OK, some stuff happening, but nothing you can't handle. Right?
Akroma: (1) Your efforts just enrage him more! Wait, whats he doing with that bit of dead fungus... WAIT! DON'T DO IT! NOOOOO!
*WHACK!*
(1) The thrown bit of dead fungus hit you straight on the noggin. (3) It hurt too. Your unconcious and have a medium bruise on your forehead. Owwww...
Cheeetar: (3) In your blind rage, you can't see who your attacking! (3) Too bad that it's Webadict! You charge at him in a frenzy! (2) But run into the cloud of spores and become paralysed again. Your mouth froths with rage as you stand in place.
Pandarsenic: (6) You brace yourself for the attack with a ball of necro energy in your palm and your staff before you! (+1 to defence this turn!) (1) Your shouts at the golem just makes it more angry!
Banzayatc: (3) You think that the amulet is doing something but you don't know what. Here's to luck...
Webadict: (3) You manage to change to werewolf form, but to no avail. Your still paralysed...
Nurir Torir: (6+1 =6) You must be in Levia's good books because she responds immediately: "I don't know how to give you that power, ask Samion. He should know. But I CAN help you nonetheless. Here you go." You glow slightly for a couple of seconds and then fade back to normal. "That will help you destroy any of the lifeless creatures. You have my permission to destroy any and all of them. It will last only temporary though, but you may evoke it on yourself as you wish." (+1 to damage against undead creatures while ability is active.)
(5) The flesh golem is distracted by the movement in the fungus! It turns to the fungus in order to attack whatever it is...
From the fungus, walks a single man. It is a very strange man though as he has a mushroom for a head! His body is the colour of a mushroom stalk and he has large legs and arms, but a more narrow body and joints at the hips and shoulders. The mushroom is coloured purple and you think that it is important for some reason. It stops and raises its arms and lets out a series of hollow sounding hoots that echo throughout the chamber!
YOU HEAR MOVEMENT EVERYWHERE!!!
The fungusman doesn't attack.
-------------------------
Status':
Akroma:
Tough, Expert in psychology (failsafe), reduced pain, immune to paralysis
Items: Has a burning torch in hand, Pack with food in it, 2 water canteens
Wearing: A masterpiece leather chestpiece (+1 to damage rolls to your chest and arms), a pair of standard leather gloves, decent quality leather chaps and magically enchanted leather high boots of dexterity (+1 to dexterity dependant actions)
Wounds: medium bruise on forehead, unconscious (-2 to physical actions)
Nirur Torir:
Agile, Disciple of Levia (+1 to actions involving Levia's help), can lay on hands (must recharge after use, recharges in one turn), burdened (-1 to travel long distances), can evoke the spell Undeath Destroyer on self (+1 damage while active)
Items: Pack with food in it, 2 water canteens, ulility belt, rope over shoulder (break resistant), two spare water canteens, 2 daggers, a lockpicking tool, a burlap sack with dust, some dead insects and a stick of flint inside, two unlit torches, Steel bladed Dagger
Wielding: A steel flanged mace (+1 to damage), steel rimmed wooden buckler
Wounds: Unharmed, undeath destroyer
Webadict:
Agile, Can withstand large amounts of alcohol, was a beggar in life (+1 to searching), is a werewolf, Blood Rage (+1 to physical actions in werewolf form, +1 to damage, must roll for damage on his sanity)
Items: Tattered clothing
Wounds: Unharmed, Paralysed
Banzayatc:
Lucky, +1 to healing with amulet, Heat vision
Items: Pack with food in it, 2 water canteens, utility belt
Wielding: steel battle axe (+1 to damage)
Wearing: Amulet of Natures love (wearer can heal other peoples wounds over time, wearer is always at peace with animals and will not be attacked by them unless they strike first, wearer is resistant to poisons of all kinds) <--- currently doing something unknown
Wounds: Unharmed
Pandarsenic:
Lucky, Decent necromancer
Items: Pack with food in it, 2 water canteens
Wielding: A decent quality necromancers staff, A steel masterpiece tower tower shield (+ 2 to block if specified in action, +1 if not)
Wounds: Bruised lower body
Cheetar:
Knows how to fight with one handed swords and daggers, knows how to sneak, knows how to make different basic poisons, bad attitude to unuseful people (-1 to charisma), in a bezerk rage! (uncontrollable attacks)
Wounds: Unharmed, paralysed
Friendly NPC's:
None
Foes:
Flesh golem:
Big, intelligent (must roll for disobiedence every turn), Knows no fear, regenerates fast, angry at Cheeetar
Unarmed
Purple Fungusman:
Unharmed
Food: 14 turns left
Water: 5 turns left