Using various glass-based reactions from the forums, plus a few creations of my own, you can do just about everything with glass now: Make it into beds, bins, barrels, mechanisms! Use it in place of hard-to-find flux! And even fuse it with various metals to create powerful new tempered glass materials and the rare and valuable glass-adamant material, which can be used to make weapons, armor, and other metal crafts! The matgloss and reaction additions, just for you:
Reactions:
[REACTION:PIG_IRON_MAKING_GLASS]
[NAME:make pig iron bars (use green glass)]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[REAGENT:1:ROUGH:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[REAGENT:1:BAR:NO_SUBTYPE:COAL:NO_MATGLOSS]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:PIG_IRON]
[FUEL]
[REACTION:STEEL_MAKING_GLASS]
[NAME:make steel bars (use green glass)]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:PIG_IRON]
[REAGENT:1:ROUGH:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[REAGENT:1:BAR:NO_SUBTYPE:COAL:NO_MATGLOSS]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:STEEL]
[FUEL]
[REACTION:BARREL_GLASS_GREEN]
[NAME:make green glass barrel]
[SMELTER]
[REAGENT:2:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[PRODUCT:100:1:BARREL:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[FUEL]
[REACTION:BIN_GLASS_GREEN]
[NAME:make green glass bin]
[SMELTER]
[REAGENT:2:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[PRODUCT:100:1:BIN:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[FUEL]
[REACTION:BED_GLASS_GREEN]
[NAME:make green glass bed]
[SMELTER]
[REAGENT:3:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[PRODUCT:100:1:BED:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[FUEL]
[REACTION:BARREL_GLASS_CLEAR]
[NAME:make clear glass barrel]
[SMELTER]
[REAGENT:2:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[PRODUCT:100:1:BARREL:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[FUEL]
[REACTION:BIN_GLASS_CLEAR]
[NAME:make clear glass bin]
[SMELTER]
[REAGENT:2:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[PRODUCT:100:1:BIN:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[FUEL]
[REACTION:BED_GLASS_CLEAR]
[NAME:make clear glass bed]
[SMELTER]
[REAGENT:3:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[PRODUCT:100:1:BED:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[FUEL]
[REACTION:BARREL_GLASS_CRYSTAL]
[NAME:make crystal_glass barrel]
[SMELTER]
[REAGENT:2:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[PRODUCT:100:1:BARREL:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[FUEL]
[REACTION:BIN_GLASS_CRYSTAL]
[NAME:make crystal glass bin]
[SMELTER]
[REAGENT:2:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[PRODUCT:100:1:BIN:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[FUEL]
[REACTION:BED_GLASS_CRYSTAL]
[NAME:make crystal glass bed]
[SMELTER]
[REAGENT:3:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[PRODUCT:100:1:BED:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[FUEL]
[REACTION:GLASS_GREEN_BARS]
[NAME:make green glass bars]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:GREEN_GLASS_METAL]
[FUEL]
[REACTION:GLASS_CLEAR_BARS]
[NAME:make clear glass bars]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:CLEAR_GLASS_METAL]
[FUEL]
[REACTION:GLASS_CRYSTAL_BARS]
[NAME:make crystal glass bars]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:CRYSTAL_GLASS_METAL]
[FUEL]
[REACTION:GLASS_GREEN_TEMPERED]
[NAME:make tempered green glass bars (use ore)]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[REAGENT:1:METAL_ORE:IRON]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON_GREEN_GLASS]
[FUEL]
[REACTION:GLASS_CLEAR_TEMPERED]
[NAME:make tempered clear glass bars (use ore)]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[REAGENT:1:METAL_ORE:IRON]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON_CLEAR_GLASS]
[FUEL]
[REACTION:GLASS_CRYSTAL_TEMPERED]
[NAME:make tempered crystal glass bars (use ore)]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[REAGENT:1:METAL_ORE:IRON]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON_CRYSTAL_GLASS]
[FUEL]
[REACTION:GLASS_GREEN_TEMPERED_BARS]
[NAME:make tempered green glass bars (use bars)]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON_GREEN_GLASS]
[FUEL]
[REACTION:GLASS_CLEAR_TEMPERED_BARS]
[NAME:make tempered clear glass bars (use bars)]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON_CLEAR_GLASS]
[FUEL]
[REACTION:GLASS_CRYSTAL_TEMPERED_BARS]
[NAME:make tempered crystal glass bars (use bars)]
[SMELTER]
[REAGENT:1:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:IRON]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:IRON_CRYSTAL_GLASS]
[FUEL]
[REACTION:GLASS_GREEN_ADAMANT]
[NAME:make glass-adamant (green)]
[SMELTER]
[REAGENT:1:ROUGH:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[REAGENT:1:THREAD:NO_SUBTYPE:METAL:ADAMANTINE]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:ADAMANT_GREEN_GLASS]
[FUEL]
[REACTION:GLASS_CLEAR_ADAMANT]
[NAME:make glass-adamant (clear)]
[SMELTER]
[REAGENT:1:ROUGH:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[REAGENT:1:THREAD:NO_SUBTYPE:METAL:ADAMANTINE]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:ADAMANT_CLEAR_GLASS]
[FUEL]
[REACTION:GLASS_CRYSTAL_ADAMANT]
[NAME:make crystal-adamant]
[SMELTER]
[REAGENT:1:ROUGH:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[REAGENT:1:THREAD:NO_SUBTYPE:METAL:ADAMANTINE]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:ADAMANT_CRYSTAL_GLASS]
[FUEL]
[REACTION:MECHANISM_GLASS_GREEN]
[NAME:make green glass mechanisms]
[SMELTER]
[REAGENT:3:BLOCKS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[PRODUCT:100:2:TRAPPARTS:NO_SUBTYPE:GLASS_GREEN:NO_MATGLOSS]
[FUEL]
[REACTION:MECHANISM_GLASS_CLEAR]
[NAME:make clear glass mechanisms]
[SMELTER]
[REAGENT:3:BLOCKS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[PRODUCT:100:2:TRAPPARTS:NO_SUBTYPE:GLASS_CLEAR:NO_MATGLOSS]
[FUEL]
[REACTION:MECHANISM_GLASS_CRYSTAL]
[NAME:make crystal glass mechanisms]
[SMELTER]
[REAGENT:3:BLOCKS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[PRODUCT:100:2:TRAPPARTS:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]
[FUEL]
Matgloss Metals:
[MATGLOSS_METAL:GREEN_GLASS_METAL]
[NAME:carbonized green glass]
[ADJ:green glass]
[COLOR:2:0:0]
[VALUE:2]
[SPEC_HEAT:790]
[MELTING_POINT:12668]
[BOILING_POINT:16000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[DAMAGE_PERC:75]
[BLOCK_PERC:75]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:CLEAR_GLASS_METAL]
[NAME:carbonized clear glass]
[ADJ:clear glass]
[COLOR:3:0:0]
[VALUE:5]
[SPEC_HEAT:790]
[MELTING_POINT:12668]
[BOILING_POINT:16000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[DAMAGE_PERC:80]
[BLOCK_PERC:80]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:CRYSTAL_GLASS_METAL]
[NAME:carbonized crystal glass]
[ADJ:crystal glass]
[COLOR:7:0:1]
[VALUE:10]
[SPEC_HEAT:500]
[MELTING_POINT:12668]
[BOILING_POINT:16000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[DAMAGE_PERC:95]
[BLOCK_PERC:95]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:IRON_GREEN_GLASS]
[NAME:tempered green glass]
[ADJ:tempered green glass]
[COLOR:2:0:0]
[VALUE:15]
[SPEC_HEAT:620]
[MELTING_POINT:12718]
[BOILING_POINT:16000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[ANVIL]
[DAMAGE_PERC:100]
[BLOCK_PERC:100]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:IRON_CLEAR_GLASS]
[NAME:tempered clear glass]
[ADJ:tempered clear glass]
[COLOR:3:0:0]
[VALUE:30]
[SPEC_HEAT:620]
[MELTING_POINT:12718]
[BOILING_POINT:16000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[ANVIL]
[DAMAGE_PERC:133]
[BLOCK_PERC:133]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:IRON_CRYSTAL_GLASS]
[NAME:tempered crystal glass]
[ADJ:tempered crystal glass]
[COLOR:7:0:1]
[VALUE:55]
[SPEC_HEAT:475]
[MELTING_POINT:12718]
[BOILING_POINT:16000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[ANVIL]
[DAMAGE_PERC:175]
[BLOCK_PERC:175]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:ADAMANT_GREEN_GLASS]
[NAME:glass-adamant (green)]
[ADJ:glass-adamant]
[COLOR:2:0:0]
[VALUE:375]
[SPEC_HEAT:4145]
[MELTING_POINT:18834]
[BOILING_POINT:36000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[ANVIL]
[WAFER]
[ANY_USE]
[DEEP]
[DAMAGE_PERC:500]
[BLOCK_PERC:500]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:ADAMANT_CLEAR_GLASS]
[NAME:glass-adamant (clear)]
[ADJ:glass-adamant]
[COLOR:3:0:0]
[VALUE:750]
[SPEC_HEAT:4145]
[MELTING_POINT:18834]
[BOILING_POINT:36000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[ANVIL]
[WAFER]
[ANY_USE]
[DEEP]
[DAMAGE_PERC:665]
[BLOCK_PERC:665]
[SOLID_DENSITY:8250]
[MATGLOSS_METAL:ADAMANT_CRYSTAL_GLASS]
[NAME:crystal-adamant]
[ADJ:crystal-adamant]
[COLOR:7:0:1]
[VALUE:1375]
[SPEC_HEAT:4000]
[MELTING_POINT:18834]
[BOILING_POINT:36000]
[WEAPON]
[WEAPON_RANGED]
[AMMO]
[DIGGER]
[ARMOR]
[WAFER]
[ANVIL]
[ANY_USE]
[DEEP]
[DAMAGE_PERC:1000]
[BLOCK_PERC:1000]
[SOLID_DENSITY:8250]
NOTE: For those of you too lazy to read the reactions before you plug them in, most of the reactions use blocks, except for the -adamant metals, which use raw [whatever] glass. The reason for this is that most of the others are melting and shaping blocks of glass, whereas the making of the adamants involves threading raw glass crystal through the adamantine thread to create a single wafer. Do remember this if you're planning to make crystal adamant so you don't accidentally make blocks, which will be useless for crystal-adamant wafers.