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Author Topic: MEGA PROJECT (Now with more mega)  (Read 10438 times)

Jackrabbit

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MEGA PROJECT (Now with more mega)
« on: November 24, 2008, 03:28:17 am »

DF? Great game for many reasons. 1 reason is MEGA PROJECTS (imagine that in an incredibly deep gravely voice) and this is what I want. we all know about the Wiki page but you must have come up with some sort of personal mega project at some point? Something awesome, like the uber temple of water or Nist Akaths captains tomb. If you want, mega constructions too but what I am really looking for is amazingly cool inventions. Of course, if your mega construction is awesome provide pictures in DF3D. Let the mega projects commence! please? please?
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sneakey pete

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Re: MEGA PROJECT (Now with more mega)
« Reply #1 on: November 24, 2008, 03:46:19 am »

I had nothing at all to do with this project: i hadn't even played Dwarf Fortress at the time, however; there once was a fort named moutainbanners...
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Magma is overrated.

John Johnston

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Re: MEGA PROJECT (Now with more mega)
« Reply #2 on: November 24, 2008, 04:27:23 am »

I had a fairly-megaproject, but I ran into difficulties.  The outline was simple - I have constructed a large wall (several z-levels, which is needed to prevent goblins flying over... I'm getting ahead of myself) around the outside of the map (at the very limit of where walls can be built) and planned to install raising clear-glass bridges around the entire outside of the map.  The idea was that goblin sieges would arrive, walk onto the lowered bridges, one lever would instantaneously raise the bridges flinging the goblins into the air briefly (but not over the high walls), and then lower the bridges to crush them, and the siege would be over in five seconds, with no mess to clean up.  As a bonus, if the bridges were raised the entire map boundary would be impenetrable, and the dwarfs would have free rein over the whole of the map.
However  :(  I had only done one side of the map when I started running into a problem.  Most of the bridges worked fine, but some simply couldn't be built, even though the terrain was exactly the same.  No hidden items, no forbidden items... the bridges would just suspend construction and I couldn't work out why.  A bit disappointing.  Those bridges that were installed do work as planned, though.

...due to the failure of that project my next one is to construct a large tower (from ground to sky) each level of which is built of a different pair of materials (floor one thing, walls the other), and the inside of which is filled with shops and "museum displays" of gem windows, unusual rocks, all that sort of thing.  That's going ok, and it's interesting to see how different combinations of colours work.
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Oh
God it's been a lovely day
Everything's been going my way
I had so much fun today
And I'm on fire

Jackrabbit

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Re: MEGA PROJECT (Now with more mega)
« Reply #3 on: November 24, 2008, 05:10:43 am »

I had nothing at all to do with this project: i hadn't even played Dwarf Fortress at the time, however; there once was a fort named moutainbanners...

thank you......
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Manchild

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Re: MEGA PROJECT (Now with more mega)
« Reply #4 on: November 24, 2008, 08:42:33 am »

i am working on pourposely flooding the entire map other thn my retaining wall by an ingenious use of building underground and by using pumps and an under ground river....i have many wall building theories including a spiral around the map....much like how the pyramids were built or by using a set of stairs and just placing each wall one by one or whatever amount of free miners i have at that time....also may invovle building the occasional floor.......dont know yet.....




but i still need to learn how to make a working pump without killing my dwarves.....
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There are two types of Christians:
Those that believe in God,

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andrea

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Re: MEGA PROJECT (Now with more mega)
« Reply #5 on: November 24, 2008, 09:00:17 am »

i am working on a tower fortress. all my dwarves live in a 50x20 tower (but stockpiles and tombs and prison are underground) and i get rock only by quarrys.
the tower has limestone block walls and wooden floors. i almost got the king (i had it before, and i was a couple of levels higher, but for some reason half of the data folder was removed, and i lost the save)

in the same fortress, i built a 13 z level high fountain, and i am building the pump tower to take water high enough.

Ivefan

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Re: MEGA PROJECT (Now with more mega)
« Reply #6 on: November 24, 2008, 09:15:25 am »

30x30 tower with outer walls out of gold surrounded by magma.
Took so long time that I was questioning myself quite a few times "why am i still doing this?"
http://mkv25.net/dfma/map-3870-townmatched
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Tayrin

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Re: MEGA PROJECT (Now with more mega)
« Reply #7 on: November 24, 2008, 10:08:18 am »

I've been buying and breeding every species of animal I can get my hands on for maybe half a century, so far having a total of 2190 animals; and I'm going to drop them all at once from a platform on the second-highest z-level of my map, which is 20 levels above the ground.

Does that sort of count as a kind of twisted megaproject?
« Last Edit: November 24, 2008, 10:14:05 am by Tayrin »
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Ivefan

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Re: MEGA PROJECT (Now with more mega)
« Reply #8 on: November 24, 2008, 10:15:32 am »

I've been buying and breeding every species of animal I can get my hands on and so far have a total of 2190 animals, and I'm going to drop them all at once from a platform on the second-highest z-level of my map, which is 20 levels above the ground.

Does that sort of count as a kind of twisted megaproject?

Trying to get into the fastfood busniess?
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Tayrin

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Re: MEGA PROJECT (Now with more mega)
« Reply #9 on: November 24, 2008, 10:22:58 am »

I've been buying and breeding every species of animal I can get my hands on and so far have a total of 2190 animals, and I'm going to drop them all at once from a platform on the second-highest z-level of my map, which is 20 levels above the ground.

Does that sort of count as a kind of twisted megaproject?

Trying to get into the fastfood busniess?

Nah, I just thought the explosion of body parts would make for a pretty video, although there's quite a freeze the moment all the animals hit the ground. I don't think this fortress needs much business anyway; it's worth over 100,000,000☼ now.
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JoshuaFH

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Re: MEGA PROJECT (Now with more mega)
« Reply #10 on: November 24, 2008, 10:24:07 am »

that is a pretty awesome idea though.
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John Johnston

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Re: MEGA PROJECT (Now with more mega)
« Reply #11 on: November 24, 2008, 10:31:09 am »

I've been buying and breeding every species of animal I can get my hands on for maybe half a century, so far having a total of 2190 animals; and I'm going to drop them all at once from a platform on the second-highest z-level of my map, which is 20 levels above the ground.

Does that sort of count as a kind of twisted megaproject?
Yes.  Well done!  Just think of all that decoration with bone you'll be able to do.  :)
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Oh
God it's been a lovely day
Everything's been going my way
I had so much fun today
And I'm on fire

Tayrin

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Re: MEGA PROJECT (Now with more mega)
« Reply #12 on: November 24, 2008, 10:40:18 am »

I've been buying and breeding every species of animal I can get my hands on for maybe half a century, so far having a total of 2190 animals; and I'm going to drop them all at once from a platform on the second-highest z-level of my map, which is 20 levels above the ground.

Does that sort of count as a kind of twisted megaproject?
Yes.  Well done!  Just think of all that decoration with bone you'll be able to do.  :)

Thanks, but I have a feeling the dwarves might not be able to retrieve all the body parts before they rot away. Perhaps I could reload afterwards and challenge myself to butcher all the animals faster than they will multiply.

Decorating with all that bone would be nice, though. Last time I checked, I had at least fifteen legendary bone carvers around.
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Ivefan

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Re: MEGA PROJECT (Now with more mega)
« Reply #13 on: November 24, 2008, 11:14:34 am »

Does all those animals have a heavy effect on the performance?
I tend to butcher often just to be on the safe side, but that also means i can't have fun with critters
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Micro102

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Re: MEGA PROJECT (Now with more mega)
« Reply #14 on: November 24, 2008, 11:23:13 am »

omg if they somehow made dwarfortress a 3D MMO and we could build this stuff then i'd.....i dont know what i'd do, but it probably wont be good for my health
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