit is killed, the player owning the unit who killed the other unit is rewarded 5 points.
II. if the unit killed and the unit killing it are owned by the same player, no points are rewarded.
III. Any action or even can be by RP implied by any player or non player at any one time, unless other rules or subsets of this rule states otherwise.